Development Cycle Archive
Thread: I'm out of my cave!
Shug_Ninx wrote:
current combat system is great and doesn't really need any changes). There are some fundamental changes we want to make to combat, but adding starfightersis also critical to the experience.
Message Edited by mochloD on 08-02-2004 09:33 PM
When will block EVER be fixed for rifleman and pike? Everytime i do block, which is rare, i'm still taking damage and my armor is still getting hit, Its been a VERY long time, and with all the little pushes and fixes for things, do you think this could be adressed at all?
While I don't want to put down the opinions of people not active on the forums, I have to say that it's likely they lack the information to make decisions on what game priorities are. I admit that my opinions on the future of the game would be drastically different if I wasn't exposed to the amount of perspectives and opinions that I read here. Asking players in game, that don't read the forums, what direction they would like to see the game go in is like asking someone who has never read a newspaper or seen a news broadcast what action should be taken in the war in Iraq.
And while I'm sure you try to be as unbiased as possible
I'm not trying to discourage you from gathering these types of opinions, but I am asking that you give them the correct amount of consideration and put them in perspective. Just because they've never experienced certain bugs themselves or been faced with the same difficulties as the rest of the community does not make those less of a priority by any means.
NickHeel wrote:
"I'm not a smuggler, but after all the talk of a Smuggler Revamp, this comment was bordering on infuriating. What about Greenmarine's posts on a Smuggler Revamp? What were you meaning by this comment?"
If I recall correctly, the original question involved smugglers, specifically, being upset over the combat balance coming after JTL. I personally don't know if we ever promised that the combat balance specifically would include a Smuggler Revamp, but I wasn't aware of that being part of the plan. We have talked many times about a desire to do a Smuggler Revamp. I was apologizing if any smugglers out there were upset because we confused the two. We dostill plana Smuggler Revamp. I don't have an ETA.
Where does Blackman get off thinking we as a single profession were upset about the Combat Revamp/JtL crap? We're upset that they're now blowing us off and sweeping us under the rug until they want to bring us out at their own discretion. The Smuggler community has been PROMISED, scheduled for, and bumped back countless times on a specifically stated, announced, and planned Revamp of the Smuggler profession along the lines of the Chef, Droid Engineer, Jedi, and to a small extent the Image Designer revamps.
I hope Smuggler_Caylin canuse allhis powers to get this cleared up by anyone before all of the Devs are laying the "I don't ever remember the Smugglers being promised a Revamp. We'll have to look into them sometime in the future and see what needs to be done, no ETA on that though" on us. Absolutely ridiculous!
Shug_Ninx wrote:
Okay, trying to answer some questions/comments. Not responding to flames.
[snip]
Haden Blackman
LucasArts Producer
Okay, all possible flames aside.
Will you make a public statement that, as a producer of this game, you will guarantee that the maintenance clock does not speed up anymore and poof structuresand you will publicly guarantee that your CSR community has reasonable standards by posting their directives from management to this forum?
TheWardog wrote:
Here's another gripe. I just bought that Black Mountain wookiee armor. Figured I'd give it a shot. Granted I was unbuffed but I nearly DIED fighting Chunkers outside Coronet (I think that was the place...). This of course is after NPCs are able to use special attacks, but crikey! Between the armor and my PSG my health bar went down quicker than Monica Lewinski in the Oval Office....
Istill don't understand how people that have to buff just to wear armor can continue to wear that armor when the buff runs out. I've still yet to get an answer on that question...
Wardogus
Heh... welcome to the wonderful world of wearing armor
I think the development team is failing somewhat to put themselves in our shoes. I don't doubt that all of you work very hard, are very committed and passionate about the game. But from the players side of the fence there’s very little that shows this. It’s exceedingly rare to see developers post on any of the profession forums for example. I know the idea of the correspondent forum is to act a conduit between the professions and the developers. But when a developer posts on a profession (or any other forum) it not only generates feedback, it shows us that you are alive, working and care about us and your game. Consider some of the professions with some of the more serious and long standing problems. If there’s months or longer between seeing a developer post on their forums, while they have to make do with a buggy or problematic playing experience they are going to feel left out and ignored, which in turn will lead to the perception that 'the devs doesn’t care'. Currently this has evolved to the point where experience has shown the players that the only way of getting feedback or a dialog with the developers is to scream, rant and throw a fit. To counter this, you need to beat us to the rants. Post on various issues. Especially the ones you know exists, ask if everything else if wrong on a regular basis .. Don't wait for those 60 page posts of 'burn the devs, they s0x0rz' to start posting.
I know, it might seem rather harsh to ask this, I'd imagine the developer’s team feels that this is something they've been doing at a breakneck rate since launch. But to put it bluntly, it rarely feels that way from the player’s side of the fence. There are so many bugs and issues still plaguing the game, quite a few which has been around more or less since launch. We see you make new grand schemes for great things to come, it sometimes feel like your to busy with ambitious plans to 'bother' with the less glamorous maintenances and fixes. It seems you are aiming at fixing lists of issues in the ‘pre-revamp bandaid’ publish. Please! Don’t let us down. Please show us some actual improvements that we can feel in our day to day game play. We really need this if we are to have any chance of keeping up any hope in the future of the game.
Sewoo wrote:Thanks for the response.Here is the meat of the nut for many, many people:It doesnt seem as though you have enough programers writing code. The discontent is that we are not waiting for enhancements to the game - we are waiting for working systems.There are many things that are flat out broken and need attention. Asking customers to continue to pay for a game, where many aspects don't work as intended/don't work at all is really, really frustrating.I don't mean to sound cruel, but I don't care what the problems are. I am paying for a service that I have certain expectations for. Fix the game - now. If that means you have to hire 35 more programers, then do so.
Amen, Amen and Amen
As a formerly paying customer, I insisted on 3 things
Good, timely, professional service
Truthfullness in communication
A playable game
Of the 3 I have experienced none of the above. I had to go so far back in January of this year to submit a complaint to the BBB in order to get any kind of response from your Customer Service Reps at all.
The situation was then handled, but it was only after 3 in game reports over 3 weeks and finally a letter to the Better Business Bureau.
On the GCW/CR issues we have been lied to constantly since last November. You can call it what you want, but in the end, when you promise for 9 solid months that things will happen "Soon", you cannot then turn around and tell me that you are going to push back a critical fix for this game because you want to sell an expansion. THAT sir, is a series of lies capped off by greed.
The game is playable only as a large 3d chatroom. Most of what myself and my friends do in the course of an evening is filled with bugs. That sir, is NOT a playable game.
3 failures out of 3 desires spells a financial loss for SOE in my book. A loss of 30.00 in my case per month.
So go ahead, make your precious JTL and ignore those of us who have stuck around for over a year. I will not be buying your expansion, furthermore I will not be renewing my last account which runs out the 7th of August.
Don't piss on my head and tell me it's raining.