Development Cycle Archive
Thread: IT 6-5: AT-ST’s over and over and over…
Lotussutol wrote:
AT-ST are worthless...so one or hundred...they are still laughable...
55k HAM, over 1000damage per shotand they are getting fire resistance for the DoTs and you dare call them worthless? pshaw.
TH said:
One of the high level GCW fixes that went in with this patch is the AT-ST pet dupe. This shouldn’t be possible anymore, so if anyone gets a chance to try to do thison test, please post your results.
TH, did you just encourage duping?
jol69 wrote:
TH said:
One of the high level GCW fixes that went in with this patch is the AT-ST pet dupe. This shouldn’t be possible anymore, so if anyone gets a chance to try to do thison test, please post your results.
TH, did you just encourage duping?
Why does anyone want to buy this over priced useless perk? Only reason I can think of is some immersion & eye candy. I lost my last one a few days ago, not going to get suckered to buy another one again... don't know what else you can nerf on these but I'm sure you'll find something.
DeQuosaek wrote:
Lotussutol wrote:
AT-ST are worthless...so one or hundred...they are still laughable...
55k HAM, over 1000damage per shotand they are getting fire resistance for the DoTs and you dare call them worthless? pshaw.
No matter how much HAM they have, an AT-ST is worthless.. a resistance to DoT's? They should be IMMUNE to dots, not to mention small arms fire, fire damage etc... Even with a 55K HAM, one fight with ONE commando and your AT-ST becomes a non-repairable piece of junk.
Noone uses AT-ST's anymore... or any faction pets for that matter.... Faction perks? They are not perks..
They are just a way to waste your faction since there is nothing else to do with it...
They have 10k HAM now and they last a whole 1-2 shots froma commando... 55k HAM... wow.. 5 shots.
AT-ST should have like 90% resist to ALL damage type but blast and be IMMUNE to ALL DoT damage. Or something along that line... But they should NEVER heal naturally, ALL damage taken by an AT-ST should be wound damage and be repairable.
If the devs want faction perks to be used then they really need to make the items more worth while... Noone in their right mind would wear faction armor when they only offer 30% protection where as composite armor can be up to 90%! Or why would anyone waste even 1 faction point on a pet that dies from ONE shot.
I miss the days of taking one AT-ST out, bleeding 9 pikets down to 1 health and getting xp the "Faction Perk" way.
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