Development Cycle Archive

Thread: Publish 6: Released Wednesday Morning

Ghotodesman
Wed Feb 11, 2004 12:12 pm
#352

Remember people you dont get stuff stolen from you. You just get killed



Ni su'cuyi, gar kyr'adyc, ni partayli, gar darasuum
----------------------------
Burc'ya vaal burk'yc, burc'ya veman
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Yec
Wed Feb 11, 2004 12:13 pm
#353

Thunderheart,



  1. Is there any plans on giving Jedi a mechanism by which they can check how many undecayed deaths they have in their death list?

  2. The death decay system to me seems vague. Can you verify this: Whena Jedi is killed, a death is added to a undecayed death list that each Jedi has. The death is removed from that list exactly 7 days after it was added to the list. Therefore, if a Jedi dies 3 times in the same day, all three deaths will decay a week from that day. Any death above 3 (or 4 or 5 for JK or JM) bears consequences of skill loss. This is what I gather the system is from the wording of what has been put forth so far. Is this correct?



_________________________________________
Yec O'Lar - Retired - WoW 4tw
Damage Incorporated
ban liam again!

FangbonerX
Wed Feb 11, 2004 12:19 pm
#354

JustG wrote:

------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------



...as part of the effort to increase communication with the players, we are going to go on record and tell you when Publish 6 will be released.


Publish 6 will go Live next Thursday, February 12th, 2004.


Let the Imperial Crackdown begin!


Thanks,


- g

------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

So is this officially a breakdown in the effort for increased communication?

WizardTB
Wed Feb 11, 2004 12:28 pm
#355


I never thought I would complain about a Publish being early.....But, I was anticipating the publish being tomorrow and was going to do a little house cleaning tonight. As it stands now, I have a hundred or more crates of pet food that are completely worthless.


Let me explain....yesterday a crate of "Pet Food" had 25 stacks of travel biscuits with 9 charges per stack (25x9=225 uses per crate). Multiply this by the 100 or so crates I have in inventory for my vendor and you get around 22,500 servings of Pet Food. With the release of Publish 6, the 9 charges per stack has been replaced with a single use item. So now a crate of 25 travel biscuits that before had a total of 225 uses...now has only 25!


Hmm....let's see....beforePublish I had about 22,500 servings and after patch I have 2,500 servings. What a deal.


Now that I have vented and feel a little better, l suppose I should ask my questions.


In the past, there was a situation where the same thing happened to stacks of food items after an update and there was a subsequent patch to "re-stack" the items. Is there going to be a similar hot-fix done to restore the stacks of food items that were affected by Publish 6?


Thanks,


Mordo Nimblefingers - Ahazi

EvilCrow
Wed Feb 11, 2004 12:29 pm
#356

In the publish notes it says:


"Stormtroopers will occasionaly enter cantinas and harass players."


Is this for player citie cantinastoo? If so that would be really cool.



ShadowAlliance
"shadows never die"
EvilCrow
Wed Feb 11, 2004 12:31 pm
#357

Also are AT-AT in the game now?



ShadowAlliance
"shadows never die"
RougeSmuggler
Wed Feb 11, 2004 12:44 pm
#358

I'm sorry you guys. How silly of me to come here to try and have a discussion. How was I know that the board is only for people that support Imperials?


Please accept my apology on behalf of the Smuggler community, who, even though they posted respectful, clear, and well thought out posts, have countinued to be ignored by the devs and belittled by other players on this forum.







Correspondent 1: The Imperial players have some issues with the current update. They find it unfair that as members of the military they are subject to contraband searches. And the penalties for carrying contraband is just too harsh. I agree with them, and think that something should be done to reduce the penalties or get rid of them period.


Devs: Hmmmm, you have a point. We didn't realize that Imperials would be so negatively impacted by this.


