Development Cycle Archive

Thread: Publish 10 Feedback: GUI Enhancements

chris1988
Wed Sep 01, 2004 5:43 am
#118


i'm a master architect and for decent havesters i need something like 25% heat resistance and 55% shock resistance (i forgot the real stats these are just guess's) and i went i click in the options to show the adverage will it show me what's good for those stats, or will it show me a adverage for how good it would be if it needed to be 100%???


can someone anser me or at least point me to something i missed that tell's me what it is



_____________________________________________________________________
Wars Not About Who's Right, Its About Who's Left
Whrlwnd13
Wed Sep 01, 2004 6:08 am
#119







Thunderheart wrote:






Keyboard




  • Radar now has "consider mode" which shows con rating of NPC’s and Creatures (Mobiles)







This needs to be seriously looked at or disposed of all together.


I flew to Dant Agro Outpost last night and after loading there were 6-8 red dots on my radar. At first I thought that somehow i was turned overt.When i checked I found that they were just low level NPCs just mulling around the outpost.They con blue when I click on them, but on radar they are red..


I thought that red was reserved for creatures and NPCs that were Stalkers or Agressive or enemy Player Characters when you're Overt?


As a WS i have minimal combat skills as it is.. I have enough to worry about with actual creatures that can agro me and previously show red, NPCs that I have negative factions with which show yellow but can attack me..


Having non agressive npcs show red on radar makes the radar unreliable.



Xyrek Lok
Master Weaponsmith
12pt WS, +20 FS Experimentation
Crafting High Quality Weapons Since 03/2004

WP 1190 -3620 1km NE of Coronet at the Omega Force Guildhall

- I supported keeping & balancing the old combat system SOE didn't care and gave us the WoW/EQ2 clone anyway
BerentD
Wed Sep 01, 2004 7:01 am
#120

I'm sure it's been said in here, but I want to echo it:


ADD THE DROP SHADOWS BACK TO NAMES!


Whoever decided to arbitrarily change the font and remove the shadows: you made an out-of-left-field decision to do this and it's a poor one.Try reading them on Tat...or in a bright house...or against the background of the sky...it gives eye strain trying to make out names. Either give us the option to have the shadows, or revert them back. NO ONE asked for this change!



Berent D.
MCH/Master Swordsman
"The Twi'lek Tank"
Rare pet collector and big game hunter
Atanmir
Wed Sep 01, 2004 7:10 am
#121






Thunderheart wrote:




GUI Enhancements Several enhancements have been made to the user interface. Some of the highlights are: Players can now put Vehicle objects on the toolbar to call/store vehicles. Radar now has "consider mode" which shows con rating of NPC’s and creatures, clicking on a mission icon in the datapad will display a small summary of the mission without having to open another window, an option was added in the chat options menu to filter out chat from /afk players. For all those fans asking for it, we have added an option under “Miscellaneous” menu to disable the camera shake!

Crafting Inventory Control: A new feature has been added to the options window to help organize and reference resources. Open up your options menu by pressing Ctrl-O and then the Interface button. Scroll to the bottom of the window and you will find a list of crafting values. By checking the corresponding box, your inventory will now display the number of your choice on your resources.




Keyboard



  • Added option under “Miscellaneous” menu to disable the camera shake (In-Game, press CTRL-O and press the “Misc” button)

  • Crafting user interface (UI) now has additional information about resources. This new feature has been added to the options window to help organize and reference resources. Open up your options menu by pressing Ctrl-O and then the Interface button. Scroll to the bottom of the window and you will find a list of crafting values. By checking the corresponding box, your inventory will now display the number of your choice on your resources.

  • Radar now has "consider mode" which shows con rating of NPC’s and Creatures (Mobiles)

  • When clicking on a mission icon in the datapad, a small summary of the mission will be given in the UI without having to open another window

  • Fix problem with the GUI not updating XP totals when XP is gained or lost

  • Fixed a problem where some of the UI menus, like the cloning screen, would auto select a blank line.

  • Fixed the spurious con(sider) mod radar circles on vehicles/corpses

  • The Planetary map now always correctly displays POI list.



Feedback Request:



  • What do you think of the new GUI features?


    • Camera Shake Toggle

    • Crafting Inventory option

    • Con(sider) circles on radar

    • Is your XP updating


Thanks!







The planetary map often doesn't show all the cities in the planet (i'm not talking of player cities, but static ones).


