Development Cycle Archive

Thread: Desired Rewards

x-Apocalypze-x
Wed Dec 10, 2003 7:07 am
#1353

i think that since the economy's crafting prestige is to be upheld, the idea of having looted components will be the best way. So a long and hard quest on which a weaponsmith can make a awesome dx2, vibroknucker, etc. Then turn that around and have some type of quest for every crafting profession to gain. Special loot to increase the food, smugglers could have some type of schematic for spice with only a minute downtime not the normal 3. Docs could have a schematic or looted components for extremely better buffs, the list could go on and this way we would have the uber loot drops ppl love, but still incorporate it so that the crafters have to have their hand in it the way it is with krayt segments, tissue and the such.



x-Apocalypse-X
~The End~
~ Is Near ~


WookieBrotherII
Wed Dec 10, 2003 7:31 am
#1354

As an Architect, I would agree with some of my comrades, in that a "cool" loot item would be a unique furniture schematic (such as Speakers, or Paintings), or some other bit of equipment that would not only increase economic demand for said items but also add variety to the open market. Personally, I would like to see a wide diverse range of schematics with a low occurrence probability. In other words, you may have a possible 100 schematics available with most, if not all, appearing in a rare frequency. An Artisan, DE, Architect, etc.. may obtain a schematic that only one other crafter on the planet/galaxy has gotten. To me, that would be a boon of immeasurable value.



S'un Shynne


TourHawker
Wed Dec 10, 2003 7:38 am
#1355

i would like to see items like furniture and statues. nice things for the house that make people think when they see it 'thats well nice havent seen that before, guess its a quest item' so it gets them motivated to do quests. basiclly i would like to see items in quests that you cant get any where else or make.



--------------------------------------------------------------------------------------
Althena
Romulus-Eclipse
Wed Dec 10, 2003 8:55 am
#1356

Spent the last few days visiting points of interest. Not very interesting. Cleared one "dungeon" on Rori (I think) and got 1 container of water as the reward. Went to another place and the reward was 1 wooly hide. Oh, and I got a sun hat. Here's what I see - take it for what it's worth...


-There aren't enough points of interest. Really, only 1 POI worth anything - Krayt graveyard - in the whole galaxy as far as I can tell. There is huge contention for this one POI. There is a gazillion square miles of empty space. Fill it up!


-If the "dungeon" is a mine, drop ore!!! Drop something for gods sake other than 1 container of water. Drop some low level skill tapes in the low level POIs. I would spend lots of hours if I thought I could improve myself. Otherwise, one POI is like any other. Send in big pet, blast mobs, loot credits. All over in half an hour.


-There needs to be a purpose for the grind. The purpose of mastering one profession is, what, to scrap it all and master another profession cause a holocron told you so? For those of us who choose not to mess with the holocrons, we master a profession and then what? Game over. Give us a way to improve our characters. I have spent countless hours in other games grinding experience to make small, subtle improvements in my characters. In this game I can see the end already - and I have been playing a whole month. How about those skill tapes? Why not have more of them drop? A few Polearm +1 skilltapes is certainly not going to unbalance the game. It's wildly out of balance already.


This game is awash in money. There's no reason to drop more credits. In fact, there's so much money available as a noob you can skip all the steps and go straight to the best weapons and armor, bypassing everything in the middle. No wonder the crafters are disheartened. Everyone has full sets of composit in less than a week. Part of the fun of playing is having to make hard decisions - do I buy that new pistol or do I buy an upgrade for my legs? I don't have to make that choice in this game - I can buy both - in bulk.


Regards,


Romulus









T A L I T H A
Master Fencer - Master Armorsmith
Coronet 817, -4700


Enkrypted
Wed Dec 10, 2003 9:02 am
#1357

Uber amounts of Peanut Butter....




Enkrypted-Radiant-Rebel Master TKM/Doc

Krypt-Radiant-Neutral Master Bounty Hunter

Save The Kittens Clicky for font
TyrblGahal
Wed Dec 10, 2003 10:33 am
#1358

Please see this post Holocron. As I write this I feel that Bounty Hunters need a special loot only obtainable from very hard NPC's that are our marks which will allow us to get Mandalorine Armor. Only BH should be able to wear this Armor so it would be useless to any others which I feel is very fair.




