Development Cycle Archive

Thread: Publish 9.3 Feedback thread... DECREASED STARPORT TIMES, Poison resists, etc.

Ivankils
Tue Aug 17, 2004 12:10 am
#287

I'm completely in awe.


For the first time since beta, you've actually released a patch containing things that people have been asking for.


What wil you think of next!?


Yes I'm being sarcastic...you usually do nothing but piss of the majority of people. Concentrate on a small group, then make a change that pisses off 15,000+ ppl per server and makes 10-50 happy.


I really wish I could think of something more clever to say...but I'm so in shock that I can't believe I'm actually still playing SWG...what happened?
Virtuell
Tue Aug 17, 2004 3:38 am
#288







decxx wrote:


vendors will NOT become useless... the vendor-update is one of the things many ppl are waiting for since a long time... now all these emtpy "i need merchant-xp" vendors around coronet will be gone soon... and the merchant-profession is no longer something you only master for unlocking and/or to place your vendors that will always be empty because most "combat-only"-players are too stupid for crafting nice products...

now you wont anylonger have to search hundreds of houses before finding a non-empty vendor and being able to buy what you where really looking for...

and the max-limit of items in a vendor will decrease the useless items in vendors alot too... i hate weapons+powerup-vendors that contain 2 packs of 1k ressources and the rest is filled with broken datapads, unlocked containers, 2 crates of 10% PowerUps and looted CDEF Crap...

You should then add a feature where a merchant can setup something like an admin-list or hopper-list where other ppl can offer up to 50 items (not added to the max-count of items but included in that) for "direct sale"... the merchant should be able to set a fee for reselling other crafters products allowing even new players to start with artisan and merchant... currently a new player doesnt have enough money to buy and resell other ppls products (like armor and rare items) and even if he/she had ... why should any1 sell products to a merchant for reselling if he/she just needs to spend 10mins in the business-tree, place his/her own vendors and then drop business and keep the vendors forever...

Dear Devs... the merchant-rewamp is a great idea ... plz dont listen to those stupid combatants who just want their storage-vendors not being removed ... remember that not always the ones who cry the loudest have the best ideas!!... those vendors usually are full of millions of items at 9999k that are taken out of the system forever...


AND 1 MORE THING TO THOSE OTHER VETS (as im one too) ... IF YOU HATE THIS GAME THAT MUCH.. WHY DONT YOU STOP PLAYING THEN AND NO LONGER WHINING ON THESE FORUMS THAT THIS GAME SUCKS !?!... YOU ALL SEEM TO HAVE VERY FEW FRIENDS IF YOU PLAY A GAME FOR MORE THAN A YEAR THAT YOU DONT LIKE!!!

I think, SWG is one of the best MMORPGs ever... so many details and little nice things that havent been seen in any of the other releases yet! I LIKE IT AND I KNOW SO MANY PPL ADDICTED TO THIS GAME TOO!!







I think the best way is not to limit the number of object you can put on sale. It is better to see to those who have done some merchant (getting a vendor or more) and then dropped the profession. Letting the Vendors disappear 24 hours after they dropped the skill/profession. It will force them to have their skillpoints tied if they don't want to loose objects. The vendor on the Artisan tree should be limited to 50 objects or so to encourage serious seller to get theMerchant profession.

Message Edited by Virtuell on 08-17-2004 12:41 PM




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CorinDWR
Tue Aug 17, 2004 11:50 am
#289

thank you so much for the starport wait change



I r teh Corin
Puts on Robe and Wizard Hat
Bazalan
Tue Aug 17, 2004 2:38 pm
#290

Yeyyyyyyy for 5 minute starport interval!



Bazzalan

Master Doctor(12pt)/ Combat Medic(12pt) / Swordsman(97spd) / Ranger
Fencer(100spd)/ Rifleman(100spd) / Musician / Armorsmith(12pt) / Merchant / Artisan
Medicine/Weapon/Armor/Food Shop - Chilastra.Coronet 740 -4090 (Buffs/LOOTS/Armor vendors are mine)

SWG: the most expensive game of monopoly I've ever played.
snazle
Tue Aug 17, 2004 4:06 pm
#291

good job on this one dev's



Tekei Emow Master Doctor Mayor of Oasis sunrunner
XXX-RAY Master Swordsman TKM master brawler sunrunner
masterkuro
Tue Aug 17, 2004 11:26 pm
#292

Good Job on the changes



Sabastian Crestrunner- SiN

May God save my game because soe and la will not.
NecrozDarksoul
Wed Aug 18, 2004 6:12 am
#293

While I think this was an excellent publish overall, I am disheartened a bit to see the Doctors getting the buffs instead of the CM. Like everyone else, I consider CM a horrid profession to PvP against and they still catch you off guard, but they should have been the ones receiving the Poison Buff capability and area poison cure capability.



Necroz Darksoul


VLord of Darkness and Slave of WykydV


Thyriel
Wed Aug 18, 2004 6:35 am
#294

TH or JustG,


not sure if thats here the right place found no better thread for it, in the new character Transfer System rules u said, no transfer to servers younger than 6 months.


Does this mean we are getting a new Server soon?

Thyriel
Wed Aug 18, 2004 6:57 am
#295






Kharrissa wrote:


"Does this mean we are getting a new Server soon?"



We need a no-jedi server.




oh regarding to the new unlock system as it is on TC (ok i know that isnt already live but i dont think they will push back xp ratio to first version) it will take ages to unlock, so if we get a new server that would be no jedi for i think at least 8 or 9 months, and if they would manage to get rid of the "how to grind jedi in 2 weeks" places it would be perfect


paulyboy64
Wed Aug 18, 2004 9:41 pm
#296

Love the New Starport Times, Dont have to wait FOREVER anymore!!!! can actually play more thank god!!!!


Um the Disease and Poison Resists dont seem to last long, but I dont know how if they have been made to best of abilities



*Ready, are you? What know you of ready?
RT60
Thu Aug 19, 2004 12:41 am
#297

many thanks to the starport change time....less time sinks = happy customers



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Big Brother
11Rastus11
Thu Aug 19, 2004 1:10 am
#298

ty



Gemea Travek 12pt Doctor RETIRED JudgeBain 12pt Armorsmith RETIRED
Tel Avivv, Dantooine Tent #1 -2610 -4110
When They Consolidate Servers....I hope they dont kill Shadowfire!
surefooted
Thu Aug 19, 2004 6:13 am
#299

thanks. I seemed to always get 'The shuttle will be available in 9 minutes 54 seconds'' message.



Melee Jenkins - Radiant
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