Development Cycle Archive
Thread: Publish 9.25 Feedback Thread...
hm you missing the godmode yes ?
dont forget this was a FIX ! now npcs working as they should !
every one crys for highend content....now you have the dwb ...make raids like in eq ...
swg is too easy yet , now it seems to be a bit better
no challenge = no atmosphere = no fun
greets
Anyway, they used weapons on me, specials - JUST LIKE THE OLD DAYS. One thing i could never understand was why they took that out, was plain stupid. Just remember going up to Dath and being able to take on 10+ spell weavers, 10+ stalkers, 10+ whatever, and hammer them all with no fear. only if a elder came into it did u have to run (no intimidate and medic). Now that kind of gaming gets old FAST, i mean whats the point of getting buffed up, tons of mind food only to sit there, spam a que of specials and sit there typing to ur mates???? pah, makes no sense to me, wheres the challenge.
But now....now it was just like the old days, having to pull one at a time, getting aggroed by 3 by mistake, having debris thrown at you, scythes, batons, powerhammers, specials, the force, man its awesome. Getting kd'ed off ur bike, only to get up to a crowd of nightsisters checking out ur -5000 faction.
I actually had to burst run and nearly got incapped when a rancor tamer caught me on a downer (yes, i actually had to use spice too:smileyvery-happy
Nothing was being protected on the combat screen ie "Ur armour composite protected xxx amount of dmg.
Barb-Wire wrote:
im all for toughening it up a bit, but NPC using a pistol should not be using master rifle strafe2 ability...
like wise force NPC using saber attacks and not using a saber.
this is not any better than all of em using fist attacks. if your going to do it, do it right
Absolutely right!!
I dont understand why when improvements aremade ,there are often/always malus which dramatically decrease their effectiveness.It seems to me like an everlasting autolesionism for this game, sort of harakiri
Please tell me that this was not a oversight and you 'll try to fix specials only with proper weapons!
Dopa[ECLIPSE]
thrthr wrote:
The Bounty Hunter TEF is Not fixxed.
Me(BH) and a Jedi had a unfortunate experience with that today(a biiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiig missunderstanding)
please fix the things you state you do.
other then that great work
Similar experience yesterday night.
BH killed me, i lost the 30k , he walked by the TKA/Doc and it auto attacked him.
Not sure if he could attack me. but he killed the doc, I thought he was griefing, but after checking the logs, the Doc did attack, all be it Auto attack.
KyleKnox wrote:
NS elders are now 10x or so harder to kill and do uber damage. As usual, there is no balance in this game, you've gone too far the other way.
As usual there is no balance in this game.
I've been saying it for a year now.
I have been playing since launch and participated in the GCW once, it sucked, never again, PVP is unbalanced and for a year I never participated...so basically, I'm not getting my money's worth.
NOW...PVE is unbalanced, lol! Great, fine, good...
I have 2 accounts, I will be cancelling one.
I will be keeping the crafter that supplies thepoor folks who waste their time in combat.
Then I will play JTLS, if it even REMOTELY sucks, bye.
HARD HARD HARD!!!!!
While I was able to succeed without getting killed, my armour was torn apart by the Stormtroopers like paper! THEY HURT! Some shots (Full Blast on the Combat Logs) ignored my armour resists and I took the full damage. OWIE!!
Flynn_Nomad wrote:
KyleKnox wrote:NS elders are now 10x or so harder to kill and do uber damage. As usual, there is no balance in this game, you've gone too far the other way.As usual there is no balance in this game.
I've been saying it for a year now.
I have been playing since launch and participated in the GCW once, it sucked, never again, PVP is unbalanced and for a year I never participated...so basically, I'm not getting my money's worth.
NOW...PVE is unbalanced, lol! Great, fine, good...
I have 2 accounts, I will be cancelling one.
I will be keeping the crafter that supplies thepoor folks who waste their time in combat.
Then I will play JTLS, if it even REMOTELY sucks, bye.
Nightsisters are suppose to be tough to kill. That's why they drop the uber loot.
JustG wrote:
Folks,
No other loot drop rates have been touched outside of the Loot Kits.
Thanks for the feedback and your patience,
- g
Message Edited by JustG on 07-29-2004 06:26 PM
Would it be possible toincrease the drop rates for other items? A 100k to 300k HAM NPC should drop something 100% of the time and it shouldnt be a CDEF or CoA disc. I dont get to hunt too often, but it would be nice to receive some type of reward for taking out a high level NPC without having to camp them. There really is no fun in that. Sure the powergamer will get more loot, but that is a fact of life and people who can spend less time in game or in combat should not be penalized.
Can you increase the spawn rate at all the other caves (ewok, marauder, woolamander, Lord Nyax, the one's on talus, etc.)? Again with limited combat or play time I have arrived at many of these locations only to find them empty and have to wait an hour for them to respawn. The pretty much ruins my entire hunting session for the day. There are already so few thing to do. The Vette and Bunker are suicide for someone with my play style and ridiculously hard in the first place. Your badge stats back up the Vette. Only 2% of the population has completed it.Something wrong there. Creature missions get old after the first half hour, the warren has no value,and my house is full of geo loot.