Development Cycle Archive

Thread: Publish 10 Feedback, “The Jedi Trials”: Live Issues and Open Discussion

No-Ni
Wed Sep 01, 2004 6:18 am
#222



FormlessOne wrote:
So, I'm curious:
  • Been playing the game for over a year now.
  • Attained Master in at least 2 professions pre-"profession badge"
  • Before Christmas, played my tail off attempting to discover how to open the FSCS.
  • After Christmas, I reluctantly destroyed my character by joining in the hologrind craze. While I didn't hologrind all 32 professions, I did get to my silent holo (long before the limit was raised from 5 to 8), and went through a dozen professions. It took forever, because I avoided the use of macros and tried to play my way through my professions. I stopped grinding becase, as we were all told, there would now be a quest-based, RPG-style method of attaining a Jedi character.
  • Attained over 80 badges, including 2 Corvette badges, the Rebel, Jabba, and Nym theme park badges, 2 of the three story arc badges (I completed the story arc, but missed the first badge), both Warren badges, all 45 POIs, etc.
  • I'm "glowy", as the parlance goes in-game (i.e., "You feel an inner glow. The Force is with you.")

And now, here I stand about 1700m south of Mos Entha, attempting to get a random NPC to visit me, not knowing if I'm wasting hours of online time standing in one spot, hoping that after a year of play I'll be rewarded.

So, why is it that roleplayers such as I are being penalized once again while those who ran AFK macros and played the game mechanics, rather than the game, over the last few months to grind all 32 professions suddenly go to the head of the line? Do you know how frustrating it is to listen to someone who spent three months "playing" (I use the term loosely, as grinding 32 professions in three months isn't "playing", it's just exercising a user interface) complain because they unlocked, but they haven't yet been visited today? At least the hologrinder is "guaranteed" a visit. As far as I know, I could be visited before I finish typing this sentence, or before the next server reset, or before the end of the week, or before the next Ice Age. I have no clue what "group" I'm in, when I'm going to be "allowed" to seek the Force, or even if it's friggin' worth it!

Why, oh why, did you once again cater to the short-attention-span crowd? Did you figure that "hey, if they haven't quit by now, they'll never quit?"

Message Edited by FormlessOne on 08-31-2004 10:44 PM





I love how you people who were not capable of achieving jedi in the old system always refer to those of us who did, as AFK macroers. As if it diminishes what we accomplished. As "EASY" as you make it sound to AFK Macro, there are still plenty, in fact, at least half, of the professions that can not be aided by AFK macros. The scout professions, Scout, Ranger, Squad Leader, Bounty Hunter, Bio Engineer, Creature Handler. The combat professions Commando, Marksman, Rifleman, Carbineer, Pistoleer, Smuggler, Brawler, Pikeman, Fencer, Swordsman, Teras Kasi. That's about 17 professions out of 32. If it was so "EASY" to AFK macro, then why didn't you do it? Don't come back with "I wanted to preserve the integrity of the game" crap... Also, I would put money down on the fact that most, if not all, artisans, doctors, entertainers out there who didn't grind Jedi, still used AFK macros to Master their profession. I'm sure you did as well... So, let's drop the spoiled, "I'm entitled" act and deal with the fact that you didn't grind jedi because you were obviously not interested in doing what it took. I respect your decision not to grind out jedi but don't come back asking for something that you're not worthy of.

I'm a post 9 unlocker. Grinding 31 professions was NOT easy. I figure it took me around 1600 hours(that's a conservative estimate) of AT KEYBOARD PLAY, and probably another 300 AFK night time hours. 1600 hours... Perhaps you put in that much time as well but I tell you what, I don't consider that easy. It's been a 8 month long obsession. But guess what? I had fun doing it. There were a few professions that I absolutely HATED grinding. Musician and Dancer almost made me quit the grind. Also, during that time, I generally kept each profession for a while. I really liked smuggler so I kept it for over a month, sold about 130million worth of faction and sliced armor and weapons in the starport. Had my own line of Muon and Pixie etc... I made colonel in the imperial ranks and earned enough faction for an AT-ST, ST armor, faction furniture etc... I accomplished 104 badges before it was "cool" or required to do so by this latest patch. I also had to fund myself so I learned how to keep a bank account all while constantly spending during the grind. Each combat profession cost me about 2 million(armor, weapons, buffs, food). Each artisan profession cost about 2 million as well(for resources, factories, etc...). Probably near 40 million all told. Last but not least, I made time to play with my guild doing things like Krayt hunts, Corvette runs, harvest parties, PVP, etc...