For example i went to tatooine i opened my planetary map and mos eisley was missing. In corellia probably the emperor ordered the destruction of Doaba Guerfel couse it wasn't in the map anymore.







Cahausto Lightstar
Master Smuggler
Colonel
Near Moenia/Naboo/Chilastra

intelli
Wed Sep 01, 2004 7:25 am
#122






BerentD wrote:

I'm sure it's been said in here, but I want to echo it:


ADD THE DROP SHADOWS BACK TO NAMES!


Whoever decided to arbitrarily change the font and remove the shadows: you made an out-of-left-field decision to do this and it's a poor one.Try reading them on Tat...or in a bright house...or against the background of the sky...it gives eye strain trying to make out names. Either give us the option to have the shadows, or revert them back. NO ONE asked for this change!







Your EXACTLY right, please add the shadows back to the names above char heads, it's hard to see on light backgrounds, likebright day on coronet, etc...


Thank you


Eto
Fencer/Ranger - TEMPEST - Loyal Member to United Kingdom Imperial Guild! - LONG LIVE THE EMPORER!




Eto - Dark Lord of the Sith
Ocko - Scourge of the Galaxy
Co-Founder of <UKIG> The Empire's Finest Search And Destroy Unit

Checkout the Mos Britannia Mall!, Tatooine. (left out of the shuttleport)
FantasticPlastic
Wed Sep 01, 2004 7:31 am
#123



Cyryn_Azecks wrote:
First:
anyway, the names are a little too light for my taste.. anyway to put in an option to RAISE THE NAME COLOR? seeing light purple hurts your eyes...





I agree, please put back the shadow on names! Why was it removed?

So far I like the averaged stat value display in the inventory, although I wish we could enter percentages for the "average." As a Chef, it's far more important to me to see a 66% PE / 33% OQ calculation than it is a 50/50 PE/OQ average.

Didn't see in the notes any mention of the new bar in the crafting interface that shows you the relative quality of resources loaded into the schematic. It's a tall green bar for high quality, and so on. That's pretty cool.

Not liking the fact that we can't transfer structures containing a vendor. Especially since I never saw that listed anywhere in the notes.

Odeko Resci / Okedo Resci



O.Foods Chef Vendor
(-3833 3510 near Theed) (-236 -5555 near Coronet)
Better than ever have you had your O today?
www.progressions.org - webcomics
Spark Tower Wilson's Silent Song - full color graphic novel
Flickr - photos and illustrations
Vandaemus
Wed Sep 01, 2004 7:56 am
#124






chris1988 wrote:


i'm a master architect and for decent havesters i need something like 25% heat resistance and 55% shock resistance (i forgot the real stats these are just guess's) and i went i click in the options to show the adverage will it show me what's good for those stats, or will it show me a adverage for how good it would be if it needed to be 100%???


can someone anser me or at least point me to something i missed that tell's me what it is






the stats are 25% SR, 25%HR and 50%UT, unfortunately ticking the boxes SR, HR and UT will work out the value assuming 33%SR, 33%HR and 33%UT so it will help a little, but wont be exact. this needs to be changed so that you can adjust the weighting in its calculation




Laskia / Dalvara - Infinity - Crafter / Gun-Bunny
Ajo79
Wed Sep 01, 2004 8:07 am
#125

I'd realy like to see the black outline on letters back again. Quite hard to see now if its light background.


Con on map seems fine.


The planetary maps seems messed up. Half of Tatooine isn't showing on the map.



Ajo Nibor | Ryler Erlovski | Rofy Vrell
Tic Nibor | Jovy Rellno | Inyra D'Forge & Li'wyn Daine
Eclipse - Citizen of Mos Mosel

PadiOne
Wed Sep 01, 2004 8:17 am
#126


Here's my nickel.


1). After the first 362 messages, I think I've figured out how to use /findfriend. I don't need it anymore.


2). Put the shadows back on the names before I go blind. If you need to clean it up to use less memory or something, change the way the names look. That purple is killing me.


3). Nice crafting bug. My last dxr6b that I built stock is the equivalent of a +30 krayt model. When are you going to learn to leave the crafting alone?


4). Who cares about the mission summary in the datapad??? Why didn't you put it on the terminals??? Seems to me that it's a bit late by the time it hits your datapad. How much time did you waste on this one?


