Development Cycle Archive

Thread: Daily Test Center Bug Thread: Friday, March 19th 2004

Spacey
Sat Mar 20, 2004 12:48 am
#27

Before the DoT nerf "You attempt to supress the flames" might have been a proper message, but even a junk fire blanket is enough to put out any flame DoT now.


And I can't remember for certain, but when the DoT got put out on me the message did read "The flames subside".



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The Outer Rim Trading Company

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Karquile
Sat Mar 20, 2004 1:20 am
#28

Sometimes when I travel from one planet to another, my Ctrl+V Planetary Map stays unchanged from the planet I left.

It happened today to me when I flew from Mos Entha to Corellia. I pulled up the Planetary Map about five minutes after arriving, and it showed Tatooine. I mentioned it in TCPA chat and a QA person messaged me that he was having the same problem.

To check the problem out further, I then took an intra-planet shuttle to Tyrena to see if the map would reset to Corellia. It didn't, it stayed showing Tatooine.

Then instead of going home, I flew to Theed to see what would happen. When I got to Theed, the Planetary Map showed Naboo correctly.

So then I flew from Theed back to Corellia (esp. since I was holding a Cor->ME return ticket that I didn't want to waste) and tried again. This time Ctrl+V pulled up a Corellia map. I then took my flight home to Tatooine, and Ctrl+V showed Tatooine again.

This has happened to me before, today's not the first day. Last time it happened was a few days ago, sorry I forgot to mention it here.
Kalia
Sat Mar 20, 2004 7:49 am
#29


"Is the bug that allows players to auto-fix their vehicles fixed? This bug has been in the game since vehicle release and no one buys vehicles at all now (since they can auto-heal even disabled vehicles)."


Regardless of whether this is on TC or Live...it costs more to repair a vehiclethat is near 0 conditionthan it does to buy a new one. They should fix that before they fix the auto-fix bug.




----------------------------------------
"You can't take the sky from me."
Ragnaat
Sat Mar 20, 2004 9:26 am
#30

I haven't had a scout on live for a little while so this might be old news but the first time i've seen it was last night with my noob test center char:

I spent about an hour last night leveling fighting skills by running between 3 or 4 sentry hermit lairs. After each kill I'd hit my harves meat hotkey (simply "/harvest meat;"). Over the course of the night I had 3 problems pop up:

* maybe 10% of the time, but streaky, the harvest command left the meat on the corpse for no reason known to me. At all times I had roughly 20 free spaces in my inventory and the only time i've seen this triggered in the past was if my inventory was full.

* ONCE I harvested some Insect meat (8) from a spider and that stack of meat was bugged and did not auto-stack with the existing pil of 200+ in my inventory. I could not drag the small stack onto the larger to force the issue either. Logging in this morning I don't see the mysterious small stack so my guess is that it was some kind of "artifact" of the autostacking left behind and never cleared.

* this one may be simply a matter of my lack of playing a scout for a few months, but to get around my first problem I changed that hotkey macro to "/harvest meat; /loot;" and I don't know if it was lag or what but the loot always triggered before the harvesting was done. To get around that i simply tossed a "pause 3" in between the two commands. Not sure if this is just the way it goes or a bug.

This all took place outside new unity on naboo/test center.



:: Retired... For the moment ::
-I support going slow and being careful.
focus thread (n.): there for us to focus on while they went behind our backs and did whatever they wanted to, anyway. (Source: AngusMacGregor)
Ehecu
Sat Mar 20, 2004 11:25 am
#31



nolan007 wrote:

>

PLEASE HOT FIX THIS "HEAL YOURVEHICLE WITH ATRIP" BUG ASAP.

My business of selling vehicles has gone to ZERO due to this persistent bug.






I feel for ya man, I know, it's crap to try and find something people will consistently buy, but hear me out, from a combat-based character's point of view. There are still mobs out there that attack vehicles, even though they're not supposed to, so by removing this little feature you're dooming me and many other players to paying 30k every day or two because the devs missed adding a few lines of code? Please hotfix the auto-repair on travel vehicle bug, but if you do, hotfix the mobs at the same time.



Ehecu
Rebel Alliance
Warrant Officer Second Class


"Yes I know my enemies, they're the teachers who taught me to fight me."
NJ62
Sat Mar 20, 2004 4:07 pm
#32






Lerning wrote:

Writing this toconfirm Jvani's event--I had a similar event happen to me.


