Development Cycle Archive
Thread: IT 7-17b: GCW Changes Summary
AudioOrgana wrote:
Thunderheart wrote:
I'll check on the buffs and items inunsuring. If you are taking decay in PvP, its probably from usage. "Death Decay" was removed in faction deaths, but you still suffer normal decay from using your armor/weapons and taking hits in combat.
If I'm not mistaken, when you die in a PvP death, the window should tell you the difference (though admittedly I havent played PvP since the death decay change went in...
Hehe, that's what makes it a bug, TH.
It is supposed to not happen with faction deaths, but it doesn't always work that way.
Audio
PS any word on fixes for the Group Tef wars? I know this is a major issue for a lot of people.
Galacticprophet wrote:
The first thing i learned in med school: How to use a blanket
my point: everyone should be able to use a blanket...not just doctors...
oh, and an extinguisher would make more sense then a blanker
Commandos are already hosed enough, without adding insult to injury.
Thunderheart wrote:
Krayvex wrote:
(moved from the other thread)
Those look like really good changes.
One other idea would be to make turrets tougher. Especially large ones. I was able to wreck a small block turret with just pixie and some food. No doc buffs at all. Although I like to think I'm a badass commando, I shouldn't have been able to do this. Atleast I don't think I should have. You shouldn't be able to solo any turrets, much less w/o buffs.
We're watching things, but with the changes so far, the turrets should feel pretty tough.
Just so we're comparing apples to apples, what does your character look like and what kind of damage were ya doin? (Do you keep your combat spam window open?)
I wasn't watching muchbut my ham and the turret's health so I wasn't seeing exact damage. I was seeing my health go down faster, but not fast enough to worry me. I had loads of time to heal.
Just a mastercommando/mastersmuggler/novicemedicwith a junky launcher pistol (2.2speed 215max). I tried Last Ditch some, but since I don't have any pistoleer it's not fast enough. I used a couple rockets, but they were taking too much ham so I went back to the launcher pistol. I was healing sometimes, but not as often as I should have been. My armor is enc sliced 80kin/70base just like most long-time players use, except thehelmet which is 38stun/60base. I know I used 2 shots of brandy and some pre-nerf ryshcate. My focus was very buffed and the heals weren't costing much. The only thing I got low on was action and I think that's because I used too many rockets at the beginning.
Thunderheart wrote:
AudioOrgana wrote:
Thunderheart wrote:
I'll check on the buffs and items inunsuring. If you are taking decay in PvP, its probably from usage. "Death Decay" was removed in faction deaths, but you still suffer normal decay from using your armor/weapons and taking hits in combat.
If I'm not mistaken, when you die in a PvP death, the window should tell you the difference (though admittedly I havent played PvP since the death decay change went in...
Hehe, that's what makes it a bug, TH.
It is supposed to not happen with faction deaths, but it doesn't always work that way.
Audio
I'm told this happens on the third incap - - is this correct?
I have died 5 times in pvp since decay was supposed to go away...each time I took decay. each time my items uninsure...none of these deaths were from 3 incap. ONE of the deaths might have been a sniper ranged DB (which causes this problem from what I have read on the forums)
the rest of the DB's I took were while I was incapped laying there...someone runs up and DB's me...I sit around and wait for a REZ...can't find one so I clone...I am finding on the forums people talking about if you lay around as a corpse too long...when you clone you take decay because the system seems to forget that you died in pvp.
Thunderheart wrote:
AudioOrgana wrote:
Thunderheart wrote:
I'll check on the buffs and items inunsuring. If you are taking decay in PvP, its probably from usage. "Death Decay" was removed in faction deaths, but you still suffer normal decay from using your armor/weapons and taking hits in combat.
If I'm not mistaken, when you die in a PvP death, the window should tell you the difference (though admittedly I havent played PvP since the death decay change went in...
Hehe, that's what makes it a bug, TH.
It is supposed to not happen with faction deaths, but it doesn't always work that way.
Audio
I'm told this happens on the third incap - - is this correct?
TH, here are a few examples of my experience with decay:
1. DB'ed by covertoften has lead to decay and reinsurance.
2. DB'ed and recloning in NPC city cloning facilitysometimes leads to decay and reinsurance.
3. 3 incap kill ALWAYS leading to decay and reinsurance.
I'm seldom 3cap griefed, and I'm always overt when fighting. I can't remember last time I "GTEF'ed".....And I have gotten about 20-30% of my deaths so far with decay...So, 3 in 10 deaths....Sometimes more..Sometimes less. The most frequent one, is the one where you are DB'ed by a covert ninja db'er..(GTEF)...
As for the "clone in npc city decay", its not too often, for me its been about 3 times...
So, there are some underlying bugs with the "factional PvP no decay"...Some are easy to track..some are less easy to track..or even prove grrrr
Hunt_Master wrote:
"The challenge is that Tatooine has only 1 very small body of water "
Not to be a smart-ass, but this is actually wrong.. I've personally seen at least 2 bodies of water deep enough to extinguish flames on Tatooine.. even heard rumors of a thirdone
Evidently, you didn't read this :
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+6283 / -422 Oasis
Wolfmann31 wrote:
TH, here are a few examples of my experience with decay:
1. DB'ed by covertoften has lead to decay and reinsurance.
2. DB'ed and recloning in NPC city cloning facilitysometimes leads to decay and reinsurance.
3. 3 incap kill ALWAYS leading to decay and reinsurance.
I'm seldom 3cap griefed, and I'm always overt when fighting. I can't remember last time I "GTEF'ed".....And I have gotten about 20-30% of my deaths so far with decay...So, 3 in 10 deaths....Sometimes more..Sometimes less. The most frequent one, is the one where you are DB'ed by a covert ninja db'er..(GTEF)...
As for the "clone in npc city decay", its not too often, for me its been about 3 times...
So, there are some underlying bugs with the "factional PvP no decay"...Some are easy to track..some are less easy to track..or even prove grrrr
Thanks Wolfmann ![]()