Development Cycle Archive
Thread: Publish 6 Feedback: Vehicle Customization and Ownership
#1 I never had the autostore problem with my mount... anywhere...
#2 I also agree with JustinHarrell that autostore was just another band-aid to fix a huge bug that exisited with vehicles, and still exists with vehicles to this day.
How
#1 the buggy state of the game is horrible... I played Ascherons Call from the beginning and never encounter 1/4 of the bugs this game has 8 months in.
#2 Specifically I also agree with JustinHarrell. Autostore is not necessary. I believe it was a band-aid patch to work around the even larger bug, that still exists to this day... no consistent store/generation of vehicles. In fact the radial menu for vehicles rarely workes correctly at all. Sometimes having to exit or enter a vehicle more than once.
#3 This problem did not exist with mounts. I never ever remember being anywhere and losing my mount.
If this is an unfixable bug, then I suggest you immediatley patch for calling anywhere or far extend the period of time that autostore takes. Right now it seems like it autostores after 3 mins. Sometimes a multi-generational npc mission (creature lair) can take 10 minutes or more.
Other BUGS with vehicles.
The aformentioned radial menu problems... the actual act of generating and storing vehicles does not work, along with repairing.
The inability to use vehicles in a city.
Has anyone had their vehicle do one of the following upon exiting a vehicle in a city?:
1) Disappear, only to be found some distance off in the city, most likely parked in an archway.
2) Turn and drive away, to park itself in a nearby, most likely last archway that you passed through.
SOE... VEHICLES are INCREDIBLY BUGGED there are no two ways about it, nor can you pass off band-aids as fixes.
MORE NEW CONTENT IS NOT GOING TO SAVE THIS GAME. FIXING ALL THE PROBLEMS THAT MAKE THE GAME SO UNENJOYABLE WILL!!