Development Cycle Archive
Thread: In-Concept Open Discussion (Week Ending 4-19-04)
devildog2 wrote:
I AGREE WITH HER.
I have 4 SWG accounts, they are for me to play with my 3kids, we do not do PVP, but because of the current forced overt, we have a choice of swiching to neutral or canceling or accounts. We in no way want to have anything to do with PVP and also want to be rebel for the same reasons a she does. It allows us to offer support in ways of healing and offering trades or merchandise and meds to the rebels that are overt. Personally we believe in what the rebels stand for. Getting a TEF is one thing, being forced overt mans the end of our day of gaming. When TEF the rebels protect us for the few minutes that we are TEF and when its gone we can go our way and enjoy the game.
To many times we hav had full buffs and were going to hunt and were forced overt and then attacked by masters that could care less that we dont PVP, even begging them to stop because we just wanted to hunt and and even put our weapons away to show them, they killed us just for the fun of it. I refuse to pay $60 a month to be treated that way and have my kids treated that way.
We use to enjoy our SWG time but nnow we find ourselves playing the X-Box, Game Cube or PS-2 or watching a movie insted of playing SWG. I am serious, last night we discussed canceling all 4 accounts.
Who do you agree with? And it would seem to me that if you are talking about being searched and forced to go overt then there is a simple solution......Dont carry sliced weapons or armor or spices. Then you cant be forced overt.....and dont complain about not having uber stuff then because you chose not to risk the occassional search. That is a playing style in which you choose.
New Concept idea. NPCs in Player Cities.
What's missing from Player Cities? LIFE! At various stages of growth, there should accumulate a number of NPCs that are randomly generated in each city that supplement the player population.
Some should be random quest givers, some should be just scenery. Some should be static, some should wander. But by god, NPC cities are crawling with these guys, player cities should be too. There has to be more to the galaxy than just players.