Development Cycle Archive
Thread: Publish 8: Various Gameplay Changes
"Vehicles will no longer auto-heal when left out and stored after a player has taken a transport to another location."
I just left Theed and traveled to Corellia. When I left theed I tried to store my bike - but, as always, it would not strore. I figured it was just a ghot vehicle so no big deal. I completely repaired my vehicle before I left Theed. About 30 minutes on Corellia I called my vehicle - I did not have to store it (so I am right about it being a ghost vehicle I guess) but it is now more damaged then it was before I repaired it in Theed.
So a fully repaired vehicle turned into an even more damaged vehicle - and I am out the 4K it cost to repair it to begin with.
On the issue of Nova Troopers, I'm not saying don't beef up the scan parties, hell yes make them stronger and more interesting but what irks me is that you all do not pause to consider what the Nova Troopers are supposed to be. You want to do some calculations? Sure, let's.
Assume the Imperial Army to have 1.000.000 personnel. Out of those 900.000 are Stormtroopers, 50.000 are Scout Troops, 48.000 are vehicle crews, maintainance teams and commanding officers, 1.800 are Storm Commandos,200 are Nova Troops, the elite of the elite, trained to extreme points to be the Emperor's Finest.
Now in comes Vader, sending troops out for the Crackdown and he has to pick who and what to send. Now all Imperial players mean to say that instead of sending the rank and file troops and perhaps one or two elites with them as escort he's going to just send the 200 elite troops in his disposal running around on planets via shuttles to scan every single lamer that runs in the wilderness in search of contraband? Let's all pause and get a little grip here please. Those 200 troops are meant to be guarding high importance installations and joining decisive battles in an effort to turn the tide.
You want the Crackdown to be harsher and make Rebels more afraid? Sure thing, make Stormtroopers stronger, believe me when I say the're laughable currently, hell I don't think a single Stormtrooper can kill a single Savage Quenker. I don't know how, give thema littlebetter resists, a little more HAM, a couple of special weapons to carry around just in case, make them use special issue carbines as they do in the movies, make them setup stationary gun emplacements that can cut through people like hay but holy christ sending the elites out to scan for contraband? What's next sending Vader and the Emperor out to search for overt Rebels?
If the problem is that things are weak the solution is definately not notching numbers upwards and sending things out. Do you realize that there are humanoid mobs stronger than kimogilas and krayt dragons? What manner of mockery is this? A Nightsister with 450k HAM when the Krayts have 350K and are far far easier to kill? Come on guys don't make SWG the kind of RPGs we played on Sega consoles all those years ago the ones where the enemy had to have a million HPs to survive.
And please try to remember its a game, its meant to be fun, not frustrating in every single step a person has to take.
Woohoo, BH nerf,..
Publish 8 notes:
- Jedi no longer appear on Bounty Hunter Terminals
ive been looking forward to this one,,...thx ![]()
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Vegetto -FarStar-
Master Wind-up Artist
Master of Sarcasm
Master Bounter Hunter