Development Cycle Archive
Thread: Publish 10.3 Feedback
What are their capacities? I could not findthis in the knowledge base.
Where is phase 2, what happened to phase 2 and any other question regarding the whereabouts of phase 2.
Can you please tell us what is the definition of allied PC?
Someone in the same Group, or someone in the same faction?
thx
Ossi
burton1978 wrote:
1) Ok the visibility thing. Does this mean after we hit the terms or is this for any infraction?In other words can a jedi that has SOME (not sure what the scoring table is) work it off before hitting the terms?
2) This is going to be asked till it gets answered. What is classified as a allied PC? For now I will take it as a faction classification and thats better then nothing. I'm tired of solo hunting. Oh and whats the range? 60 m's, 120m's, 250m's...... my HUD Map doesn't display all NPCs correctly (If at all) so it would be nice to know what kind of range we are talking about here.
3) Not sure if I like the DB for BH's but I bet you are using the same system that is used to clear a Jedi's mission off the terms. Can this be fixed in the future, I'm sure there are Light Jedi out there that do not want to DB while role playing, right?
Oh and thanks for the notes! Keep up the communications!
Message Edited by burton1978 on 09-21-2004 08:52 AM
cbl3915 wrote:
Profession: Jedi
All bounty TEFs should now be cleared correctly upon death from a bounty hunter.
Jedi should now be able to completely clear their visibility after 3 weeks if they don't do anything else to increase it during this time. Visibility is gained when drawing your lightsaber or using force powers for each NPC or non allied PC within range.
A Jedi must perform a death blow against a bounty hunter to cause the hunter's mission to fail, instead of just incapacitating them.
3questions:
1. what will be considered non allied for neutral players, for rebels and for imperial ?
2. what is the range ?
3. does this mean that using a saber and/or force powers out of range of any npc or pc will notcause visiblity at all or just not as much ?
thanks for any clarification you can give
Many of you have asked for clarification on this so we have created a knowledge base article that sums it up a bit better.
soe12182
How does Jedi visibility work in regard to Bounty Hunter terminals?
Each of the following Jedi-relation actions has an associated Jedi Visibility Modifier:
-Equipping a Lightsaber.
-Initiating Combat with a Lightsaber equipped.
-Using any Jedi-related skills that consume Force power.
All PCs and all non-animal NPCs that observe a Jedi performing any of the above stated actions (observed as defined as within 32 meters) will contribute to an increase in the Jedi's Visibility Value (JVV).
-An opposing faction member who views this action will add the full value of the action to the Jedi Visibility Value.
-A Neutral PC or non-animal NPC will increase the JVV by 50 percent of the action's Jedi Visibility Modifier.
-A same-faction PC or non-animal NPC will increase the JVV by 25 percent of the action's Jedi Visibility Modifier.
Being grouped with a PC or non-animal NPC who is viewing this action has no influence on how Jedi Visibility is obtained.
burton1978 wrote:
1) Ok the visibility thing. Does this mean after we hit the terms or is this for any infraction?In other words can a jedi that has SOME (not sure what the scoring table is) work it off before hitting the terms?
Absolutely, visability decays over time.
cbl3915 wrote:
3questions:
1. what will be considered non allied for neutral players, for rebels and for imperial ?
Neutral players: Everybody will impact the same as a neutral
Rebels: Imperials will be considered non-allied
Imperials: Rebels will be considered non-allied
kardia wrote:
2.Do the items in a furniture gives us extrax space or is merely to make our houses look better than from just bags?
The furniture does not expand the house limits just a nice way to store items.
DealBreaker wrote:
3) Does the Jedi killing the BH (or the BH killing the Jedi) clear that Jedi from the terms, until naturally, visibility puts them back on?
If the Jedi kills the BH he/she will continue to be hunted. If the BH kills the Jedi then he is clear. (BH's that did not complete the mission will receive "failed")
PhoenixOrion wrote:Going on 3 weeks now, and still no love for Smugglers and our broken smuggler tool crates not auto-pulling. A bug that ThunderHeart promised would NOT make it into Live for Pub 10 when it was still just a bug on test a couple WEEKS BEFORE Pub 10 even went LIVE...
