Development Cycle Archive

Thread: IT 6-5: AT-ST’s over and over and over…

Maudzen
Mon Jan 26, 2004 10:38 pm
#14



Good point Fatcheen.


dupe: 1 : consisting of or existing in two corresponding or identical parts or examples


clone: 2 : one that appears to be a copy of an original form


- these are dictionary definitions. good point Fatcheen.
JChace029
Mon Jan 26, 2004 10:48 pm
#15

I tried it a few times TH, never managed to work once, thank God!
DeQuosaek
Mon Jan 26, 2004 11:14 pm
#16






Lotussutol wrote:



AT-ST are worthless...so one or hundred...they are still laughable...




55k HAM, over 1000damage per shotand they are getting fire resistance for the DoTs and you dare call them worthless? pshaw.






Some of my pet peeve bugs:
•Armorsmith protection layers were not converted with the CU.
•Ship Details window does not close when you click "Travel" resulting in the message "You have lost the target. Closing interface."

jol69
Mon Jan 26, 2004 11:19 pm
#17



TH said:


One of the high level GCW fixes that went in with this patch is the AT-ST pet dupe. This shouldn’t be possible anymore, so if anyone gets a chance to try to do thison test, please post your results.


TH, did you just encourage duping?




~ Eseex Aptopack: Master Image Designer, Aspiring Carbineer~
teamdoa
Tue Jan 27, 2004 2:30 am
#18

YES on TEST....doh...he never said go and do it on the main servers.



----------------------------------------------------------http://www.sonicteam.karoo.net/SWG/Jedi.jpg
DionSlager
Tue Jan 27, 2004 2:34 am
#19

hmm, AT-ST is a faction point stink


Dio
Archrival
Tue Jan 27, 2004 4:18 am
#20

Anyone ever get, that after using the At-st and u died, it stayed out


you cloned and when you stored and called it out again it called another one out?


I was doing the top base on rori, I actualy went back to it. with the copy At-st out , and to find my other one still there and I was able to control both.


how ever when either got too close to each other one would disapear if not both.


I did /bug this but didn't hear anything from it.



code of the Sith,

Peace is a Lie, There is only Passion
Through Passion I gain strength
Through strength, I gain power
Through Power, I gain victory
Through victory, my chains are broken

Shall the force free me...

May the Force serve you
The way of the Sith
shotoyan
Tue Jan 27, 2004 4:36 am
#21




jol69 wrote:



TH said:


One of the high level GCW fixes that went in with this patch is the AT-ST pet dupe. This shouldn’t be possible anymore, so if anyone gets a chance to try to do thison test, please post your results.


TH, did you just encourage duping?










Thanks,
Lo'ric
Razorlord
Tue Jan 27, 2004 4:56 am
#22

As long as you cant fix AT-ST.. they are not worth the 9450 FP .

Let me buy repair kit for 1000 FP or something.


RIght now it sucks. Lost 2 AT-ST already in fights within seconds.


Im a TO SCARED to pull My 3e AT-ST. I wont do it.. No more AT-ST for rebels to fight

fatgit
Tue Jan 27, 2004 5:03 am
#23

Duping an AT-ST, whats the point ? Give commando's an excuse to use flame cone 2 instead of flame single 2?
Sc0rPs
Tue Jan 27, 2004 5:05 am
#24

Why does anyone want to buy this over priced useless perk? Only reason I can think of is some immersion & eye candy. I lost my last one a few days ago, not going to get suckered to buy another one again... don't know what else you can nerf on these but I'm sure you'll find something.






Where's the Star Wars!?

GCW Wish List!


Proof the Empire is the good guys!

Colonel Galdwin
Evel
Tue Jan 27, 2004 5:20 am
#25






DeQuosaek wrote:





Lotussutol wrote:



AT-ST are worthless...so one or hundred...they are still laughable...





55k HAM, over 1000damage per shotand they are getting fire resistance for the DoTs and you dare call them worthless? pshaw.









No matter how much HAM they have, an AT-ST is worthless.. a resistance to DoT's? They should be IMMUNE to dots, not to mention small arms fire, fire damage etc... Even with a 55K HAM, one fight with ONE commando and your AT-ST becomes a non-repairable piece of junk.


Noone uses AT-ST's anymore... or any faction pets for that matter.... Faction perks? They are not perks..


They are just a way to waste your faction since there is nothing else to do with it...


They have 10k HAM now and they last a whole 1-2 shots froma commando... 55k HAM... wow.. 5 shots.


AT-ST should have like 90% resist to ALL damage type but blast and be IMMUNE to ALL DoT damage. Or something along that line... But they should NEVER heal naturally, ALL damage taken by an AT-ST should be wound damage and be repairable.


If the devs want faction perks to be used then they really need to make the items more worth while... Noone in their right mind would wear faction armor when they only offer 30% protection where as composite armor can be up to 90%! Or why would anyone waste even 1 faction point on a pet that dies from ONE shot.





Colonel Evel
Wrrlaghot
Tue Jan 27, 2004 5:28 am
#26

I miss the days of taking one AT-ST out, bleeding 9 pikets down to 1 health and getting xp the "Faction Perk" way.






Damodred
1st Lieutenant
Axis Alliance, Imperial Guild
Dominion, Talus
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