Development Cycle Archive

Thread: Publish 10 Feedback: GUI Enhancements

Earymi
Wed Sep 01, 2004 7:12 pm
#170

There doesn't seem to be any feedback spot to put this in, so I'm parking it here and will also report it in the DE forum. Droids are bleeding suddenly with this publish. I thought this was fixed a while back -- in which case, it's been "un-fixed". My poor creature harvesting droid nearly bled to death yesterday. Storing the droid and re-calling it stops the bleeding, but it's still taking damage. Even weirder -- it sure looked like the droid started bleeding when I did, and not because it was aggro'd. The droid had no little "X" that would indicate it was in combat, and, in fact, it has no combat modules so it can't fight. I'm not 100% sure that it was not aggro'd, however.



Earymi Iekia, Master Doctor, Pikeman
Arolena Eto, Master Droid Engineer, Master Artisan, Master Chef

Sunrunner
Visit McChottle's Fine Food & Drink, now in 2 locations
Dantooine, outside of Mining Outpost (-1022, 2868), Corellia, just 1km from Coronet starport (324, -3588)

tuls
Wed Sep 01, 2004 7:44 pm
#171






Earymi wrote:





RogueKairi wrote:






Cyryn_Azecks wrote:

First:


anyway, the names are a little too light for my taste.. anyway to put in an option to RAISE THE NAME COLOR? seeing light purple hurts your eyes...





Ive noticed this too.Dont know why this was changed,but dark purple seemed to workjust fine before.

Message Edited by RogueKairi on 08-31-2004 03:25 PM





The new colors on both my laptop and my nice 17" desktop monitor are so light that they're unreadable, especially against a bright background. All of my nicely color-coded and named storage backpacks are now useless because I can't see the names at all.






It's not about color, colors are same as before. The thing changed, they removed black outline and drop shadow effect of fonts EVEN it was needed for system messages above, they step backwards to remove all text shadow effects.




I'm reporting any names that breaks the Naming Policy, Roleplay seriousity and copyright laws, you can too...
Impulse12
Wed Sep 01, 2004 8:42 pm
#172






Earymi wrote:

There doesn't seem to be any feedback spot to put this in, so I'm parking it here and will also report it in the DE forum. Droids are bleeding suddenly with this publish. I thought this was fixed a while back -- in which case, it's been "un-fixed". My poor creature harvesting droid nearly bled to death yesterday. Storing the droid and re-calling it stops the bleeding, but it's still taking damage. Even weirder -- it sure looked like the droid started bleeding when I did, and not because it was aggro'd. The droid had no little "X" that would indicate it was in combat, and, in fact, it has no combat modules so it can't fight. I'm not 100% sure that it was not aggro'd, however.








A similar thing happened to my GF last night, only with her speeder, it basically got killed, and it wasn’t that close to where the fighting took place. Its like a mob agroed it. It was in good shape prior to the fight.

I also like most of the changes to the UI



But like most, I think the /findfriends absolutely needs to be made consensual.



Also, the shadows defiantly need to come back on text, I don’t need the eyestrain.



An improvement I would like to suggest for the new quality filtering for crafting resources. Maybe the radio buttons like in the option menu, to show resource quality, could be on the crafting windowtoo (the window where resources are loaded into the schematic), that way we could change it on the fly while crafting (or more easily I should say) as different resource types are needed. Maybe have their 2 letter abbreviations with a radio button next to each of them, under the inventory panel in the crafting window.

ThalDev
Wed Sep 01, 2004 8:49 pm
#173

In case you missed every single post before this in this thread, as well as threads completely devoted to this issue...

Put back the old text effects with a hotfix, asap.

You're making it impossible to play the game, in a very literal and practical way. This isn't just theoretical whimsies or personal preferences, we very literally CAN'T SEE TEXT. I'm sure you can understand there might be some problems with this fact. If you can't see how this is detrimental to the game-play... I'm not sure what else I can tell you.
DarkGizmo
Wed Sep 01, 2004 9:24 pm
#174

Yeah noticed the issue with Potential Energy aswell.

