Development Cycle Archive
Thread: In-Concept Open Discussion (Week Ending 4-5-04)
I know swoops are fast but compared to other Lucas Arts Star Wars games it would seem that Speeder Bikes lack the speed we all know they are supposed to have.
Concept;
Boost:
As with the gallop function on mounts perhaps a boost function to all vehicles for a limited time. Then when you start to slow down a message like "you cannot continue at that speedyour vehicle is overheating".
Weapon attatchment:
Ok so it wouldn't be practicle to use your speeder to go hunt rancor with but if equiped with a weapons component (this would be an option for engineers to add) you would be able to attack other vehicles maybe not to the extent of destruction as this would annoy people but enough tosend them tumbling off the bike.
Chases:
Now that we are seeing the Imperial Crackdown and stop searches lets have Scout Troopers & maybe evenSwoop Gangs chase you on bikes.
Just a thought!
Wish I could edit...
Going back to the Boost. It would also add that much needed tweek to enable us to race one and other, as the winner would be the person to use their boost at that 'right' moment.
For the Selonians, a picture of a Drall is shown instead of the lizard-like Selonians.
In regards to droids being important I would disagree, after the Clone Wars people have been afraid of droids cause of what they did, but thaqt is a different issue.
I was running faction missions and was thinking that we only have faction missions for destroy/deliver, while in the normal missions you have artisan,entertainer. what would be nice is to have a mission for factions similar to this, also haveing missions for doctors.
Example:
you goto the mission term grab a mission "workers under attack" 650m SW. "Imperial workers are under attack by rebel forces, we have dispatched a squad to counter the resistance, however we need a medic to treat the injured workers and to help keep them from coming to harm." You get out ther and there are 3 imjured workers sitting behind something and 2 troopers are battleing 3 rebel troops. If you wish you can help blast the invaders or you can just go and heal the workers. mission is complete when the workers are at full health and the invaders are destroyed.
Also for some missions they are titled "destroy downed fighter" but when you get there it looks like another camp. is there anyway to place the target as a fighter?
And what about :
Imperial bases have ATATs for long distance transport
Rebel bases have Rebel Transports for long distance transport
And
Make everything cheaper! We don't all have years to spend on the game ya know! ![]()
And also...
Lairs on Naboo? Can we have some please. Like...gungan catacombs or Naboo palace labarynth?
Or a giant hermit spider nest that you can enter and explore?
Or a PET ARENA in which players canpit their own pets against those of other players and other players can place bets on who will win?
ReeLan wrote:
And also...
Lairs on Naboo? Can we have some please. Like...gungan catacombs or Naboo palace labarynth?
Or a giant hermit spider nest that you can enter and explore?
Or a PET ARENA in which players canpit their own pets against those of other players and other players can place bets on who will win?
pet areanas would be too pradictable...player gladiator areas would be fun though