So, your attempt to paint grinders in a negative light is offensive to me. I wanted to be a jedi. I was told what it would take to become Jedi. I decided I would go for it, and I made it, (barely). You, and those like you, on the other hand, did not. That was your choice. Incidentaly, I was on last night for 6.5 hours after work, waiting for the "old man". Guess what? He didn't show. You don't see me biatching or whining. I'll try again tonight to see what happens. Perhaps one thing I've learned from all my grinding is a little patience... You could use some of that... It's not a race, it's a game... Enjoy it...
Hoavomo
Wed Sep 01, 2004 6:41 am
#223


I would just like to say that I was one of many people who tested Publish 10 on Test Center. And I rather enjoyed doing the quests. Everthing seemed like it was working flawlessy for the most part. I know there were a few bugs, but they fixed them. So how come there are totally different bugs now that the patch went live?


When I was on Test Center, I never read or heard anything about having to wait 1-3 days for the "Old Man" to visit you. All you had to do was go in to the "wild" and he came to you very shortly. I also did not hear anything about having to earn any badges what so ever before he even visited you.


So can the Devs please answer these questions for us:


1) Why the wait for 1-3 days?


2) What are the specific requirements for FS? (e.g. certain badages or other criteria)


I have no problems with working for my Jedi character, but I can't begin to do anything without being given the first step. Please thorw us a bone here. We've waited for months now, and would like some information. Atleast make an effort to LOOK like you care about the player base.


I don't know what the point of having a community forum is when for 10 full pages of "who what where and why" you still don't reply to ANY of the posts. Most of us would be happy if you atleast answered the above two questions regarding FS. Also I myself am a master doctor and I would like to know why I can't heal myself. When will this bug be fixed? There was no "hotfix" today regarding this issue.


We need some answers here gentlemen. Most of us have patience, and I've showed my share of it. But it's growing thin and it won't last too much longer.

Message Edited by Hoavomo on 09-01-2004 08:22 AM

Dampear
Wed Sep 01, 2004 6:42 am
#224



Message Edited by Dampear on 09-03-2004 01:27 AM




Vanwa Aran
Rifle wielding Jedi. Sabers are for losers!
(gnn[[[[[[[[[[]nnnWX9ggggggggggggggggggggggg)<
Should I stay or should I go now?

Zeek1701
Wed Sep 01, 2004 7:03 am
#225

Several problems I've noted since this morning.

1. Can't survey or sample
2. The /logout command does not work
3. On Corbantis the only NPC cities that show up on the map are Wayfar and Mos Entha. Several PC cities show, it looks like only the ones at Metropolis level

I did not have these problems yesterday after the patch, it seems like something happened after the morning server reboot.



Taana Darkwave
______________________________________________________
Former Master Shipwright/Weaponsmith of Usu Enki, Tatooine -1520 -4945
Just 2 minutes South of Bestine
"All Jedi means to me is nothing!"
Soruk
Wed Sep 01, 2004 7:04 am
#226

You guys made some changes to existing jedi. I'm not sure where to ask questions about that so I'm doing it here.


It's the forcerun damage reduction that I have a problem with. As it stands now, when a jedi uses forcerun2 or 3 they do almost NO damage. They can't even kill a baz nitch. And this lasts for 2 mins. If you guys think that you need to add it where they cannot do damage when they use these the for Pete's sake give us an /endforcerun command! I BEG you!!!! 2 mins is a LONG time when you are in battle! We need to be able to turn it off.