It doesnt get calculated or at least wrongly.



___________________________________________________________
Glemo Gewil
Neophyte Thunderlight


RYDOG
Thu Sep 02, 2004 12:27 am
#175

Who came up with the /findfriend command??? Seriously, I want a name.

I'm casting my vote to have this removed and pronto.


Were the BH tracking droids not working fast enough so you gave them an intstant track feature? Now I can't even go back to my house or they'll know of a good place to camp out and wait for me. I'm sure you're all thinking, just delete the names. Well, I have removed most for the time beingbut I prefer to know which BH are online at the time as I am a very hunted individual and each BH has different tactics. Some I fear, others I laugh at but knowing if they're online or not is a big help when out and about.


For those saying this is a useful feature, and aren't BH, how hard is it to do the following:


/tell somebody Hi.

/reply from somebody Hi

/tell somebody Where are you?

/reply from somebody I'm in Lagville, err, I mean Coronet.


If this is truely a "friend" then I'm sure they'll have no problem telling you their location. This seems to be nothing but a Dev sponsored greifing tool.


- Radu




"If it isn't broken, it doesn't have enough features yet."
Malitevv
Thu Sep 02, 2004 12:27 am
#176






PoRtCuLLiS wrote:

"PUB 10: Removed Drop-Shadow Effect on Names."


Please undo this, at least for vendor names. The walls inside my shop are white and the unshadowed white text of the vendor names is completely unreadable.






I'm going to repeat this again. Undo this change. Names are nigh unreadable just about everywhere now.



---------------------------------------------------------------------
In a minute there is time
For decisions and revisions which a minute will reverse.

T.S. Eliot
Thuna_Nami
Thu Sep 02, 2004 3:33 am
#177

Maybe it helps if enough people complain about the new Text style on names etc...

Ok here it comes:

Bring back the old style. NOW !

Billou21
Thu Sep 02, 2004 4:24 am
#178

User data losses NEVER corrected since thegame was launched:


- size, position, selected tab, selected display mode (icons|list) of the datapad,

- size and position of the combat actions queue list window,

- selected tab of the community window.


At each logon i need to reset these 3 elements to set them as i wanna them, and it's really annoying.

Aleskander
Thu Sep 02, 2004 4:26 am
#179

The con on the radar is really handy.


No problem with xp up dating, except that since you took jedi xp off the monitor, I have to reset it every time I change planets.



*Where life has no value, sometimes Death had its price. That is why the Bounty Hunters appeared.

Alesk Kander 12- point Master Architect/Master Artisan/Master Shipwright
Vendor in Dust Shop Mall South of Coronet -147 -5826

Elas Kander Jedi Knight
phantom542
Thu Sep 02, 2004 4:49 am
#180

Ditto



Skea'bu Lightstar
Skee Lightstar- I support keeping & balancing the original combat system You can too
ins4n3
Thu Sep 02, 2004 5:07 am
#181

Im getting a POI bug where if i leave a POI from another planet active, when i shuttle to another planet, i still have the POI wp active and i can no longer deactivate it. Unless i fly back to the other planet in order to deactivate it.



_________________________________________
~Jedi Padawan~
Unlocked: 07/26/2004
100+ badges club

tuls
Thu Sep 02, 2004 5:12 am
#182






ins4n3 wrote:

Im getting a POI bug where if i leave a POI from another planet active, when i shuttle to another planet, i still have the POI wp active and i can no longer deactivate it. Unless i fly back to the other planet in order to deactivate it.






This is a long term bug actually. It was there since I started playing 8 months ago. Still there is Same for changing character and still having other chars waypoints.



I'm reporting any names that breaks the Naming Policy, Roleplay seriousity and copyright laws, you can too...
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