5). I've already got tools for keeping track of resources for crafting, so that stuff is no use to me, although I can see how someppl could make use of it. I still find it more useful to put your inv in list mode and click on it with the examine window up beside it. It's not quite as fast as the numbers over the resources, but its more effective and easier to read.

Message Edited by PadiOne on 09-01-2004 11:20 AM



____________________________________________

InsaneDms
Wed Sep 01, 2004 8:43 am
#127

As an armorsmith, I *love* the new average crafting rating! It works great, since the statsAS mostlycare about are 50/50 rated OQ/SR.


An option to add a weight to the stats would be nice for those crafters who need resouces that are 50/30/20 weighted, etc.



Orevore -- Master Swordsman
Da'mien Dogwood -- Novice Brawler
Karria
Wed Sep 01, 2004 8:59 am
#128

Very much agree with the others who have expressesed problems with the fonts now. It also causes me a great deal of eyestrain. Also, I noticed it seems to be ignoring any Object Name Size option above 1.08 on the 4.00 bar now. It goes smaller, but not bigger anymore. I have had mine set to 1.52 because my vision isn't all that great and I get along a lot better with larger text sizes.


Also the planetary map is a mess. I've noticed player citites missing from it, and almost all the vendors that used to be on it. It seems that about 1 in 20 vendors that used to be there are still showing, the rest vanished. All of my planetary advertising vendors are no longer showing on any chars, and they had items on them.



Karria Abidel - Human : Master Tailor - Master Image Designer - Merchant : Intrepid
Blara Okana - Mon Calamari : Master Architect - Master Artisan : Chilastra
Rikka Abido - Rodian : Master Dancer : Tarquinas
Bad_Bad_Leroy
Wed Sep 01, 2004 9:02 am
#129






Thunderheart wrote:






Keyboard



  • Crafting user interface (UI) now has additional information about resources. This new feature has been added to the options window to help organize and reference resources. Open up your options menu by pressing Ctrl-O and then the Interface button. Scroll to the bottom of the window and you will find a list of crafting values. By checking the corresponding box, your inventory will now display the number of your choice on your resources.


Feedback Request:



  • What do you think of the new GUI features?


    • Camera Shake Toggle

    • Crafting Inventory option

    • Con(sider) circles on radar

    • Is your XP updating


Thanks!




Give us an inch...


This is a wonderful start with the resource average display, but it would onlybe useful if it were more robust. We need to be able to get an idea of howeach resource will do for a particular schematic.


For example, you could have it show a certain combination based on each resource class. I need OQ and PE on Herbivore Meat, but I need OQ, PE and DR on Avian meat. Most importantly, let us give a weight to each attribute, per class.I would want to weightOQ on Herb Meatat 2/3 and PEat 1/3. Even if this were universal, I think most people would give OQ a 2/3 weight and UT/PE a 1/3 weight.


If you want to REALLY go the distance, give us default configurations to choose from, such as a Doctor view, or a Weaponsmith view, with resources weighted based on schematic requirements. Of course, this will take some of the challenge out of crafting, but it would also make it less confusing for new players.


I think I'll stick to using my external spreadsheet for resource management for now, but you're on the right track!




Creb - Doctor, Swordswookiee (SRA Master of Medicine, Sunrunner)
Get Resource Despawn Alerts in your Email | SWG Medical Resources | Dailybuzz.net
Bad_Bad_Leroy
Wed Sep 01, 2004 9:04 am
#130






Ragnaat wrote:





RogueKairi wrote:






Cyryn_Azecks wrote:

First:


anyway, the names are a little too light for my taste.. anyway to put in an option to RAISE THE NAME COLOR? seeing light purple hurts your eyes...





Ive noticed this too. Dont know why this was changed, but dark purple seemed to work just fine before.

Message Edited by RogueKairi on 08-31-2004 03:25 PM



It wasn't a different color... it had a drop shadow/black outline before... and people (myself included) have been complaining about the "new" way since the patch hit TC.

Also missing from the patch notes.... calling and storing your bike from your toolbar... and still not changed although it was expected - not being able to call pets or mounts from the toolbar.



Is that what that was!!! I knew something was different... I really could not read some of the item names in my house against my white walls. Please put back the drop-shadow, or at least make it an option. My computer had no trouble with it, so if it's a performance thing, let the player decide.



Creb - Doctor, Swordswookiee (SRA Master of Medicine, Sunrunner)
Get Resource Despawn Alerts in your Email | SWG Medical Resources | Dailybuzz.net
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