Development Cycle Archive

Thread: FINAL RESOLUTION ON DECAY: 1% Decay will be gone with the Imperial Crackdown

TGB_Bane
Wed Feb 11, 2004 1:44 am
#222

woot, i might start pvping again now /cheer






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wolfsheim
Wed Feb 11, 2004 1:48 am
#223

Thanks for helping us out Thunder!!!! This is great news
wolfsheim
Wed Feb 11, 2004 1:49 am
#224

Oh yeah.... and thank you DEVs this will really help out PVP play and get more people involved. Thanks for listening to the players.
SithLizard
Wed Feb 11, 2004 1:51 am
#225

Good deal!



bonecircus
Wed Feb 11, 2004 1:59 am
#226

http://forums.station.sony.com/swg/board/message?board.id=in_testing&message.id=3942


Not sure if you have seen this, just wanted to share.



Ocho'Rios TKM/Carbs
Captain in the Imperial Army

Smaury Oumac Master Doctor/Master Combat Medic
Seargent in the Imperial Army
Snikedott
Wed Feb 11, 2004 2:14 am
#227

/dance


Horaaay!





Arewa Mann
~ Master Gunfighter/Rogue ~
~ Master Fencer ~
"My afk grinding monkey ran off ."

Athenian
Wed Feb 11, 2004 6:30 am
#228

Bravo!


Congratulations to all of you.





_______________________

Live your myth

The truth
Strel
Wed Feb 11, 2004 6:39 am
#229


Hoorah!


P.S. Will this include triple incaps?



Strel Samodelkin, Colonel in the Imperial Army

Belaya Gvardia, Sunrunner's Elite Imperial PvP

ROEManiac
Wed Feb 11, 2004 7:27 am
#230

WOOT WOOT WOOT AND A MAJOR WOOT!! TH you rock buddy!. Keep up the good work. i saw a lot of the flames you got before, and this totally should redeem you in those eyes that had lost faith. I for one had a feeling miscommunitcation was to blame. Just remember all the positive feedback from this post my friend Be straightforward and direct to us and some of us may whine and complain, but the vast majority will back you 100%! Can I get a woot?



Manyiakk

Mastered: Marksman, Scout, Artisan, Medic, Creature handler, Merchant, Architect, Ranger,Squad Leader,Pikeman,Chef;Tailor;Rifeman,Brawler
WarNerve5776
Wed Feb 11, 2004 7:48 am
#231

SWEET!



Baiyne
Greatjon
Wed Feb 11, 2004 7:51 am
#232

/hug devs


/hug TH


/kiss TH


/hug TH






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Apparently the new high-tech Star Wars toys will be in stores any day now. The toys can talk and are interactive, so they can be easily distinguished from Star Wars fans.
-Conan O'Brien
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Flentil
Wed Feb 11, 2004 8:14 am
#233

Good work. Too much effort though. Why not apply the new change to ANY death? Why are PvP deaths so special? Item decay is a real pain no matter how you die.
MatrimHavelando
Wed Feb 11, 2004 8:24 am
#234

This sounds like a nice change. Im sure alot of combat people are happy. Im sure you guys have taken this into consideration TH, but Id like to hear your thoughts on how this will effect Crafters. As people complete professions, there will be less reason for them to do mission for xp, except to get money, cause that seems to be the only way to get started in this game and if you play a combat only character money missions are your only way of income. I still that crafters are taking a hit by this, and Im sure its too late now. What will the dev team do down the road if they see that this is happening and say "oops"?


Pls dont flame me. Im currious as to how this pans out. Congrats to all you PvPers on a nice new change.





MAY THE FORCE BE WITH YOU!
Matrim Havelando
Corbantis Server
Rebel Warrant Officer II
PA Leader of Force CIty
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