Development Cycle Archive
Thread: Publish 9 Feedback: General Feedback
Almagill
Wed Jul 14, 2004 9:23 am
#157
/bug
** /tells not working.
** friends list not updating. Tried adding couple of random players found on a /who but no success.
** chat system
Channel browser shows a blank card with 'Title goes here, Chatroom Title, Title goes here:" etc.
Cannot create or join chatrooms.
** Mail system not working. No old mails, can't send or recieve mail.
** Not a bug, per say, but the loading screen publicising the launch of the new chat system shows a spatial dialogue which includes
"You have been incapacitated by an ikopi.
You have healed MoB_blahblah_name_ikopi"
Just looks a bit weird, implying that you can now heal MoBs.... (You just KNOW some gonk is going to start screaming when he can't!)
** /tells not working.
** friends list not updating. Tried adding couple of random players found on a /who but no success.
** chat system
Channel browser shows a blank card with 'Title goes here, Chatroom Title, Title goes here:" etc.
Cannot create or join chatrooms.
** Mail system not working. No old mails, can't send or recieve mail.
** Not a bug, per say, but the loading screen publicising the launch of the new chat system shows a spatial dialogue which includes
"You have been incapacitated by an ikopi.
You have healed MoB_blahblah_name_ikopi"
Just looks a bit weird, implying that you can now heal MoBs.... (You just KNOW some gonk is going to start screaming when he can't!)
Spinnthrift
Wed Jul 14, 2004 10:39 am
#158
Well, comedy flame mode on.
/tell is borked.
/guildchat is borked.
/groupchat is borked.
/friendslist is borked.
/email is borked.
Two new chat channels were added, but to be honest - I'd rather chat to my friends and organise group hunts to geo labs or wherever... well, not Geo Labs any more... but that's another story (genius dev thread there)... let's say DWB, over buying random junk off strangers. Pity fixing laggy chat (at best) to no chat (most commonplace) comes lower on the priorities than adding more chat channels.
Now it's just a single player game again! Whee.
Comedy flame mode off, actually.. it's not funny, more sad... hopes forums might let me chat to what few of my mates aren't cancelling as I type.
Gabriel' Nightstalker, -RC- of Chimaera. Oh wait.. what's the point of a guild when you can't even speak to each other.
Earymi
Wed Jul 14, 2004 10:55 am
#159
Allegedly, but from what I can tell, the supposed "auction" channel is non-existent. In addition, the patch notes said that a planet channel would appear when you arrive on a planet, but that doesn't seem to be working either (at least it's not working on Sunrunner).
Spinnthrift wrote:
Well, comedy flame mode on.
/tell is borked.
/guildchat is borked.
/groupchat is borked.
/friendslist is borked.
/email is borked.
Two new chat channels were added [snip]
UxB
Wed Jul 14, 2004 1:13 pm
#160
Slight Glitch - chat's borked as we know - but also - wasn't publish 9.1 supposed to introduce 3 race tracks? thus allowing us to earn the 3 badges that suddenly appeared with publish 9.0?
Weeeelllllll.......
Agrilat Swamp one's fine - done that - happy bunny I am
)
Keren - NO starting NPC! - have pretty much driven the course of the race and he's not anywhere to be found!!!
Off to Mos Espa I go to get scanned and declared by some imperial scum - can't go there these days without getting declared!
UxB
Wed Jul 14, 2004 1:16 pm
#161
AHA! - having just popped over to the dev tracker forum I notice that it's ONLY the Agrilat swamp one that's currently live...
(
Might be a good idea to TELL the users that it's a "PHASED" release?
Cafa
Wed Jul 14, 2004 1:35 pm
#162
Really poor communications today from SOE. Seems like some things never change.
You COULD be posting the problems everyone is experiencing on the web site here so we can decide if logging in would be good today.
Of course, that would be a change in the "policy", to actually communicate with us.
AltharXXX
Wed Jul 14, 2004 2:18 pm
#163
This must be the thread for 9.1
I must say the new in game communications are doing a good job of emulating RL communications... at least as they are with SoE. Kudos!
Looting seems to be borked.
Random Spawns - borked.
Imperial Patrols Spawns - work very well. Had 12 of them spawn near me within 45 minutes. Too bad faction points are a waste of time.
Ethen_Roe
Thu Jul 15, 2004 12:18 am
#164
No the planet one i not working at all.
Auctions was working for a bit then died, mind you good thing, as bikering galore on farstar.
Now this is what many are cross about it. No matter what you do, you can delete say the auction, log then come back 30mins l8er and there it s again.
We should have the wrtie to remove it
Plagvreugd
Thu Jul 15, 2004 12:38 am
#165
I want the option to permanently delete the Auction chat tab!
Thewt
DrexDrakon
Thu Jul 15, 2004 12:48 am
#166
Getting in/out of my vehicle works a lot better now, but it still auto-stores a LOT!!!!!!!!!!!!!!!...as in almost every time I get off my AV-21 it stores itself.
Thyriel
Thu Jul 15, 2004 3:11 am
#167
U completely destroyed PvP for non Jedis see my thread for the state since yesterday on Infinity, after the first completed the JK Trials:
http://forums.station.sony.com/swg/board/message?board.id=Infinity&message.id=22828
Cartman-srk
Thu Jul 15, 2004 6:03 am
#168
Okay, Just wondering if any one else has had this problem?? ever since this release or just a bit before it, my laptop has been locking up hard. I have to power off the laptop and then I get an error message about the ATI 9600/9700 not rendering something and that caused the lock up. I never had a hard lock up till this release, and none of the other games cause this problem. It is quite anoying, since it seems random. I have locked up just walking from one house to another..I have locked up in the middle of battle.
NasherUK
Sat Jul 17, 2004 4:58 am
#169
I agree with some of the other posts, jedi are ruining parts of this game for everyone else, most pvp fights include a jedi running around killing everyone without getting scratched and if they do its force run 3 out of the fight to heal and back in again at 100%. Not to mention most of the good POIs and caves are now full of camping jedi (the geonosian cave is ruined).
I thought jedi were ony supposed to use a saber and kill people if its un-avoidable?
Bring back TEFs
Message Edited by NasherUK on 07-17-2004 05:02 AM