Development Cycle Archive
Thread: SWG Changes Part 2: New GCW Bases and the Planetary Control Meta Game
Wait, I thought your line was "No".....
SOETyrant wrote:
Auraboron wrote:
dashbarron wrote:
You picked a PERFECT time to come in
"Everything is proceeding according to my design."
Wait a minute, that's MY line!
Thunderheart wrote:
Base Vulnerability
All existing bases will be treated as PvE bases.
SOETyrant wrote:
We are not forcing people into PvP anymore. It is a playstyle choice that people should make, not have it forced on them.
Message Edited by JemyM on 02-03-2005 12:26 AM
And who doesnt enjoy killing a lot of rebels
Thunderheart wrote:
NasherUK wrote:
Hmm I dont like the idea that people can attack your PVE base while not PvP enabled and destroy it, while you have to sit back not able to be anything.
Well, one thing we have to consider is that they aren't "your" bases per se. They are the Empire's bases and the Rebellion's bases.
The purpose of these bases is to run around and shoot NPC's of opposing factions - - for fun.
PvE bases will count towards planetary control, but not nearly as much as PvP bases.
Memnoch127 wrote:
Thunderheart will Faction Turrets still be Vulnerable 24/7 or will they only be vulnerable when the actual base itself is vulnerable?
Turrets will be PvE, though it is a complex system and we'll need to get lots of feedback while these changes are on Test Center.
Ok Im am IMperial and I buy 1 PVP base and I will get 2 PVE bases. What will the faction of these PVE bases be?
SOETyrant wrote:
MadDog36 wrote:
my suggestion on the PVE base would have to be something to the effect of if you are within 32 meters of an enemy shutdown terminal for more than 5 minutes, you are turned PVP (special forces). This will allow players that are PVE to contribute to defeating NPCs of the opposite faction, but not participate in the base destruction sequence.
There has to be some type of player way to defend the base besides the NPCs. Having 5 players that are all combatants (PVE) go into a base, whipe the place clean, then destroy the base while the you just sit there with nothing to do (since they are unattackable by PVP-special forces), is not so good.
We are not forcing people into PvP anymore. It is a playstyle choice that people should make, not have it forced on them.
PvE bases are there for PvE players, and are defended by NPCs, not players.
Message Edited by jonb17 on 02-02-2005 03:30 PM