Similar event took place with me last night. Was deleting random looted objects while in cantina in Mining outpost on Dant. After deleting 5 objects (combat staff, CDEFs, etc). Went out to mission term. Opened datapad to call ATST. ATST was gone. When I checked log-the log shows it was destroyed, somewhere in the middle of the other deletions I had made.


So, I felt the pain of that event too.







I had stored my landspeeder and my datapad was closed. My inventory was open and I was in the process of routinely destroying DNA samples. All of a sudden I see the message "you have destroyed a landspeeder." I checked my datapad, and sure enough it was gone. ARRRGH!!!



n'Jessi
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Karquile
Sat Mar 20, 2004 5:11 pm
#33


I stood in the deactivated(Imp PvE?)battlefield near Tus'kens Bane and traded with another player. We were both neutral; my character had zero faction points of any kind (new toon) and his character had a total of 6 Reb FP. Both of us got the message "You cannot trade with players of opposing factions."


We stepped outside the battlefield and traded completely normally.
cantina_wench
Sat Mar 20, 2004 8:33 pm
#34

3/19 - Imperial Stormtrooper started to do the contraband check on me in Kaadara as a fight broke out between a rebel commando and stormtroopers. Although Iimmediately dropped out of auto-run and was within a couple of meters of the stormtrooperI still lost 50 faction points for not complying.


3/20 - Unable to group with other players.





- I support people who know that Greedo didn't shoot first.
GameTheory
Sun Mar 21, 2004 12:54 am
#35

Can confirm the delete bug. Happened to me on 3-20.
I was deleting a selected cdef from the last inventory spot in my top level inventory window but instead deleted a stimb (after getting a message that I deleted a stimb).

Was possible inside a base at the time.



Tolerance {more rare than Jedis in SWG}--Old sig from the CC wars. Pre-Jedi
Knightemplar
Sun Mar 21, 2004 1:09 am
#36


Bestine's Curators Quests:


This is still broken and unable to complete, but the NPCs have changed from last time.


Kleepa Laeel (Mos Espa Bank -2765 2111) is the only one that currently is currently working,


Kahfr Oladi (Mos EIsley Bank 3475 -4974) worked the last time, but no longer works, Tells me to leave him alone because he is a great artist.


Vavni Hotne (Lucky Despot 3311 -4655) coulnt get a conversation with him.


SInce the only one to talk to me was Kleepa, the Bestine Curator wont let me vote on his monthy art display,


Misc:


I logged my rebel alt into my imperial alt's house last night and recieved the following system message: You can not enter this HQ until all the turrets have been destroyed".


I keep getting my speederbike stuck on a bridge in Theed, When I use that bridge to go to the starport and dismount in front of the starport, my bike warps back 400m to -5232 4307, the bridge next to the Theed cantina.

Knightemplar
Sun Mar 21, 2004 1:13 am
#37

Destroy item bug:


I had some problems like Jvani here, except mine was in the datapad. I was out taming creatures with my wookie CH. I had finished taming a low level creature for the xp, a nuna (baby). I went into the datapad and clicked the nuna and hit the destroy radial. I got the confirmation box saying are you sure you want to destroy the nuna. Then the system message appeared you have destroyed a wrix. So the system deleted the wrong datapad item.


TheOxygen
Sun Mar 21, 2004 5:29 am
#38






Kalia wrote:

Regardless of whether this is on TC or Live...it costs more to repair a vehiclethat is near 0 conditionthan it does to buy a new one. They should fix that before they fix the auto-fix bug.







How is this something that needs fixing? It just sounds like your artisians are pricing their vehicles on the low side, and you're just griping about repair costs. Higher repair costs are a good thing since there aren't nearly enough money sinks in the game to balance out all the money that comes in from missions.
FlatLine13
Sun Mar 21, 2004 5:31 am
#39



skullandbones wrote:
when a backpack is placed in a house sometimes when I open it I dont see whats in it. But when i examine it, it says Contents 15/5O. Then when i clear my inventory and pick up the pack and look at it throught my inventory the items are restored. So basically just sometimes when backpacks are droped in structures they dont show the contents




I've seen this in live too. The way I figure its a cordinat mismatch. The reasion I say that is if I sit down for about 10 minutes when this happens I sudenly jump from the back room of my small tat house to the hall way leading from the front room to the back room.
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