Development Cycle Archive

Thread: In-Concept Open Discussion (Week Ending 4-19-04)

zounds_klaxons
Mon Apr 19, 2004 11:29 am
#183

has there been any thought into redoing the imperial/rebel/or jabba theme parks or possibly redoing some of the existing caves and POIs instead of introducing a new dungeon every month? maybe revamp 2 caves and a theme park?


id like to see one of jabbas thugs give you a shakedown mission of some merchant in a guild hall somewhere, or possibly captain thrawn giving you acovert assassination mission of an ambassador in a hotel someplace.


these theme parks have the potential to be so much better than theforumulaic: "run out 1.2km, killsomeone (or deliver something) then run back for your reward" style. maybe make some of the missions involve logical reasoning, or trying to "trick" and npc into delivering the goods. if you dont have the patience, or you cant figure out how to trick him exactly (or if you cant solve the puzzle) you could resort to violence, with some kind of penalty attached (corsec guards show up, reduced payment, lesser reward, etc).


im pleased with your updates so far i have high hopes for the theme parks



Zounds Klaxons
Kettemoor

All the dead ghosts of rock and roll
Are gonna follow you wherever you go
timak
Mon Apr 19, 2004 11:58 am
#184






devildog2 wrote:

I AGREE WITH HER.


I have 4 SWG accounts, they are for me to play with my 3kids, we do not do PVP, but because of the current forced overt, we have a choice of swiching to neutral or canceling or accounts. We in no way want to have anything to do with PVP and also want to be rebel for the same reasons a she does. It allows us to offer support in ways of healing and offering trades or merchandise and meds to the rebels that are overt. Personally we believe in what the rebels stand for. Getting a TEF is one thing, being forced overt mans the end of our day of gaming. When TEF the rebels protect us for the few minutes that we are TEF and when its gone we can go our way and enjoy the game.


To many times we hav had full buffs and were going to hunt and were forced overt and then attacked by masters that could care less that we dont PVP, even begging them to stop because we just wanted to hunt and and even put our weapons away to show them, they killed us just for the fun of it. I refuse to pay $60 a month to be treated that way and have my kids treated that way.


We use to enjoy our SWG time but nnow we find ourselves playing the X-Box, Game Cube or PS-2 or watching a movie insted of playing SWG. I am serious, last night we discussed canceling all 4 accounts.






Who do you agree with? And it would seem to me that if you are talking about being searched and forced to go overt then there is a simple solution......Dont carry sliced weapons or armor or spices. Then you cant be forced overt.....and dont complain about not having uber stuff then because you chose not to risk the occassional search. That is a playing style in which you choose.
DerShadow
Mon Apr 19, 2004 1:24 pm
#185

How about some clarification as to the whether or not holo grinders are going to be leveled above none holo grinders in the path to FS after the jedi revamp?



Reign OFyre, Greifing Rebels Since 1892!
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ICONICSTARWARSYFUN™ MAY THE FARCE BE WITH YOU
Rorenikibi
Mon Apr 19, 2004 1:38 pm
#186

New Concept idea. NPCs in Player Cities.


What's missing from Player Cities? LIFE! At various stages of growth, there should accumulate a number of NPCs that are randomly generated in each city that supplement the player population.


Some should be random quest givers, some should be just scenery. Some should be static, some should wander. But by god, NPC cities are crawling with these guys, player cities should be too. There has to be more to the galaxy than just players.






Captain Janu Hull CFA-7
In the event of an emergency, this pilot's ego may be used as a floatation device.


OienLightstrider
Mon Apr 19, 2004 2:50 pm
#187

We need much more furniture a hell of a lot more vehicels and lot and lots of buildings plus would it kill you to give us 300skill points rather then 250 and we hould have 15 lots of land rather then 10
jackhandle
Sun Jul 31, 2005 12:58 am
#188

lol, wrong thread, whoops, check the jedi one
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