Thanks in advance for fixing this

Existing jedi on kettemoor



Beliy Prizrak

Ithorian - North Star, Tatooine
ROEManiac
Wed Sep 01, 2004 7:15 am
#227

TH...why don't you just answer us? I remember reading your letter to the fans about you getting the job and how you used to flame SWG devs and such for making 1 toon per server etc... Please man why don't you try and remember how it felt to be outright lied to by Devs and CS staff. You seem like a reasonable guy. I find your lack of communication disturbing. All we are asking for is answers. You said that the hologrind wasn't needed anymore a few months ago. You RECOMMENDED to keep doing it as it would HELP folks along their quest. Now the way myself and thousands of others are reading is that if we haven't done at least 26 profs then there is no telling when or if the old geezer will even appear. Personally, I like the idea of the quests, however SOE's way of implementing them is totally outrageous! I mastered 15 profs and after I was told that the hologrind was obsolete I finally made myself my dream template...and now I must wait. I am most unhappy with the way you guys are doing this. And more than likely no one from the dev team will even read this but as least I get to vent. From all the posts I have read, it seems that most of the player base simply wants HONEST answers, no more 1/2 truths and decpetion from the devlopers. Hear this, I am a major fan of Star Wars and I love SWG...but unless the lies stop this will be yet another 2 accounts that gets canceled soon. EQ2, WoW, and even Diablo 2 are starting to look better all the time.



Manyiakk

Mastered: Marksman, Scout, Artisan, Medic, Creature handler, Merchant, Architect, Ranger,Squad Leader,Pikeman,Chef;Tailor;Rifeman,Brawler
darthrotten
Wed Sep 01, 2004 7:22 am
#228

The day we get a straight answer from Blunderheart is the day Bill Gates knocks at my door and begs for money.
Chaaka
Wed Sep 01, 2004 7:23 am
#229






Tricki wrote:


First appears to be related to use of Halva.








You may be on to something there. I did not use havla and have been able to heal without a problem








Chaaka Ironjaw, Corbantis

Master BH/Master Rifleman

Dorgan Exotan, Corbantis

Master Smuggler/Master Merchant (soon to be Master Smuggler/Master Pistoleer CL 80 so I don't get the Artisan/crafter shaft in NGE)
Spice Girls, Inc. 1942 -5911 Dantooine.
No-Ni
Wed Sep 01, 2004 7:29 am
#230

I hate to burst your bubble, but spending hours at the keyboard should not be considerd tough. Yeah, it took along time to grind all those professions. I never did it. Not because I wanted to protect the integrety of anything, but because I heard that there was a new quest based system comming out that I would be able to use to become a Jedi. I enjoy roleplaying. This is a roleplaying game. I wanted to roleplay becomming a Jedi. You wanted to become a Jedi for some other reason. Great. When the devs announced that they were changing the system to eliminate hologrinding and asked all the players to "just play the game" I did. Now Im being punished and left out in the dark again. Thanks. You say its offensive to paint hologrinders in a negative light? Well guess what buddy, the devs did that for us. Thats why they changed the system. They came straight out and said that hologrinders were ruining their game. Thats right son. They were talking about you. They changed the system because of people just like you. There is nothing you can say to dispute that fact. Why? Pub 10 is why! Get used to being the bad guy. Im insulted at the fact that you cant seem to understand what you and people like you have done to this game. I understand that you were just "Playing the system the devs put in place." Well, the devs acknowledged that the system was wrong and changed it. Now you need to admit that same fact and stop whinning about being treated negatively. You got your unlock. Be happy! All I want is my fair chance. I did what was asked of me and now what? More waiting!! Great!!





You'll get your fair chance... After me. Which is fair.

As for grinders ruining the game, I think you're a bit confused... The developers created this system, not the grinders. It's what they intended. The result was not planned for however. They didn't plan ahead quite far enough to foresee the negative impact it would have on the actual RPG aspect of the game. I admit it ruined much of the gameplay.

Spending hours in front of a keyboard IS tough... That's why you didn't do it and that's why there are so few who did. You're weak and want to hide it based on principal. That's, in itself is weak, not to mention lame... You are right about one thing though. It's time I get over those of you who paint grinders in a nagitive light. I should just realize they're all jealous and the anger they express isn't towards me personally, it's an externalization of the anger they feel towards themselves for not putting in the time so they could actually be first in line for the quests. Good luck on your wait... I hear it's gonna be a long while for folks like you... hehe... rofl...
Aldrikoy
Wed Sep 01, 2004 7:34 am
#231

You know, I'm starting to think the whiners and dev flamers have it backwards.

