Development Cycle Archive
Thread: IT 7-7: Lighting Objects
Dnelle wrote:
What skill tree areas are the new lamps craftable under?
Architect
With these lights are is really one three things which need attention,
- They appear toburn out while in your inventory
Naturally it's unfair to force people to buy crates of these just so they don't burn out while you're not using them. I dunno if they are actually wearing down or if its my imagination but I'll check again tomorrow to see if the ones Ieft in the bank did anything. I'll also see what nestled containers do to them as well as carrying one around to see if there is any other oddities.
- The lighting is too bright
These lights could really do with intensity settings, I have a small tatooine house and a single one of these really make the place too bright. Would it be too much to ask for a means to alter the intensity up or down for these before they go live. They'd be so much more valuable then because on the whole the ambient light in the typical home is better than almost pure white walls. While im at it, any chance of color control for the light as well?
- The lighting effect itself is lost when the fixtures moves out of the 180-degree forward rendering arc
R2DADROID wrote:
I really like the two egg-shaped 'Azeron' shown as #4 in the second pic on Warcry. It's shown in purple. Is it possible for crafters to color them differently? I'd prefer blue or green to purple, personally.
What you are seeing, I believe, is an effect of the light from nearbycandles shining on the lamp. In my own house, I noticed the candles turned the cream colored base ofa large plant to a ruddy red with reflected light. The lamps themselves are all white and do not currently come in varying colors.
Feisen
What about the idea of being able to color the candles different colors? Would that be possible? I'm not an architect, so I'm unsure if this is alreadya possibility.