Development Cycle Archive
Thread: Jedi Revamp Phase I
Thunderheart wrote:
Bogak wrote:
Advancing down the path of Jedi will start with basic force sensitivity which will be open to all players to create a sense of the force.?? Does this mean. Everyone will have two slots per server as well? And be FS? creating thousands of Jedi running around? Still kind of confused about this.Successful Jedi Knights will have the opportunity for two slots (in the current design), but it will be difficult to attain.
VQT wrote:well, so far it's looking good, but we need more information on how this will affect current jedi before we can put our views in.
Some translation to the new system will be part of the process and current Jedi will not lose their second slot.
prettysic wrote:What happens to the holo grinders that haven't unlocked?![]()
They get to play through the new quest system in Publish 10.
TH, Could you please clarify your response a little more.
1) Will people who are force sensitive right now be force sensitive after publish #9? I understand that we'll still have both slots, but will I still be a jedi with my current FS character? I'm hoping I still have, and will be able to use, my lightsaber after the revamp.
2) Would it be wise to stop advancing my current FS character? As you know the current jedi characters are a lot of work (and not a lot of fun, thus the reason for a revamp). Would it be a large waste of time to keep advancing our current characters? I'm really hoping you can answer this one because I'd hate to spend a lot of time building this character to have it thrown away.
Thank you for taking the time to read my questions.
Its like taking the Epic Quests From Everquest once people are like 1 step from getting it and Wiping it out and making them start over. It is truely bad news for those so close.
-Sazo
TH,
I have done 20+ professions (this includes my holo's)and i would like to know if I (and all of the other grinders with me) will have some advantage due to the fact that we spent MONTHS grinding for jedi and have had no love guessing what the magic profession is. Please don't leave the hard core grinders out to dry, i just want an answer on how we willfit into the new jedi system. For instance, if a person starts a toonthe day patch9goes live,will that toon be at the same level as those of us that have grinded since the very beginning?
Thanks,
woolie
Proud member of the 20+ club on Valcyn
TH
The two characters on one account issue is going to explode in everyone's face. Do a favor and not do that. Force the minority which are current Jedi to have one character. To give a tiny fraction of the game population the benefit of having two characters per account is very unfair to majority of the player base. It will piss a lot of people off including myself.
Possible outcomes you should consider to not alienate the player population:
- Give everyone 2 characters per account right off the bat as of publish 9
- Force current jedi to choose 1 character and if they choose the jedi character convert it so that this character can function as a normal character also
- Allow current jedi to keep both characters, but give everyone an additional 250 skill points and 10 additional lots. (the lots and skill points are the core issue)
Please consider this very carefully. I know you have time. This is a very emotional issue that could spell the doom of this game and i do not want to see that.
players will continue force development on their existing characters and a new character slot will become available to the player to develop as they choose. A player will only have two slots ever available but they can develop both slots as they wish.
Bad idea. don't just simply give everyone two slots. What will happen to those people got Jedi Slot already? Are they dumb? Will they able to learn regular skills? (eg: TKA/Fencer/Doctor) I think it should be like quest base, once you finish the certain quests, you get the slot. Then the slot has very limited skill points only(like 15 in the beginning) after you do more quests, you get more skill points to train more Jedi skills to do more quests.
This first phase of the Jedi revamp focuses on the core of the Jedi system. Being a Jedi will dramatically change as the possible paths to Jedi mastery will now have many different elements to suit different play styles.
I thought DEV said in next patch, the skill will be revamp instead of the patch, did I miss something? or DEV suddenly changed their mind? Why not fix the bugs first then change the path? It's like you have planty of spoiled apples, you want to boost your business with better apple. Then you decided you want to sell everyone the spoiled apples first instead of importing good apples to sell to customer.. people might be happy to get cheap spoiled apple, but it's not health at all
Advancing down the path of Jedi will start with basic force sensitivity which will be open to all players to create a sense of the force. If players wish to pursue it, they can develop their force sensitivity in minor ways without sacrificing their original character concepts and even enhance their characters to have that certain special something that isn't quite tangible - - a sensitivity to the force as seen in the movies and EU.
You mean TKA/FECNER/RIFLEMAN with force throw, force lighting, or mind trick? give me a break.
Should they wish to continue, players can follow a PvE path of Jedi development from Padawan through learning the various force disciplines to become a full fledged Jedi Knight. Jedi Knight is yet another beginning to a new path of development. Once players have become a Jedi Knight and still hear the call, they can enter a whole new level that splits off to light and dark Jedi paths where forced Jedi PvP will gain you force ranking and possibly a seat on underground Light and Dark Jedi Councils.