This game is probably broken because of misguided attempts to try to please everybody (or at least look like they are trying), and thus hang onto those accounts. Patch 10 appears to have been rushed out full of bugs to keep from being flamed over another missed deadline. They try to please everyone whiningfor credit for grinding, then some dev wakes up and realizes this will overload the current setup and puts in a gate and delays. The holodisaster began because of attempts to please everyone who was griping about not finding the path to Jedi. I remember the concerns over the fact that no Jedi had unlocked by the time the devshad anticipated. Now we have to worry about Jedi overpopulation.


Perhaps the game would actually be fixed if the devs really would ignore the squeeking wheels and justfix the known issues and implement the plans that have been pushed to the back burners. Just craft the product devs.

(Remember the Smuggler Revamp? Combat Balance? GCW?)

And if they didn't have to wade thru so muchflaming garbage to find the real feedback, perhaps weplayers could actually help this process happen quicker. Bug reports are vital to development. And there are innumerable good ideas in these posts.

But when the majority of what someone sees is whining and threats to cancel accounts, and that someone's paycheck depends on keeping those accounts paying, it's tempting to get sidetracked into trying to please everyone, or as many as possible.

The sad part of this mistake is that it never works.

Someone will always be whining about not getting what they want fast enough or easy enough, or think they deserve more for what they did. Maybe they do.

Then submit it as feedback, not as a flaming threat to quit.

(Reminds me of a feeble joke from the days of the hijackings to Cuba.Man gets on a bus in Miami, holds a gun to his own head and says "Take this bus to Cuba or I will shoot!")

(Yes, I am that old. Saw the first movie first run in a real theater. When I was in med school.)


Yes, there is a lot wrong with this game. It could be the best one out there, not the joke it seemed to be to everyone I talked to at GenCon about MMORPGs. (By the way, if you want to have a clue as to the relative importance of JTL to SOE, GenCon was telling. The SOE booth was totally dedicated to EQ2. The JTL demo was on 2 of about a dozen comps at the NVIDIA booth.)


Well, enough of this rant. I got to go to work.

Playing since 10/03

Posting since Hayden publicly dissed posters.



"Adventure. Heh! Excitement. Heh! A Jedi craves not these things. You are reckless! "
"Oh, so that's why things are as they are! It's all so clear now!'
Xrcon
Wed Sep 01, 2004 7:47 am
#232

I just wanted to note something here. This is in regards to the second slot.


After todays patch those who have been unlocked since pre pub 9 received a 2nd slot that is force sensitive. Now with pub 10 out they now recieve a 2nd force sensitive slot in there main characters which equates to 2 jedi.


Now anyone that unlocks after pub 9 gets a regular slot opened and has to redo the quests and everything from scratch but their main is FS.


How is this fair? This is totally unbalanced and now everyone that is waiting for the old man has to wait for all those players that already have unlocked prior to pub 9 to get the old man to visit them in addition to those that have unlocked post pub 9. This is a really bad system that was implemented. I know for a fact that this was brought time and time again to you and still no communication was ever heard from SOE.


This could have been rectified by simply adding code that would have been like and if-then statement.


If player X unlocked their FS slot then Deny Jedi Trials.

If player X did not unlock FS slot then Grant access to Jedi Trials.


This would have stopped the dual jedi slots on one account and would have accomplished something very rare in this game.


"SOE holding to what they say."


When we bought the game we were notified that the jedi character would be unlocked to a seperate slot. So those of us that bought the game thinking that our main would always be the same not Jedi could develop the jedi that way.


This would also stop the now certain "Jedi Wars" from happening seeing that now everyone will be jedi in some shape or form.


X



- Morphbacca

1st Holocron = Chef
2nd Holocron = Doctor
3rd Holocron = Squad Leader
4th Holocron = Stolen by the server along with the 3 million I sold it for.
5th Holocron = Silence is Golden!
Dubolom
Wed Sep 01, 2004 7:53 am
#233

TH, so where is the "surprise" you guys mentioned for this publish? Or was is as in "suprise! there's no surprise!"



==============
Veni. Vidi. Discedi.
YTheMax316
Wed Sep 01, 2004 7:56 am
#234

quarda you need to get the 2 warren mission badges then you should glow
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