*Devs Huddle, whispering can be heard*


Devs: We agree with the GCW Correspondent. The penalties against Imperials is too harsh. We will remove them for high ranking Imperial Officers. Stormtroopers will now Salute them instead of scanning them. Does everyone else agree with the changes?


Correspondent 1: That's great! EU has always supported the fact that the Empire's Eilite are a bunch of Back-Alley Drugggies. I'm sure the Imperials will be happy to hear that they are now above the law! And hey, this may even increase their population a bit. Looks like you hit 2 birds with one stone devs way to go!


Correspondent 2: Yeah, sounds pretty good to me. Way to increase the GCW presence in the game devs!


Corresponden 3: Yeah, Nice Job Devs!


Correspondent 4: Yeah, sounds like we all like it.


*the Smuggler Correspondent starts to talk from the back corner of the room, quietly at first*


Smuggler Correspondent: Well.....uh....actually.... doesn't this hurt Smugglers a little bit? I uhh... mean... is it fair to give players the skills of a profession?


*room gets quiet, as all the correspondents and the Devs look to the back corner*


Devs: Hey! Did we say you could talk back there?


Smuggler Correspondent: Well actually... I uhhh.. Well....


Devs: No N00b! We didn't. Now **edit** and sit down, **edit** and here we thought you'd be grateful you got anything at all, give someone an Inch, and they want a mile. How rude.


Devs: Alright, so it looks like we're all in favor for this change *Devs eye Smuggler Correspondent menacingly*


*correspondents all nod their heads*


Devs: Great, We shall let the community know our decision. The meeting is over. The Devs have spoken!


*A massive Gong is struck, and the correspondents file out of the room*





-red

electricnomad
Wed Feb 11, 2004 12:49 pm
#359




EvilCrow wrote:

In the publish notes it says:


"Stormtroopers will occasionaly enter cantinas and harass players."


Is this for player citie cantinastoo? If so that would be really cool.



The scan teams don't enter player cities, just the NPC cities.


And anyway, since when were actual players in player cantinas?





"We're dedicating a designer (Green Marine) next week to looking into fixing some of the bigger issues of the smuggler. (Yes, we are also looking at issues with the other professions, the smuggler just seems to be the one needing the most love at this moment)." Q-3PO - September 16, 2003
Great Threads in Smuggler History, Vol. I / Vol. II / Vol. III - Collected Posts by the Devs Concerning Smugglers
***ELECTRICNOMAD RETIRED FROM SWG ON 7 MAY 2004***

Cypher073
Wed Feb 11, 2004 12:49 pm
#360

Question for the devs: what is the status of holocrons post patch? In that same vein, what about the fscs? There have been sporatic reports that holocrons are no longer functioning, and in some cases have disappeared altogether. Though I realize that the path to Jedi system hasn't been redesigned, has the current system been frozen until that change is published, i.e. will there be no more unlocked fscs's in the game until after Publish 7?
Cidem_Relaeh
Wed Feb 11, 2004 12:50 pm
#361

What's with "pure crafters" complaining that pvp will be "forced" upon them? If they're just crafters they shouldn't be using spice or sliced gear.. As for rebels.. deal with it and find a smuggler (that is part of the point, giving smugglers something real to do).



Cidem Relaeh <ODD>
First comes smiles, then lies. Last is gunfire.

Imperial Colonel
Pistols Expert - DGM Curator

Rolassk
Wed Feb 11, 2004 12:51 pm
#362

When all else fails, typing in big pink letters will always get your point across.



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Booma
Wed Feb 11, 2004 1:35 pm
#363

/cheer
DanteSkrum
Wed Feb 11, 2004 1:54 pm
#364

OK, for reading all the GARBAGE on this thread i need to have a beer. Anyone want me to smuggle one in for ya?



Mandarb
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Power hath descended from Thy hand;that our feet may swiftly carry out Thy command.
So we shall flow a river forth to Thee, and teeming with souls shall it ever be.
In nomine Patris, et Filis, et Spiritu Sanctu."
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