Development Cycle Archive

Thread: Process: Hotfix and Monthly Update...

PyscoJuggalo
Fri Nov 14, 2003 7:03 pm
#14

Must apostrifize, MCHAMMER on the rifleman board told me it was a nerf and I did'nt read like the jackarse I am.


Sorry




I am the Mad Rifleman, Writer of the Riflenomican. I understand the secrets of the Dark Ancient Developer ones and their Evil. (Maniacal Laughter) He he he he he, Ha ha ha ha ha, Aha ha ha ha!
CM's are like nukes. You have them just incase you need them, but as soon as you start using yours the other guys start using theirs and everything goes to hell-PyschoticChipmunk -The First line of the Riflenomican.
Eevil
Fri Nov 14, 2003 8:23 pm
#15

This is the most pathetic game ever. You haven't made one successfull patch yet. No fixes for BH, instead just more nerfs. This is the last straw for me and both my accounts, as I am not paying 30 bucks a month to be a beta tester. The Devs do nothing but lie over and over, when they do answer posts. My only wish would be to hold a position with SOE so I could fire all of thier muther- **edit**in A-s-s-e-s
ArchitectHaven
Fri Nov 14, 2003 8:40 pm
#16



Sumorex wrote:
My CSR ticket interface still tells me that I can't connect to the system... is that going to be hotfixed? Got around 30k of resources that have poofed while crafting I'd sure like to get back as they are a resource I can't replace.




Yeah...good luck with that. I've been trying to get 25 units of milk returned that was used in a CH taming bonus (+14) tissue. The tissue was used but the bonus didn't end up on the clothing. I've been told by three different people at SOE that I should have the milk returned and all I have to do is submit a ticket but all the CSRs do is delete my tickets. One CSR (CSRNathan) finally talked to me but told me he couldn't reimburse resources. Honestly, even if I'd lost 100k of milk and they weren't even sure if this had actually happened or not is it worth the bad customer service rap over a measly 25 units of milk? I was even settling for the milk...I didn't want to risk the three crit fails again and originally just wanted the +14 bonus put on the item.

Seriously Devs...I've already told this story about 20 times and I'm not getting sick of it...in fact I'm going to put it on my sig tag too so it shows up on every post I've ever made. I have to imagine that someone at SOE has some belief that customer service and RETENTION is important.



Haven Linacka

Khalaermol
Fri Nov 14, 2003 8:52 pm
#17

Wow, lotsa anger here.


Yoda said somethin' about that and canceled accounts, I think.



Anywho, just thought I'd repost this little jewel...


"or correct a big problem that we have recently solved"



That's just hEElarious and so true to the course of this game.




Khal's Crap 6164, 5539 Rori just to the east of restuss Wanderhome
Master Swordsman, 3/0/3/0 scout, 0/4/4/4 doc
Master Artisan, Droid Engineer, Merchant (my alt)
Holocron said, " ...there's something oddly satisfying about running a game people pay to hate..."
http://www.gamespy.com/articles/march04/galaxies/01/
http://www.gamespy.com/articles/march04/galaxies/02/
http://www.gamespy.com/articles/march04/galaxies/03/
Southwick
Fri Nov 14, 2003 10:37 pm
#18

Where is the announcement on bh exp...Dear lord is it that hard to answer us!?





Where life had no value,
Death, sometimes had its price.
That is why the Bounty Killers appeared.

- - - - - - - - - - - - - - - - - - - - - - - -- - - -- - - -- -- - - -- -- - -- -
MAKE DROIDS WORK OR THIS IS ALL POINTLESS.
FIX THE WEAPON SWITCH
MOVE JEDI HUNTING TO STALKER RANK
GIVE MBH A SIGNIFICANT BOOST TO PLAYER TRACKING(SO THEY CAN BE MBH)
BrindiLavots
Fri Nov 14, 2003 11:19 pm
#19

Does that mean that the poorer classes of characters have to complain for the next month for you to take Decay out of death, and make the people do corpse runs again to get their belongings unless they insure?
KaernLegorah
Fri Nov 14, 2003 11:57 pm
#20






Khalaermol wrote:

Anywho, just thought I'd repost this little jewel...


"or correct a big problem that we have recently solved"



That's just hEElarious and so true to the course of this game.




The funniest part is that there is nothing wrong with that statement at all, yet nobody seems to be able to figure it out so they think it's a mistake.