.:[ALARIA] Woo'Soo:.
.: A New Hope for the Rebellion :..: Knight of the Republic :.
.: Alaria Stronghold, Naboo Theed :.
Hulksmash90
Wed Dec 10, 2003 6:40 pm
#1359

How's this for a reward for doing a long quest. The ability to move things up or down in a house. Or maybe a lamp or light that actually provides light so we don't have this house full of high end electronics, but still have to rely on tiki torches for illumination. A Skill tape with random mods for a random professon, but have it have 3 mods all for the same profession. Like a Pikeman can find a skill tape that has weapon experimentation, weapon assembly and something else foe a weaponsmith. he can't really use it unless he decides to go weaponsmith, but he can sell it to a weaponsmith or trade it to someone who got a pikeman skill tape. Skill tapes are great, but try to find one with specific skills for your class and you will go insane. I finally found an armor attachment that has heavy weapon speed: 4 That's the only one I have found and no one on my galaxies message boards has seen another.



P.S. I love the random loots I get from Tuskens that have some seriously wacky effects. i have a gaffi stick that has the ability to set people's minds on fire for a short period of time. Not very usefull, but **edit** is it fun at parties!!




Xandir Joxan (Gorath)
Doreedo (Bloodfin)
Suu Shi (Lowca)
Tubby (Bria)
Harvester Bob (Ahazi)


Mastered:
Artisan, Brawler, Marksman, Medic, Scout, Entertainer, Carbineer, Rifleman, Image Designer, Doctor, Pikeman, Pistoleer, Combat Medic, Fencer, Bio-Engineer. Missing badges for Artisan, Brawler, Carbineer, Rifleman, and Image Designer.
Jamis42
Wed Dec 10, 2003 10:36 pm
#1360

An upgradable piece of equipment that you can take to whichever crafter makes that type for improvements. In this way, nice loot isn't complete upon receiving it so you don't have to take the crafter out of the loop.


Jamis

Nastypope
Thu Dec 11, 2003 2:49 am
#1361

Yes you do have broken quest stop acting like you guys dont. I got messed over on the Huff darklighter quest and you answers (CSR) was oh it been fixed and will show up in future patch. Great that does me ZERO good since I have already been messed over by this quest. No i cant finish it so what you going to do for me?



I hate Gungans, I hate Ewoks and I hate Jawas....so why am I a Rebel you ask? It is my overriding hate of the MAN !!!


Pre CU Jedi and Day 2 Vet since the game didnt work on day one.
Baroun
Thu Dec 11, 2003 7:01 am
#1362






Q-3PO wrote:

What reward would motivate you to do a long, hard quest or dungeon?


Please try not to remove the crafter market or unbalance the game or reinvent the game. Also please stay on topic.






Well, being a crafter...


I would like to see a quest that leads to a draft schematic - something I can make that I normally couldn't, or something that I could make at higher level but get early by doing the quest.


How about a data disk that (if it's in your root inventory) will unlock a certain box or schematicon your crafting skill tree? You'd have to have Novice (whatever) to craft at all, of course, but as a Novice DE, it would be right handy to have a "Data Disk: Droid Storage Module 6" and be able to put the good storage modules in your droids.


From a non-crafter perspective - any BH, CH or whatever that shows up at my shop with something like this and wants to sell it is going to find a very willing customer.



MisterGee
Thu Dec 11, 2003 2:47 pm
#1363

Looted Schematics for things would keep crafters in the loop...The only problem I can see in this case is unscrupulous crafters charging insane prices for these items


The other problem I see is a repeat of theholocron scenario...


/yell Selling lootedschematic for an uber FWG5 pistol, 2 million credits, pst!


I like the idea of being lootable schematics, but make it so they can't be sold. Make it so they can be passed to a crafter to be assembled, but only the original looter can use the item after its been built. Mission and spawn camping makes SWG less enjoyable to play. If the profit factor is removed, I think it would discourage the camping to the extent it exists now.





Grogan Ajax | AFK Enterprises | Intrepid

Left: A bitter holo-grinder on April 28, 2005.
Returned: A clueless Jedi on October 26, 2006.

Sarii
Thu Dec 11, 2003 4:54 pm
#1364

I would do ALMOST anything for an architects tool that allowed me to manipulate items on the z axis, up to and including sacrificing my first born son to the Volcano gods. PLEASE! (Bye Kid, you were a great one!)


Sarai

ZebStokes
Thu Dec 11, 2003 9:18 pm
#1365

Let me make my character more powerful!!! Issue 20 more skill points, and open up spme more professions!! I would like to see a GAMBLER profession!! I want to play Sabbac or Pezzac (sp?) in a casino!! I want to play and bet on other games!!! I want to OWN my own casino!!! Thoughts??



Zeb Stokes ....Sabbac, Pazzac, and Holo Chess...PLEASE!!!
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