Development Cycle Archive
Thread: Jedi Feedback: Jedi Powers
i want add i cant understand why you didnt add a drain force life in power skill tree like there is in jedi outcast, the game, of course i never will heal as a healer but could do some dmg and get a % returned to the jedi( low heal but yes a bit ).
if you want survive in pvp you need, master lightsaber or master defender ( minium 0 0 4 4), you will need also minium 3 0 0 4 healing skill tree and enhancement 0 0 0 4. i tested the regen before the bug and i had 74 regen i think and i needed around 20 min sitting to get all power back and that is too much for a jedi overt, i want suggest meditate keeps at is it now and if you regen without it only need takes 10 min to regen all power. Please give us alternatives to the "pre-build templates"
Zarathustra wrote:
CyberFett, unfortunately I can only give you 5 stars even though your post deserrves about 20!
Zarathustra wrote:
CyberFett, unfortunately I can only give you 5 stars even though your post deserrves about 20!
With Zara on that
Awesome post CyberFett. Echoes our sentiments exactly.
Given testing 3 templates on Test, and having friends try the 'latest' last night, Master LS/Master Def is a 'must'. So that leaves 2 lines in ONE more tree to be the 'real specialty', since I cannot take 2 lines in 2 trees. Have to say, I actually hate the way skill points are done in the new system.
Meditate/Drain? Force Run? State protects? Heals/Cures? Lightning? Intimidate/Weaken? I can pick only from2 of these that happen to be in the same tree.
Lightsaber Damage seems improved last night, at least there is a chance a dual between master LS/master Def vs another will end within 5 minutes
I do like the way the Devs implemented so higher level specials do higher level damage, but it takes force to use the specials so there are tactics to defeat Jedi using force drains. 'Epic' battles of force pool, so to speak.
One partof the problem as I see it- what's happening with Jedi Robes? Live in less then a week, and no testing on jedi robes?
Ren
Ypiana wrote:Why the hell did you put Jedi in the game if the game's between ep. 4 and 5 anyway? If the whole game is going to be Jedi you guys are going to tank the game. Really high strength with permadeath and blue glowie was a great idea instead of Jedi all over the place. You need to push the timeframe back to KOTOR time if the game's going in this direction.
^ /forceMoan and /forceBi+ch are working fine I see.^
-Def master is almost too nescisary. No one has seen statted robes, armor is gone, Dying costs so everyone is gonna be extra careful.
-Master Force power box is not worth it. Mind Trick is a once a month special, if that, as it is easily that long between times you meet a player controlled MOB. Choke is limited in it's usefulness to unbuffed or nearly dead targets.
Forcepower in general needs help. It needed to be a viable offensive option for a Jedi who didn't want to go saber, and a second tool for the saber Jedi who wanted to go w/o alot of defense. It's a poor cousin right now. Highly ranked FRS Jedi get some very nice results from their force powers. I've seen lightningsingle2 hit for over 500 in PvP against a master defender, so perhaps just "turning the volume up" a bit will do.
-Sabers are balanced nicely within themselves I think ( saber vs saber, decay rate, force cost/results) and as to how they compare to every other weapon, the CB will tell.
It's too late but I honestly think it could have been done in 4 trees, allowing us the current 2.5 trees worth and putting some skills like forcerun, meditate, the basic heals, and the equiv of nov saber into basic Jedi skills given to all Jedi when they drop their last "regular proffesion" skill.
now to find where I post my opinions on the Knight Trials. /put on ranting hat.
went light side, and used 2 very different builds, master saber/master def,synergy, 1/0/0/0 heal and master power/master enahnce 4/0/0/4 saber.
I dont want every jedi to be the same template but every jedi needs defense. Even just picking half the defense tree is not enough defense. Even if the force powers are made 10 times stronger, a jedi without the defense tree will still die if he is fighting more than one person which all knights will have to do by being perma overt.
1. Both: Light Jedi at first, then went dark, saw no real difference in results.