What if someone don't want to PVP? Are you implying Yoda got his master title by killing X dark Jedi while he was Jedi Kight? Doesn't make scense. Make it quest base instead, make it like kill npc dark jedi. we don't want to see people swing light saber to each other in coronet we don't want this game become Jedi Academy.
Remember:
1.Jedi should be rare
2.Jedi is not the only way to keep people playing this game, if you think making everyone "some sorta" Jedi gonna keep this game alive, then you are wrong. You should go back to the basis, make more content, fix those bugs, balance the professions. That's the healty way to make people stay in this game. From what I see, you are like a doctor giving a flu patient Chemo Therpay.
Dax_Kenobi wrote:ObiQuixote wrote:"Conspiracy theorist say Jedi Code was never in, there really was no set system till holocrons and this was a marketing driven decision due to the release of other MMORPGS at the time. "Um what do you think this is? World of Warcraft is being released in July. Star Wars is cool and all, but if you were Sony wouldnt you be worried about Blizzards title? I sure as hell would.Know of a better way to plop down a little insurance on keeping a healthy subscriber base? They dangle Jedi to the community, always have since day 1. No suprises there. Unfortunately, even Jedi at this point isnt enough to stop the avalanche known as WoW.
Great that would mean we have a marketing driven design with a marketing driven deadline.
So, Bad design pushed live before its done.
Saratoga wrote:
TH
The two characters on one account issue is going to explode in everyone's face. Do a favor and not do that. Force the minority which are current Jedi to have one character. To give a tiny fraction of the game population the benefit of having two characters per account is very unfair to majority of the player base. It will piss a lot of people off including myself.
Possible outcomes you should consider to not alienate the player population:
- Give everyone 2 characters per account right off the bat as of publish 9
- Force current jedi to choose 1 character and if they choose the jedi character convert it so that this character can function as a normal character also
- Allow current jedi to keep both characters, but give everyone an additional 250 skill points and 10 additional lots. (the lots and skill points are the core issue)
Please consider this very carefully. I know you have time. This is a very emotional issue that could spell the doom of this game and i do not want to see that.
I agree, this is a HUGE issue. I'm for #2 on your list, by the way. I'd actually prefer that CSRs intervene personally and allow current Jedi to transfer one of their 2 slots to a separate server.
I don't want to see the current Single Character Server (with glaring exception for every Jedi's mule buffer/moneymaker) turn into a sanctioned Single Character Sserver versus Twin Character Server segmentation of the playerbase. It would not be fair on any level, and it is very bad for interdependence. The reward for becoming a Jedi should be that you get to play as a Jedi, not that you should get an extra character per server to act as your mule.
Somebody justify it, because I don't see the logic in it at all.
I don't understand why you keep making your "fire & forget" posts, Thunderheart. If this thread continues growing at its current rate there will be 20+ pages by Monday. I seriously doubt that anyone (leave alone you)is ever going to read all posts even though there are a lot of constructive ones in here. The most constructive ones-in my opinion- are the ones asking for more information on the revamp. Your original post is an extremely poor basis for discussion. It is vague, poorly worded and brings up tons of questions that would have to be answered before we could even begin to think about starting a fruitful discussion. All we can do now is base our suggestions on more or less educated guesses regarding the revamp. In other words: Try again.
Moriendor wrote:
I don't understand why you keep making your "fire & forget" posts, Thunderheart. If this thread continues growing at its current rate there will be 20+ pages by Monday. I seriously doubt that anyone (leave alone you)is ever going to read all posts even though there are a lot of constructive ones in here. The most constructive ones-in my opinion- are the ones asking for more information on the revamp. Your original post is an extremely poor basis for discussion. It is vague, poorly worded and brings up tons of questions that would have to be answered before we could even begin to think about starting a fruitful discussion. All we can do now is base our suggestions on more or less educated guesses regarding the revamp. In other words: Try again.
I totally agree. I would love to make some constructive posts and suggestions here... but its impossible to make any type of constructive post that will help the devs in any way. Everything is so vague and confusing.... I really honestly think they like to give out tidbits of information and sit back and laugh as everyone gets really worked up.
I have read the changes and it seems that they are going in the right direction..... but its just too vague to know exactly where they are going. I mean putting in specifics as of "what will happen to current Jedi skills" and "will everyone get two slots" should be answered. They have been playing this game for such a long time its just so annoying and aggravating.
I hope to god that someone with answers posts in thread and answers some of our questions..... but I really doubt that will happen.
Thunderheart wrote:
They get to play through the new quest system in Publish 10.