Development Cycle Archive
Thread: Weekly Rountdable Discussion (Week Ending 2-1-04)
Thunderheart wrote:
Last Week'sThread:
http://forums.station.sony.com/swg/board/message?board.id=in_live&message.id=1362
Welcome to the Weekly Discussion Thread.
I'll come back and answer some questions from last week's thread.
I hope everyone had a great weekend
I spent most of my weekend thinking about how bad removing permadeath will be for the game.
I hear the voices of a million Jedi players screaming out in apathy (because they realize there is nothing special about them, since everyone else will be a Jedi, too).
antares_Kauri wrote:
The main discussion today will center around the upcoming Crackdown on Imperials and the Jedi changes.
antares
master pikeman
lol
1. Random list of illegal items
2. Loss of faction ranks (busted to private) plus FP dropped to 200!
Rebels, on the other hand, get tef'd and attacked.
This hardly seems balanced.
First, players should be able to check and see what items are considered contraband. Second the penalties for imperials need to be seriously rebalanced.
What's with the insane defensive stacking on melee characters? you cant touch them when they are in armor
AKA Pistoleer/Fencer Combo +210 dodge
I dont think defences are suppose to stack like that?
Braglor wrote:
...did you all answer the ten pikeMan wuestions?
Heh. As soon as I can. Ill be doing the "10 questions" for a lot of professions in order. Pikeman are in the first batch though ![]()
EvilDrider wrote:
Morning TH...
I think one of the major points to bring up is.. Contraband!
As a jedi andwith another characterwho uses lots of sliced armor and spices, is there any way we can get some clarification on what is or is not contraband.
I assume that Spices and all sliced items are illegal.. as they should be. However what else is?
Im not telling - - thats part of the fun of the game.
Aakhperkare wrote:
Hey TH. Just something that's been frustrating me. I have been trying for over a month trying to get a Bull Rancor (baby). Now at 134 lairs, 50 of those being wild lairs the rest mission lairs I am still empty handed. Is this what was intended? I mean, just how long am I going to have to keep trying. Far as I know, there have only been about 4-5 confirmed Bull Rancor (babies). I don't mind rare, but this is just insane!...
Well, in "fantasy terms" of the game, you're chasin a red dragon...yes its supposed to be that rare.
Zarathustra wrote:
TH,
In Q's post on the Friday Feature, he said there are going to be more short term changes coming for the jedi, any possibility of dropping a few hints on what those might be? There are many issues that are bothering the jedi community, for example, lightsaber crafting has become insane with the availability of pearls and crystals, and the amounts theyare selling for. Also how the Imperial Crackdown might affect the jedi, both light and dark.
I dont know what we are going to release yet (thats not up to me...), but the new design document for Jedi is very satisfying to me as a fan. I can't wait ![]()
Aakhperkare wrote:
Yes, I am currently having my weekend and it is good...thanks...
W00T!
I crafted all weekend. Part of the big correspondent issues that are on all the lists are critical fails. We started an experiment this weekend where we attached scripts to all the correspondents and we're crafting, crafting, crafting so we can find out the percentage of critical fails and other sorts of internal diagnostics.
I discovered I love to craft ![]()
Jowekie wrote:
Well incase you haven't stopped by over the weekend TH, some info onthe new FSCS systemwould be helpful. Since the Friday feature madness has taken over and rumors are getting crazy.
Contraband, on Test, could use a little definition. Is wheat really on the list? Is it one random item from your inventory?
I was in game all weekend working on the crafting experiment....
I'll put up a bunch of test threads today. Contraband is not wheat. Its got nothing to do with wheat....
Its not one random item. Its a "dice roll". The system rolls to see who is scanned and then when you get scanned, it counts the number of contraband items you have and then has a "percent chance" to catch you.
Welborne wrote:
Ahoy, TH...
I'm curious about vendor and bazaar stability. I'm not sure if it's rampant on every server, but I know I've lost quite a bit of money due to purchases made during high lag/low ping play sessions on Eclipse (you purchase an item, the system freezes in the "Retrieval" stage, and you lose out on receiving the item but still lose credits).
Certain planets and locations have simply become 'unplayable' (for lack of a better term) on Eclipse.
Thanks!
Sorry to hear that. Please ping a CSR and give them the details. If your items dont come back in 24 hours, they can probably help you out.
One thing - - if you can give the CSR the Planet and location (x,y), its really helpful. Different areas are different servers and it helps us pinpoint where the porblem is.
From a high level point of view, the commodity market is a very important item to everyone inside and out and I hope to have some very good news for you soon...
Khragon wrote:
A) Please be more descriptive in regards to what or how we will be compensated for our Jedi Holocron grinding and the new Quest system. Will we be compensated for only completing our 4 holo prof's or for all prof's up to that point?
B) What is up with the Imperial crackdown on test? People are upset thats its extremely weak(hardly a crackdown), and in fact, with teh contraband scanning, its more of a crackdown on Imperials.
C) We should discuss more the punishments for being found with contraband on both rebel and imperial sides
D) Release date of the Jan Publish?
Soon. We're taking time to tweak it out so that the crackdown meets peoples expectations.
antares
master pikeman
TH, I know this has been passed on to you through the correspondent forum, but we need some feedback on what is happening with it. Fish are essential for many bio-engineer schematics, and fishing is one of the only two ways to get Wilderness XP. After three weeks, this is starting to take its toll on the two live servers that are affected, and it completely prevents the Test Center folks from testing the changes made to fish-catch rates in the new publish.
Some kind of input on the BH's would be nice. Like will we ever get our droids fixed? With no longer going to need camps to call pets and vechicles, why is scout one of our pre-req's. We have to use more skill points than any other class yet there is nothing in the scout tree that are actually used to help us with tracking down bounties and or killing them.
A visit to the BH forum, explaining why you still consider us the most powerfull class in swg would be nice too. And how are we suppose to keep the jedi population in control when we cant find any of them except for dumb luck and thier sheer stupidity. The chances of killing a jedi enough times in one week to get them to lose a single skill is not realistic. Can you please explain this a bit more?