Yeah, this kinda sucks... I'm suspending my account until JTL anyway.
PhoenixOrion wrote:
Going on 3 weeks now, and still no love for Smugglers and our broken smuggler tool crates not auto-pulling. A bug that ThunderHeart promised would NOT make it into Live for Pub 10 when it was still just a bug on test a couple WEEKS BEFORE Pub 10 even went LIVE...
I feel for you guys. As a former Smuggler, pulling what, 3 tools out of crates each slice...ugh.
Not to mention, 3 weeks since the village went live, and the FS Ranged Speed line (and the Melee Speed line)is still completley broken (Ranged doesn't do anything to any weapon, Melee does all weapons)..
PhoenixOrion wrote:
Going on 3 weeks now, and still no love for Smugglers and our broken smuggler tool crates not auto-pulling. A bug that ThunderHeart promised would NOT make it into Live for Pub 10 when it was still just a bug on test a couple WEEKS BEFORE Pub 10 even went LIVE...
PhoenixOrion wrote:
Going on 3 weeks now, and still no love for Smugglers and our broken smuggler tool crates not auto-pulling. A bug that ThunderHeart promised would NOT make it into Live for Pub 10 when it was still just a bug on test a couple WEEKS BEFORE Pub 10 even went LIVE...
Ouch, yeah. thats rough. Boy, what were those devs thinking when they spent all day trying to get the servers back up when they could have added code that keeps you from having to click 3 extra times.
/sarcasm off
Tiggs wrote:
burton1978 wrote:
1) Ok the visibility thing. Does this mean after we hit the terms or is this for any infraction?In other words can a jedi that has SOME (not sure what the scoring table is) work it off before hitting the terms?
2) This is going to be asked till it gets answered. What is classified as a allied PC? For now I will take it as a faction classification and thats better then nothing. I'm tired of solo hunting. Oh and whats the range? 60 m's, 120m's, 250m's...... my HUD Map doesn't display all NPCs correctly (If at all) so it would be nice to know what kind of range we are talking about here.
3) Not sure if I like the DB for BH's but I bet you are using the same system that is used to clear a Jedi's mission off the terms. Can this be fixed in the future, I'm sure there are Light Jedi out there that do not want to DB while role playing, right?
Oh and thanks for the notes! Keep up the communications!
Message Edited by burton1978 on 09-21-2004 08:52 AM
cbl3915 wrote:
Profession: Jedi
All bounty TEFs should now be cleared correctly upon death from a bounty hunter.
Jedi should now be able to completely clear their visibility after 3 weeks if they don't do anything else to increase it during this time. Visibility is gained when drawing your lightsaber or using force powers for each NPC or non allied PC within range.
A Jedi must perform a death blow against a bounty hunter to cause the hunter's mission to fail, instead of just incapacitating them.
3questions:
1. what will be considered non allied for neutral players, for rebels and for imperial ?
2. what is the range ?
3. does this mean that using a saber and/or force powers out of range of any npc or pc will notcause visiblity at all or just not as much ?
thanks for any clarification you can give
Many of you have asked for clarification on this so we have created a knowledge base article that sums it up a bit better.
soe12182
How does Jedi visibility work in regard to Bounty Hunter terminals?
Each of the following Jedi-relation actions has an associated Jedi Visibility Modifier:
-Equipping a Lightsaber.
-Initiating Combat with a Lightsaber equipped.
-Using any Jedi-related skills that consume Force power.
All PCs and all non-animal NPCs that observe a Jedi performing any of the above stated actions (observed as defined as within 32 meters) will contribute to an increase in the Jedi's Visibility Value (JVV).
-An opposing faction member who views this action will add the full value of the action to the Jedi Visibility Value.
-A Neutral PC or non-animal NPC will increase the JVV by 50 percent of the action's Jedi Visibility Modifier.
-A same-faction PC or non-animal NPC will increase the JVV by 25 percent of the action's Jedi Visibility Modifier.
Being grouped with a PC or non-animal NPC who is viewing this action has no influence on how Jedi Visibility is obtained.
Keep up the great work!