Development Cycle Archive
Thread: Should Force Sensitivity be a known path or a mysterious one? (II)
It should be cause otherwise, there will be no way to know about the system, thus no way of knowing about bugs,exploits,etc.
In the end if it is not known, people will find out anyway. And it would be a waste OF Everyone's time including the devs.
Katoth wrote:I see two problems with the path being mysterious.
1) Once a few people become FS, it'll be known anyways.
2) People that were so close to unlocking their FS slot in the old system will suddenly be out in the dark as to where to continue their path.
I say the path should be known, but put in required time intervals. Have a quest for each force sensitive box, the quest is known, there are guides on how to complete them, and they are difficult. However limit people so they can only do 1 of these quests every 2 weeks. And if you fail the quest, you will have to wait another 2 weeks to attempt it again. Using this, it would take a new member about 1 year to unlock. Also, make it so it's possible to lose your FS boxes. Perhaps if you kill too many townspersons, die x number of times, or don't log on for x amount of time.
I dont see whats peoples obsession with time. The Current system if you literally drop everything and grind you could unlock in under a month of constant grind. Why the hell would you suddenly require a year? Nothing in this game requires a year to do. The Development Team considers a good person someone they can trap in the game 6 months hencethe definition of Veteran at 6 months. They have always said Powergamers will get it faster then non. So sure letit take a few months forthe casual guy but dont hinder thepower gamer. Different playstyles require different things. You cant force everyone into one Playstyle.
SilverStar1987 wrote:TOTALLY UNKNOWN THX
AKA
Im already a Jedi so please screw everyone else over. I dont care.