Development Cycle Archive
Thread: Weekly Rountdable Discussion (Week ending 1-10-04)
Please fic the turrets. Right now commandos can stand 75 meters away from turrets and destroy them. The turret either can't reach the attacker or won't shoot at him at that distance.
Thank you in advance.
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Welcome to the weekly discussion thread.
Since these top level communication forums have threads started by red names only, one of the things Q-3PO and I felt we needed was an open discussion thread. I’ll be posting one of these each week so we can gather all the community comments in one place. It will be easier for everyone on the team to see your comments.
Can the developers who determine the effects of Bio Engineer Pet levels being invalid post the guidelines for everyone to know what is invalid and what is not. I don't want to sound callus, but **edit** it I want the best pet possible, and you haven't posted **edit** about it.
After today's patch 70% of the clones I have made the last 3 weeks are now invalid. Clones I made using what I thought was non 'bugged' DNA
My reputation for making combat effective low level CH pets is now down the crapper because no one can call their CL 15-27 clones
Whywas I not given a way to determine what would be an 'invalid' pet? 100+ hours of work down the drain
*waves hand* You don't want the tracking droids fixed.......move along
LiL Sparkles
Jedi Initiate
i've talked to a lot of people and i think everyone would like to see more loot in the game. not more frequent drops the rarity of the decent items are perfect the way they are but just implimenting new loot to go out and search for. personally i spend hours on dath killing nightsisters in hopes of getting a nightsister bicep ( can you still get those?) or a crystal or armor shards, maybe some drops of ns and smc clothing would be nice. is there any plans for putting in more rare loot in the game?