Development Cycle Archive
Thread: Weekly Roundtable Discussion (Week Ending 3-15-04)
Thunderheart wrote:
ossireese wrote:
Hello TH, since you didn't have time to reply in last week thread i'll repost here.
Hope you answer this time
1) Is there an ETA on the new FSCS unlock?
There wont be an unlock - - the whole system is being revamped. Its going to work differently than it does now. I am working on a Jedi revamp article, but it will be a bit of time. I have to finish drafting it and get some peer review on it.
from what I understood of a dev post a few weeks back
there will be no fscs
the main char will become the jedi...
that was my interpretation of what was said...
CheeseBurgerAnimal wrote:
3) You said that the FSCS had not changed since publish 6, however the flood of unlocks that was seen i the weeks previous to that publish has trickled down to very very few (and the number of pros that had to be mastered went way up on those unlocks). are there any logical reason the devs are aware of that weare not?
Not that I know of...
So to sum it up TH, the FSCS is turned off.
Wouldn't new FSCSs being turned off be a logical reason why there haven't been many in the last few weeks and therefore TH would know about it and tell us? I sure hope so, the holos are still telling me different professions to try out.....
That'd be a pretty flagrant disrespect to the community to turn it off and not tell us about it. If we're to be civil, they should be honest too... (which I think they try to be...there would just be no excuse for not telling us something like this though)
--Djibutyyl
Atteke wrote:
I'm guessing you guys won't unlock a Force slot but the Character that finishes the quests becomes Force sensitive.
that's what I just said
Djibutul wrote:
That'd be a pretty flagrant disrespect to the community to turn it off and not tell us about it. If we're to be civil, they should be honest too... (which I think they try to be...there would just be no excuse for not telling us something like this though)
Considering that all evidence indicates that Jedi slots all of a sudden got turned on and in fact never shipped with the game- despite statements to the contrary by the Devs - it wouldn't be a surprise to me that the Devs would secretly turn off FSCS without any warning and then not tell us what they had done.
Atteke wrote:
I'm guessing you guys won't unlock a Force slot but the Character that finishes the quests becomes Force sensitive.
So i'm stuck with a wookiee jedi too?!?!?!?!?!
Thunderheart wrote:
3) You said that the FSCS had not changed since publish 6, however the flood of unlocks that was seen i the weeks previous to that publish has trickled down to very very few (and the number of pros that had to be mastered went way up on those unlocks). are there any logical reason the devs are aware of that weare not?
Not that I know of...
I can think of two that don't depend on any game changes:
A) Incentive for making disruptive changes to your main is way down since revamp plans were announced. If you don't feel close enough to beat the revamp, grinding and dropping doesn't sound like a good idea. I know I have felt that way and stopped making progress.
B) There are some huge differences in what it takes to master the next profession, from any given starting point. For example Combat Medic is really close if you just mastered Doc, but very far if you just mastered Bounty hunter. For the silent profession, it makes sense to master the close ones first. Your odds are the same whatever you pick. So, if a group of characters has just reached that stage, there should be a rush of lucky players but a long diminishing tail of ones with unlucky distant draws on their last profession.
Between those two effects, I am unsuprised by the results you are seeing. Fewer holocron professions being completed means fewerentering the last step. Since the lucky ones aren't on the last step long, you are seeing the average look like it is increasing. I would expect it to get worse and worse before the revamp, soon only really dedicated grinders will be left trying to get Jedi that way.
It would help to keep them grinding, or maybe stop them completely, if we could get some specifics about what "credit for your previous efforts" might mean. I have a suspicion that it is not much. The remaining grinderslikely won't get much benefit unless they open the slot before the revamp.