Development Cycle Archive
Thread: In-Concept Open Discussion (Week Ending 4-5-04)
NabloDiaz wrote:
A random idea came to me while looking at one of the load screens. So thought I'd just get it out in the open even if no one reads it.
An idea for a new dungeon basically, in a way it's similar to the corevette style one but on Naboo. Basically it would be some missions that you could do in the sacred gungan area and when completed you would learn that one of the underwater gungan cities is under attack.
You would then have access to a gungan submarine that would take you to the city much like the corvette. The dungeon would consist of one of the gungan underwater cities, and you have to work your way through trying to rescue an important trapped gungan ambassador.
If you were imp and doing the mission the place would be taken over with rebels, if you were a rebel it would be the other way round.
For neutral players it would be harder plasma thiefs that have taken over the place.
You would basically work your way through the place eventually freeing the trapped gungan ambassador. Upon doing so you would get a reward. All be it a badge of some kind or a schematic. One idea for a schematic could be for one of those personal gungan shields that are in Episode I.
The shield it self may be limited to certain professions using it such as pistol users, swordsman, etc. An area of weakness for the shield could be if you attacked the user from behind, or if the battery power on the shield was used up.
The schematic could be used by armoursmiths but the finnished item would use Batteries to power that you would get from Droid Engineers.
Just a rough random idea really.
ROFLMAO!!!!!!! like id waste any of my valuable game time saving jackoffasaurs. good one
Best idea ever!
Maybe for gameplay, you shouldn't be able to see how the status of your harvester are. I like driving out to my harvesters and mainteance them ![]()
An idea; if you have your ressources in a backpack (like I do), and try to craft some, but realize, you shouldn't have used that reesource, you can't just drag it back; it gives you somekind of error message. You have to go out in your main inventory and drop it there. So, make it possible to drop the things in the backpack ![]()
I easily forget the time when I'm playing Star Wars Galaxies, so what about creating a configureable realtime clock in the game; not very gameplay enhancing, but a nice little thing for us, who are starwarsaholics ![]()
- Fix the vehicle bug! The garages has no use at the moment.
-RancorOwner- wrote:
player bounties: let either areas outside of a city either everyehere or secondary planets be pvp zones, when a player kills another player, he gets 5 bounty points. when someone get s bounty points, as many people that are willing to get to place a cash prize on death of the person, and 5 bp= 5 bh's can take up the mission. when the player kills another person, the number of bp multiplies by 2. when th player wakes up, he/she has 1000bf a 5 minute muon downer. or somethign like thatbounty huntersshould still do missions with no rewards, but anybody should be able to post rewards (anonomously) to a target. it was also be cool if there is a "most wanted" slot at the top. when the target is killed, his/her bp is /5, when it gets to one or below it is reset to zero.
What about :
Imperial Players can buy/hire slaves eg. wookies
Rebel Players can buy/hire mercinaries eg. smugglers
ClollinLightningsun wrote:
Grenades
You guys should take an example from KOTOR and have grenades that stun, freeze in place, are good against droids, shields, and armor, etc.
Droids
You should also take an example from KOTOR and add capabilities to droids such as Stun-rays and things. This will make them more useful while not giving them so much power.
Also, NO OFFENSE, BUT YOU'RE WORRIED ABOUT KILLING CREATURE HANDLER IF YOU OVER-POWER DROIDS, BUT DROIDS ARE FAR MORE IMPORTANT TO THE STAR WARS UNIVERSE AND COULD BE FAR MORE USEFUL THAN PETS IF THEY WERE THE ONES BEING WIDELY SPREAD. SOME PEOPLE WOULD PROBABLY STILL USE PETS, JUST LIKE IN REAL LIFE. THEREFORE, IT WOULD BE QUITE BALANCED AND REALISTIC.
Thanks! AND