Development Cycle Archive

Thread: Icons over heads

PoetDancer
Tue Dec 09, 2003 3:13 pm
#287

Entertainers have been wanting a buffing timer FOREVER. Merely create a red icon over the head of a recipient after /setperform has been initiated, and have that icon turn to green when the buff is fully set.



Madame Sirii Ajaan
August 2003-September 15, 2005
"There is a difference between being /watched and being WATCHED."
lorildeh
Wed Dec 10, 2003 10:23 am
#288

rather than an icon over an injured player,


why not a mini HAM bar ?



how would you be able to tell the difference between person A with only 1 point of damage, and person B with 999 points of damage.



in other words, at first i was thinking different icons depending on intensity of wounds/damage... then that thought evolved into, just a mini HAM. we already recognize the HAM indicator, so it would fit pretty well with the current system.






Pistoleer (master) Creature Handler (master)
Commando (0,0,4,0) Smuggler (1,0,1,4) Bounty Hunter (0,0,0,4)
Droid Engineer (master) Bio Engineer (master)
Pets don't grow anymore.
Character Advancement via PvP and the GCW
POLL: Should CH be an elite profession or a side profession?
aesree
Fri Dec 12, 2003 2:06 pm
#289

I think using a icon is a great idea, but it should be used for anyone who has healing abilies. I am a former master sl and I have found that as squad leader I suffered from severe mind drain even when not fighting and just standing around shouting orders. So maybe the icon would be in better use if anyone who has healing can use it (if they feel like sharing their stims ).


Aesree Ew'Ov of Sunrunner


Themonarch
Fri Dec 12, 2003 2:36 pm
#290

While this doesn't sound bad. Personally I thing the game is cluttered enough with Names professions helpers lfg and other stuff that floats above our head. Just want to point out that though it may be functionable for some, people who want a clean looking game (like myself) don't find the clutter necessary. Though the ability to target a creature would be cool but it think it should be a Squad Leader skill. That is a specific ability we should give it to someone who would be calling the shots.



--------------------------------------------------------------------------------------------------
Didn't think that my "Quest" to jedi would lead to me cancelling my account.
9/12/04
ExuroAether
Fri Dec 12, 2003 2:47 pm
#291

Us SL's need something, anything. Icon's of targets would be great. Especially to call a target. This should also auto-icon on a Volley Fire against a target. It would be nice to target someone before combat begins even. Exchanging words with the enemy in PvP while your SL sets a target icon on one of them.... everyone nodding to themselves, ok, i know where we're going first.


Keep icons only viewable to the group. Enemies or non-grouped players should not be able to view another group's icons.


-Ex




---------------------
Exuro Aether
Retired General
Freedom Alliance (FA)
Katerie
Fri Dec 12, 2003 5:10 pm
#292

I want a flag (either over my head or next to my HAM bar) stating whether I am Declared or Convert.


I am constantly back and forth between the two and never remember which is which. I'd like it to be something that sticks out like a sore thumb and on the screen 24/7.


Also - When you select your own character (ctrl+1) it should display your name how everyone else would see it- including (AFK) (HELPER) etc. If you are declared it should show the Faction symbol, if not it should not be visible.


Please add a toggle in options for "always display own character name" - If this does everything stated in the above paragraph, the Convert/Declared flag will be there if you turn this option on and it solves the first issue I have.




Katerie Selinski - Shadowfire
Master Rifle - Master Tailor

The war stops for no one, if you're part of the war you risk your life and everything you own. War does not sleep, war does not rest, wherever you go, wherever you hide it will find you and claim your life.
Katerie
Fri Dec 12, 2003 5:19 pm
#293

Targetting System - Currently this is confusing as hell while in combat.


1. You targetcritter (using tab) - blue box around critter.


2. You attack target - box turns from blue to yellow


3. You hit tab - targets critter in front of you (ish) but is out of the display arc of the screen - attacking critter is still yellow.


4. You hit tab - targets critter you're attacking - box stays yellow.


In this example for 3 & 4 you have no idea whether your target is a critter off screen or the critter you are attacking - because the blue "target" box has vanished.


A resolve for this would be to have it so that when your target is the critter you are attacking box is red and when you have another critter selected (blue box) the critter you're attacking has a yellow (orange) box around it.


I thought of using green, but tou can't use that because that is the mouse-over-hover colour =)





Katerie Selinski - Shadowfire
Master Rifle - Master Tailor

The war stops for no one, if you're part of the war you risk your life and everything you own. War does not sleep, war does not rest, wherever you go, wherever you hide it will find you and claim your life.
_Stinger_
Fri Dec 12, 2003 5:38 pm
#294

Please fix the color bug that has made it impossible to color the text on craftables.
Worrt_Slayer
Sat Dec 13, 2003 1:44 am
#295

ME LIKE THE G. LEADERS BEING ABLE TO MARK A TARGET



biwan:

Player Name: Webocca
ValiantRavenor
Sat Dec 13, 2003 12:12 pm
#296

I'm already healing enough people for free I don't really need an aide to healing more unappreciative people. I assume people want this icon where it's crowded. I already can't see anything where it's crowded, so adding more icons for a bunch of different profs (I'm sure the medical field won't be the last wanting this) is just going to make it more cluttered.
Also, what does the icon DO? There are wounds and damage and BF...Will people have 3 icons and AFK/PA/Title/Name/Faction? My god...
If you really want to help the medical profession send the player a message "Joe Doctor heals you for 1000 damage. He gets NO exp for this action. Tips would be appreciated. Thank you."
Nobody gives a rat's @$$ about docs, I've been tipped maybe 3 times in over 10000 heals because people say "well, you get exp for it so i shouldn't tip." Yeah, okay, on hunts do the combat people give back their mission rewards b/c they are getting XP for kills?
And make a trade window where you can put a rez in one side and cash or an item in the other...
NACHODEWI
Wed Dec 17, 2003 5:34 am
#297

This is what makes me angry! Instead of fixing the uniform hat and showing faction rank like the players ASKED FOR the Devs are looking to do something they want to do. How long can this continue?



Dweibokyt RotaenMaster Bounty Hunter
Drazzule
Wed Dec 17, 2003 3:52 pm
#298

Rather then do icons. Use the group list. Have a setting. And this can be a skill thing to. that would give the option of having the most wounded player (Filter for pets) at the top of list. It would be a lot faster for player to see and would be somthing that we already have there.


As a skill it would be a medic skill that would advance player who are wounded to the top of list in the group. the otherway would be an advanced skill that would filter pets.


Otherwise just have it. Set it with a filter command for pets so we are not always fixing fluffy all the time whil the leader hitswithbigstick falls flat on his wookie face and dies.


Just a thought gang. I need to post here more and less after the patches are don.


See you all on the test server.




Remember, It's not just a game. It's a monthly Expence.
Demitrons
Tue Sep 27, 2005 1:23 pm
#299

very good idea ....... i will love it




Eszkit Callagher - - Stylespaming Pikeman (gorath)
Demitron - - Female Buffpet (gorath)
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