Development Cycle Archive
Thread: September 30th Update
Master_Valis
Tue Sep 30, 2003 7:00 pm
#14
HI,
Wondering where updating classes you have admited need looking into fit into this ?
Are we to expect this sort of thing to be part of the "...in addition to bug fixes and added content" ongoing efforts or is that a whole sort of publish into itself and thus coming after the ones you mention?
Thanks,
Wondering where updating classes you have admited need looking into fit into this ?
Are we to expect this sort of thing to be part of the "...in addition to bug fixes and added content" ongoing efforts or is that a whole sort of publish into itself and thus coming after the ones you mention?
Thanks,
CorlathFlurry
Tue Sep 30, 2003 7:06 pm
#16
Q,
Sorry for the completely offtopic but semi-relivent post, but why doesn't Taurin show up on the Dev tracker?
HRose
Tue Sep 30, 2003 7:09 pm
#18
*waves to Cevik*
I think that SWG needs a lot more work than what it has now.
From the beta and the first patch it seems everything it's beginning to lag badly.
Communication, bux fixing, feature adding, content..
All slowing down.
I think that SWG needs a lot more work than what it has now.
From the beta and the first patch it seems everything it's beginning to lag badly.
Communication, bux fixing, feature adding, content..
All slowing down.
Gunman21
Tue Sep 30, 2003 7:12 pm
#19
So we're looking at 3 months before professions get the attention they so desperatly need?
C'mon, player cities is great and all, but you guys said yourself only one person was working on that.....how about using the rest of the team in getting the professions fixed please?
DS9
Tue Sep 30, 2003 7:13 pm
#20
CorrbinDalas wrote:
vehicles are how far behind creature mounts?
After Jan. but before May... March/April '04 I would say. no earlier, I hope they prove me wrong
Tal-N
Tue Sep 30, 2003 7:22 pm
#21
Well i hope they intend to finish those bio-eng changes before the next publish, they already slipped from the current publiush so it'd be nice if you devs can do a mid-month patch like you did with the commando changes... that is assuming that you did actually start working on the cloning system changes as the desigenr said he was.
LoonHunter
Tue Sep 30, 2003 7:25 pm
#22
Do Smugglers need to begin the whole picket line thing again, or is green marine working on fixing our 80% broken class?
Saintly
Tue Sep 30, 2003 7:29 pm
#23
Silaagu48 wrote:
Weird my first swg-visit in ages and i get on first page.
Anyway nice to see u still going
Yay for him. Anyway, its extremely relieving that you guys are actually alive. I love you Q-#PO!
Wowpowerabuse
Tue Sep 30, 2003 7:30 pm
#24
All you could care less about in a patch and more!
Masters of doing so much and getting nothing done that will keep people in the game
10 more days to horizons
woot!
Wowpowerabuse
Tue Sep 30, 2003 7:31 pm
#25
Just frustrated with nothing new...
good job, alot of bugs fixed.. nice work... still frustrated though lol