Development Cycle Archive
Thread: Test Center Bug Thread: Thursday May 27th, 2004
Tressa
Thu May 27, 2004 8:52 am
#14
The notes say that badges not yet won will be displayed. I'm not sure how this is supposed to work, but my char only shows the one badge she did get and nothing else.
Talos
Thu May 27, 2004 8:53 am
#15
LOS is still messed up, can not heal someone who is 1m in front of me, and in some cases even if i'm 0m from them in alcoves in NU cantina. And any lair on a hill is still out of my sight even if i'm 5m from it and slightly above it.
OldenTired
Thu May 27, 2004 8:56 am
#16
All of my deeds, except for one, are red.
I placed one of the wind generators successfully,
so they still work okay.
Also a structure crafting tool and a gas survey device
were red in my toolbar but not in the inventory.
Re-dragging them onto the toolbar removed the redness.
I placed one of the wind generators successfully,
so they still work okay.
Also a structure crafting tool and a gas survey device
were red in my toolbar but not in the inventory.
Re-dragging them onto the toolbar removed the redness.
mrun21
Thu May 27, 2004 9:01 am
#17
Artisan crafting missions. After talking to the NPC and getting the parts to construct the crafting tool is not recognizing the parts to allow you to craft the schematic. Thus you cannot do the missions.
Items in read for 0 condition was showing data discs as red, i guess they do not have hit points, maybe the items without hit points should be removed form the equation as i do not need my eyes constantly being pulled to discs in my inventory.
generelz
Thu May 27, 2004 9:04 am
#18
Tressa wrote:
The notes say that badges not yet won will be displayed. I'm not sure how this is supposed to work, but my char only shows the one badge she did get and nothing else.
AFAIK this does not apply to doing an /examine. It only applies to your character sheet. Check there.
Covatt
Thu May 27, 2004 9:08 am
#19
oh ... i forgot. Some of my deeds were red as well, but not all of them. Those that had the red background had no serial numbers and no object creator. I didn't check for every other item, but that sounded like the right connection ...
nerfherder321
Thu May 27, 2004 9:21 am
#20
besides the "lightsaber" dmg, yes, items did show up red... i was wondering about that too... also besides teh fact there are no jedi... nothing really
nerfherder321
Thu May 27, 2004 9:22 am
#21
oh, although i never crashed, when i did load up, you know that loading bar? well... it never appeared, it just sat there for like 3 minutes and then the game screen popped up, only TC did that for me
MasterNerfSlayer
Thu May 27, 2004 9:26 am
#22
- Special timer seems messed up, all coming out around 1.0s no matter what your skill is, on all combat professions
- Xp still freezes requiring a disconnect to get it moving
- Newbie medic damage stimpack "unusable" - coloured red
- Those badges aren't showing up
All I got for now.
OldenTired
Thu May 27, 2004 9:28 am
#23
Covatt wrote:
oh ... i forgot. Some of my deeds were red as well, but not all of them. Those that had the red background had no serial numbers and no object creator. I didn't check for every other item, but that sounded like the right connection ...
Aha! That explains why one of my deeds was not red. It was the only one that I'd
never used and redeeded. All the rest lost the creator info during the process.
generelz
Thu May 27, 2004 9:28 am
#24
still getting reports of bike repairs not saving when stored (auto-stored) as well.
Explorer_Jim
Thu May 27, 2004 9:36 am
#25
Crafting schematics not recognising components is also occuring with the RIS armour segment loot items. The recently looted gurk king hide and woolamander harrower bone fragments cannot be used in the schematic!
Dibad Apeg MAS, MDE
Dibad Apeg MAS, MDE
Lorgara
Thu May 27, 2004 9:37 am
#26
Didn't see it posted before this so:
- Stat Migration was not working, the 2 Image Designers I talked to said their "Migrate Stats" Options were greyed out... one was Master ID, one was Novice.