Development Cycle Archive
Thread: Daily Test Center Bug Thread: Tuesday, March 23rd 2004
PreviousBugThread:
Helpful Guidelines:
3. Please post Bugs, Gameplay Problems, Exploits, and stuff that's Broken.
4. Please do not repeat bugs reports that have already been logged here. This thread is checked every day, so if its in this thread, the team has seen it.
SomeTips that are really helpful:
1. If something is gone, please log where the item used to be (Planet, Location X,Y)
2. If you find an NPC that doesn’t work, please provide a Name, Planet, Location X,Y
Ok I don’t want to sound like a whine, so read closely.
I would like to know when the character copy is going to be made available; I would like to spend some time testing the Jedi changes before they hit the main servers.
I am not impressed with the recent Rez killing at the cloning centers, and the lack of addressing of it at the development level,
Understandingly, I should have spent time testing it before it went live, but since I can’t copy the toon to the test center I am caught in a catch 22.
So my bug report for today is that I cant log into the test center with my Jedi charecter.
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Please take your concerns to him, and leave this thread for real Test Center bug reports.
---Stootee
Thunderheart wrote:
Delii wrote:
are we able to call outboth droid and non-ch pet together?? i thought it was included in publish 7 but i couldn't do that.
We had wanted to do that early on, but since the level 10 combat droids weren't so appealing, the developer bumped it up to level 13. With droidsa little more powerful, having duel pets was dropped in the development phase.
A CDEF Pistol comes to mind. /burstrun comes to mind, also.
Salporin_Wookie wrote:
What exactly is a crafter type character supposed to do to protect themselves?
Strikke wrote:A CDEF Pistol comes to mind. /burstrun comes to mind, also.
Salporin_Wookie wrote:What exactly is a crafter type character supposed to do to protect themselves?
Hiring bodyguards comes to mind too (other PC's)
Ah, now that is a good idea. I have an alt with no combat skills. When I have to run out to check my harvesters and I find anything remotely dangerous I will call on my friends and guildmates to help me clear up the problem. Come to think of it, I think they like that. Some people enjoy being helpful and protecting the weaker types.
speardancer wrote:
Strikke wrote:
A CDEF Pistol comes to mind. /burstrun comes to mind, also.
Salporin_Wookie wrote:
What exactly is a crafter type character supposed to do to protect themselves?
Hiring bodyguards comes to mind too (other PC's)
Ok, 2 bugs I have to report, 1 has a second instance of it.
#1) After killing a mob I recieve no onscreen message or spatial box message on XP receieved upon death but the xp is reflected in my Experiance Monitor and in my skill boxes. Not all the time, but a good majority. I have onscreen messages on.
#2) Trying to harvest a mob results in the same problem, no onscreen or spatial message that I harvested X amount of meat or no xp message. I still get the xp but I have also noticed that when this happens I "Do Not" get the resource I tried to harvest, just the xp. Also not all the time
#2B) When trying to harvest a mob and clicking on it to bring up the radial menu to hit harvest. Sometimes the subbox that says Meat/Hide/Bone just disapears and the animal cannot be harvested. I cannot use a /harvest macro on it either once this occurs.