When they "correct" a problem it means they are actually releasing a patch to us players. When they "solve" a problem it means that they were able to sit down and figure out what was causing the problem and how they should go about fixing it. After they solve the problem (meaning they know how to fix it, and have coded that fix) they then go ahead and correct the problem (meaing they release the patch and the problem gets fixed on the live servers). They solved, then corrected, or, as Blair put it, they corrected it after they figured out the solution.


Sorry to ruin your fun, but the statement makes sense if you read it correctly.




----------------------------
Kaern Legorah - Eclipse
Master Smuggler-Gunfighter-Wanderer
pbattista
Sat Nov 15, 2003 7:06 am
#21






Khalaermol wrote:

Wow, lotsa anger here.


Yoda said somethin' about that and canceled accounts, I think.




I thought Yoda said "don't give in to hate...that leads to the dark side"


or was that Obi Wan?


Well, anyway...it's just a game folks.




Milamber - SA - Bloodfin
Master Droid Engineer -- Master Artisan -- Master Merchant
------------------------------------------------------------------
SHADOW DROIDS at Coronet, Bestine, Theed

Check Planetary Map for Waypoints
KGJV
Sat Nov 15, 2003 7:33 am
#22

I'm quite worried about how publish and hotfixes are built. For instance, latest publish (mounts & cities) also added some vehicles schematics and a geonosian dungeon to the client side datas (among new other things).


Although these arent used at the moment and probably cant mess with the client stability, it makes me wonder how the "builds" are doneand if there is not a flaw somewhere in the final build step (otherwise why include unfinished, unneeded and untested datas in the client builds).


KaGe





KGJV / Drac'ula
.......:::: Proud member of Oasis ::::.......
.......:::: Colonel of the Imperial Army ::::.......
| Master Fencer | Jedi Initiate |
| Retired before JTL |

DarkY0da
Sat Nov 15, 2003 7:33 am
#23

Proof that Yoda was a Dark Jedi...


Luke ".. I'm not afraid."
Yoda "Oh, you will be. You will be."(ESB)
Darth Maul "Fear. Fear attracts the fearful. The strong, the weak, the innocent, the corrupt. Fear, fear is my ally."



See when you watch that little scene with Yoda you see how truely evil he is... To bad he was only an Apprentice to the real Sith Master..... R2-D2




Oh-Orb Rizo Twi'lek
Just hanging out... watching with interest what changes do or don't happen.

I support the NDE. (New Drygo Experience)
Server Pop Snap-Shot Feb. 06 link















Gaenjin
Sat Nov 15, 2003 9:16 am
#24




Dinian wrote:

Does this mean that major exploits would still wait until monthly publishes? Like the bounty hunter - jedi - doctor credit/xp exploit?




Oh this is fixed. As of yesterday, Rez deaths now count against a Jedi's allowable deaths. Or better put, 3 corpses = restart that Jedi... Docs can save those Rez packs for someone else who needs them. I imagine that simply fixing the mechanics of the Bounty Hunter missions wasn't one of their immediate thoughts. Personally, I'm expecting all sorts of fun bugs and exploits with these BH-Jedi missions. Yay.
CreatureHandlerForever
Sat Nov 15, 2003 3:58 pm
#25

what in gods green earth were u thinking?! the decay for dieing is almost the most horrible decision you've ever made! I can't play on SWG forever like some people so i dont have the money to replace my guns and cloths when they decay. Then you took the dathomir missions and made the pay so low, i lost my income of money. it takes awhile to do those missions and the pay is low, 20-25k was good it got money fast and at a reasonible way. Take the decay rule away or make it only 1%. and make dathomir missions back o 20-25k.

JakoPulpiav
Sat Nov 15, 2003 8:37 pm
#26

Actually how long you play is irrelevant to paying for decaying items. The question is how often do you die? If you play an hour a day and die once, or play 12 hours a day and die 12 times, it is identical. The money earned per death. So your point of not having time to play enough to pay for death is irrelevant. Dont die so much. Be careful. Death is supposed to be something seriously avoided instead of what it has been so far in this game. I hope the decay penalty will make people play a little more carefully.


Oh, and the 20k missions had to go. You seem to take the side of the casual player who doesnt play much, but do you know how many weeks it takes them to get to the point they can do those missions? Do you know how awful it is when they have to try and play with crap supplies, because regular supplies are all outrageously priced? Overbalanced mission payouts towards the high end, totally cheat the lower end players and characters. If you wanna help the casual gamer, lower all payouts....oops they did that already.




Jako Pulpiav - Master Doctor/Master Pistoleer (Ahazi)
Store locations are: Coronet (956, -3724), Theed (-4820, 3360), and Mos Eisley (2468, -4572)
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