Development Cycle Archive
Thread: Weekly Rountdable Discussion (Week Ending 1-18-04)
Message Edited by Jeassa on 01-12-2004 01:12 PM
examples
mon calamari: slider in the options to create more of a fish-eye view of the world
trandoshans: night vision? (do they have this?)
drunk, blurs the game world. staggers movement.
and so on.
Pleaseeeeeeeeeeeeeeee, fix the Stat shift on armor and PGS's. I made PSG mk.3 with 23% and 24% resitsance across all stats except Vulnerable to Stun.
I ride the shuttle to go deliver the crates of psg's to a vendor and guess what@Q!!!!!
All the mk.3's stats changed. I only had 2 resistances at 23 and 24%. It turned all the rest into Vulnerality.
mmaughme wrote:
4. Creature harvests are still reduced by 60% when grouped with a pet.
Correction. Creature harvests are at 60% of normal, not reduced by 60%, when grouped with a pet.
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Im not a wookie, but some of my friends are wookies (less every day) and im very sad i cant go for the BIG prizes with them just cos they are the most weak class.
Lets talk seriously, everyone and his mother goes hunting FULLY buffed, thats it a Doc buff and a musician buf (no one cares about dancers buffs) and with some crates of muon, but also when you go Dath or Endor to hunt you bring your Ubesse or Composite with you, cos if you have no armor and a group of pack mobs sourrounds you ....
Please allow wookies to wear at least Padded Armor, something way lower than ubesse and composite, but at least 40% resistances. There are some Padded clothes for wookies that looks like an armor, just drop 2 or 4 schematics on Armorsmiths to attach to those clothes or just full padded armors (please dont make a single model, we dont want every wookie looking like a clon).
SHUTLE DELAYS
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This have been pointed a lot of times too, but as many times as someone answers pointing to reality .... well, all the reality i want in my life is:
1- Go to officce every day at 7:00 am
2- Try to keep my wife happy
3- Administer my salary to be able to pay SWG monthly fee
So if i have lets say .... 30 mins during breakfast to play SWG before going to officce (run harvesters, kill a few druins, craft some items ...) i dont want to spend half that time idle waiting for shutle. If i come back tired to home from work, after doing some house keeping jobs like cleaning a bit, cooking, ... you know that kind of things that keeps you away from SWG, the last thing i want is to loose a shutle and not be able to get the fun i need. Ya, i know that idle time adds reality (look above for my thoughts about reality on video games) and improves comunity relations .... WHAT? ... yeah ppl talks at ticket collector ... at peak time ... you know how many ppl stands in front of ticket collector??? How many times have you crashed cos lag being at ticket collector?? how many shutles have you lost just because the ticket collector zone is sooo crowed??? (thats another 10mins wait).
Ok, i accept it, some ppl loves it, some ppl loves reality and chat time at ticket collector. Easy to solve, add a check box on the Options Menu, so i can decide if i want to wait for shutles or sacrifice that "reality" for some quickness and fun. It would be nice to see how many ppl will still use delays.
LIGHT SABER CRAFTING
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Im not Jedi yet, so my opinion is not the most documented one, but some friends are and i read every day the Jedi forum.
Devs, IMHO the path to jedi was not the best, the Holos creation was not a good idea, but at least the Holo gift for Xmas was GREAT idea. WHY? because powergammers, tweakers and exploiters were runing economy with his millionaire holo sales, ppl was buying them on ebay, buying credits just to pay for Holos, ....
I think you found a nice solution to an unfair isuue you created, but as we use to say at my country "wise people rectifies".
The prob enveloping the Jedi thing is not totally solved, Holo grinders have his sight now on Pearls and Crystals, they are right now figuring the best way (they can no longer use their 3 AT-ST for that) to do it, but soon we will start finding Pearls and crystals on eBay, ppl is paying millions for Pearls ....
An here comes my point, The Jedi char should be self suficient, its not possible for my Jedi to ever meet my main char, so, from a Role Play point of view its not acceptable my main char giving my Jedi crystals, armor, money, clothes, ... as every one does. And as only source of money for Jedi is missions .... well, its impossible for a Jedi to buy a Pearl or a Crystal, and you need a Crystal to craft your Saber.
Im sure you Devs can think a lot better ways to fix this than me, but here goes my proposal: Make Pearls a lot less important, and MAINLY make Crystals VERY VERY VERY easy to find, at least low stats ones and first Saber model to not need a Crystal, that way we could work our way up. Also give Jedi an honorable way of life, spirituality is nice, but you know it, spirituality doesnt feed you, so please find a way for Jedi to earn legal money.
