Development Cycle Archive
Thread: Daily Test Center Bug Thread: Tuesday, April 13th, 2004
Trayson_Antilles wrote:
Repair droids don't heal Incapped droids. They also only heal droids that are owned by members of therepair droid's owners group.
Not sure about the first part, but the second makes sense. You wouldn't want to end up healing droids in the enemy group, would you? ![]()
Some continuing bugs (all currently exist in live, still persist on TC):
- Barrels do not add to drink stack size, it still comes out the same as if you used a small glass.
- Havla and Ruby Bliel do not reduce the time between heal actions. If you try too early, you get a "you cannot do that for X seconds", and X does point to a time consistent with the recovery bonus, but if you try before the normal timer you get "you must wait to do that". So eating a 50 bonus havla and doing a wound heal (normally a 30s timer), the countdown timer coresponds to a time 15s from the first heal, but you still have to wait for the "You are now ready to heal more wounds" message which continues to come at 30s.
- Food and drink filling bars get misaligned from the containing box in the character sheet if you resize that window horizontally. The drink bar appears to get shifted left (past the side of the box), and the food bar gets shifted right (so it starts somewhere in the middle). You can sort of get it lined up again by making the character sheet the entire width of the screen (this is at 1280x1024 resolution, 75Hz) or by using the "reset ingame options" from the launchpad.
I tried launching the regular SWG client and I get in just fine. And obviously I can also still access the forums and post :-), so I don't think it's an account issue.
Had one account in Dragon's Call, when the city and all menus and items stopped responding.
At the same time another character in New Unity was fine, but started showing the same symptoms shortly afterwards (about 10 minutes or so).
It seems to happen in this order, with as much as a couple of minutes between each step:
1. Radial menus stop working
2. Spatial chat goes down.
3. Guild chat and other channels go down.
4. /tell stops working
5. Disconnect
There is a "an unknown schematic" in the Master Droid Engineer Box and
i didnt find any "dual wave synthesizer" schematic in the Artisan or DE Trees for creating the Playback module
After the second update there are now "Turret Control Terminals" in each of the bases we have in Skystone. When attempting to use the terminal I get "there are no available turrets to control" in spite of the fact that there are the max number of turrets on each of the 5 bases. I hopeI do not have to remove and purchase new turret deeds to use this feature. Also it appears that only the "owner" of the base has the option to control the turrets, other toons I have do not receive theerror message as the toon with "ownership" of the base.
Took Alot
Overt Rebel Colonel
City of Skystone/Tatooine on tc1
Couple of nasty things about tutorial :
- In the last room, where you choose your starting location, the wall behind the Travel Terminal is "solid"we can't see through.That's not very important but that's ugly lol
- When clicking on the Travel Terminal (only once) I was automatically shuttled to Coronet, I had no choice.
- My R2 Helper Unit (Brawler Tutorial) told me that I could trade off my Survival Knife for a Wood Staff or a Two Handed Axe. I clicked Wood Staff but nothing happened, I got no Wood Staff.
- Then I used "Profession Quest" via the radial menu and the R2 told me "General Greeting Prose".
- Then I used "Brawler" via the radial menu in Profession Quest category and I got a system message saying "Brawler Quest:1" and that's all.