Hope this thoughts doesnt get lost on forgiveness.
I'd like to see a lot more focus on the actual content from the StarWars Universe. Their are numerous holes and gaps that don't fit the established storyline, and some that actually doom the future as told in StarWars.
-First off, you have Luke Skywalker in the most ridiculous place possible. He is in Exar Kun's specifically designed force amplifying temple. In the Young Jedi Academy Trilogy, it is revealed that a Jedi that enters such temple would be possessed by the spirit of Exar Kun. It happened to Kyp Duron, who had much more training then Luke Skywalker at this point. Welcome the next Lord Skywalker, with the evil powers of Exar Kun.
-Next, you have the Rebel high command staff positioned on the Rebel HQ on Dantooine. You guys (the devs) already established that the Empire has positioned a outpost their to deter a return. Is the empire incredibly lazy? Have they decided 'lets not check out the place we are here to watch over'? Also, it is mentioned in Galaxy of Fear #11 that Lord Vader visits Dantooine during this time looking for Luke. Any reason he wouldn't detect Mothma and Ackbar? So... the Rebellion is dead (again).
-Ditto for #2 to Lok applied to the Imperial base there and Han Solo.
-Nice placement of Garm Bel Ibis across the street from Palleon (Future Grand Admiral and leader of the Empire) in Coronet.
-Gee... I guess the Emporer must of had a stroke. The closest city to him is Moenia... the most Rebel city on the entire planet. They should all be worshipping in fear his force powers... instead of questioning Old Man Palpetine up on the mountain. If he can't control the very area around him, how is he to control thousends of star systems?
-The GCW needs to be rebalanced in general to fit the times. The current concentration of Rebels is probably close to where the Rebels were 3 years after Endor. During this time... the Rebellion probably didn't have more then 1,000 operatives when the Empire has billions. The Rebellion is suppost to be about Urban Warfare, not displaying your status freely down the streets of Theed.
-The Clone Wars (micro-series) revealed that there was a great war on Dantooine. Shouldn't we be seeing some debris left over? Republic Gunships... Confederacy droids.
-The Courtship of Princess Leia says that Rancors can't be tamed by any except Jedi. Even Jabba's handler for the rancor got what was coming in RoJ. How come the everyday Master Creature Handler can do it? Sounds like a possible perk for the Jedi character classes.
-The Empire owns and operates Cloning Facilities... the very facilities they outlaw. Even the introduction has you using a cloning facility onboard a Star Destroyer.
-Would be nice to see the Jedi ruins on Dantooine modified to fit the game of the year, Knights of the Old Republic. In that game, it gets destroyed... yet somehow 4,000 years later the ruins are taller and completly change architecture styling (As seen in SWG). Both Bioware and the SWG websites confirm that the 'ruins' are the same by telling of the Jedi master incharge.
-Proposed ideas would place combat droids in player's hands. Combat droids were strictly prohibited during this era... any player having one should be shot by police on sight. Might want to have it as a faction perk (The Rebels care little for laws, the Empire can break the laws).
The first three points alone destroy the Rebellion three times overby preventing the character's actions in the future. Victory for the Empire?
-Dolan Ledgar, Chilastra
Hello,
I am extremely bored.
Pleasemake at least one profession fun, so I can go play it.
Thank you.
Tauntaun99 wrote:
I'd like to see a lot more focus on the actual content from the StarWars Universe. Their are numerous holes and gaps that don't fit the established storyline, and some that actually doom the future as told in StarWars.
-First off, you have Luke Skywalker in the most ridiculous place possible. He is in Exar Kun's specifically designed force amplifying temple. In the Young Jedi Academy Trilogy, it is revealed that a Jedi that enters such temple would be possessed by the spirit of Exar Kun. It happened to Kyp Duron, who had much more training then Luke Skywalker at this point. Welcome the next Lord Skywalker, with the evil powers of Exar Kun.
-Next, you have the Rebel high command staff positioned on the Rebel HQ on Dantooine. You guys (the devs) already established that the Empire has positioned a outpost their to deter a return. Is the empire incredibly lazy? Have they decided 'lets not check out the place we are here to watch over'? Also, it is mentioned in Galaxy of Fear #11 that Lord Vader visits Dantooine during this time looking for Luke. Any reason he wouldn't detect Mothma and Ackbar? So... the Rebellion is dead (again).
-Ditto for #2 to Lok applied to the Imperial base there and Han Solo.
-Nice placement of Garm Bel Ibis across the street from Palleon (Future Grand Admiral and leader of the Empire) in Coronet.
-Gee... I guess the Emporer must of had a stroke. The closest city to him is Moenia... the most Rebel city on the entire planet. They should all be worshipping in fear his force powers... instead of questioning Old Man Palpetine up on the mountain. If he can't control the very area around him, how is he to control thousends of star systems?
-The GCW needs to be rebalanced in general to fit the times. The current concentration of Rebels is probably close to where the Rebels were 3 years after Endor. During this time... the Rebellion probably didn't have more then 1,000 operatives when the Empire has billions. The Rebellion is suppost to be about Urban Warfare, not displaying your status freely down the streets of Theed.
-The Clone Wars (micro-series) revealed that there was a great war on Dantooine. Shouldn't we be seeing some debris left over? Republic Gunships... Confederacy droids.
-The Courtship of Princess Leia says that Rancors can't be tamed by any except Jedi. Even Jabba's handler for the rancor got what was coming in RoJ. How come the everyday Master Creature Handler can do it? Sounds like a possible perk for the Jedi character classes.
-The Empire owns and operates Cloning Facilities... the very facilities they outlaw. Even the introduction has you using a cloning facility onboard a Star Destroyer.
-Would be nice to see the Jedi ruins on Dantooine modified to fit the game of the year, Knights of the Old Republic. In that game, it gets destroyed... yet somehow 4,000 years later the ruins are taller and completly change architecture styling (As seen in SWG). Both Bioware and the SWG websites confirm that the 'ruins' are the same by telling of the Jedi master incharge.
-Proposed ideas would place combat droids in player's hands. Combat droids were strictly prohibited during this era... any player having one should be shot by police on sight. Might want to have it as a faction perk (The Rebels care little for laws, the Empire can break the laws).
The first three points alone destroy the Rebellion three times overby preventing the character's actions in the future. Victory for the Empire?
-Dolan Ledgar, Chilastra
100% Please lets bring some continuity back into this "star wars" game. please, dev's! i beg.
-duck
Soe pls start watching and Reading Star wars Movies/books !
Thats all thx
A few issues for me since the last patch/hotfix involving armour colours/BE pet fix:
Since the last patch my client has been increasingly unstable. Having spent 2 days fixing things up after the vehicles patch, I'm not very happy. The client will either freeze, casuing me to have to stop the job from task manager, or the whole screen will go black and I will have to do a hard restart. This happens frequently. Sometimes I can only get back in game for 30 seconds before it happens again.
This leads to the second problem - on 3 occasions over the weekend when the client has crashed I have logged back in to find my interface totally reset - all windows are back to their default positions and all tollbars are reset to default.
The 3rd problem is the 2 occasions I have died in PvP while the client has crashed. Is there nothing that can be done to prevent this? I understand the need to prevent people just disconnecting their PC when it looks like they are about to die, but on both occasions I was not being attacked when I crashed, only to log on to find I had been death blowed.
Which leads to the 4th problem - when killed while overt and the client has crashed I relogged to clone and find I was still overt. 2 more deaths did not effect my overt status, so I was forced into PvP with an unstable client, leading to 1 more unavoidable death when the client crashed, while I was trying to get to a recruiter to go covert.
A couple of general points that go back to release day - although I don't seem to warp as much as I used to, I still warp, as do mobs. This leads to unnecessary deaths that I have little to no possibility of avoiding.
The chat box system is in need of redesign. Either implement the EQ function where you can talk to another channel by using /1 for the first channel /2 to the second etc or put an input line at the bottom of cloned chat boxes. Having to hit ALT and then click the tab for the channel you want to talk in is just plain pointless. Having to type /chat.ar just to say "hi" in a channel is also pointless.
And finally, can the %TT, %NT and all the other variables be fixed so they work in group chat, guild chat and any other chat channel rather than just spatial?
TH Bounty Hunters need some cobat defenses or there'll be none of us left. We've been overlooked time and again as the other classes have had increased defenses. This is and has been a serious imbalance in the game and needs to be addressed as soon as possible. All the most effective offensive moves (KDFire etc) have been nerfed to high heaven and the Masters bonuses pretty much just don't work (FastBlast etc).
If med use of 5 was to be included at Investigation 4 this would allow MBH to devote enough points to defenses. As the BH is a solo class being able to heal even at a minor level is essential but spending 15 or more points leaves us without any suitable defenses.
Please fix the masters moves and allow us some way to have competitive defenses. I'm not asking you to make BH some kind of uber combat profession but at MBH we should be able to have equal defenses to a Master Gunfighter for example (which costs considerably less in experience points to attain). If the player bounty system is ever fixed MBH simply won't be able to collect due to almost no defense (in comparison) and a seriously reduced offense.