Development Cycle Archive
Thread: Daily Test Center Bug Thread: Monday, March 1 2004
PreviousBugThread:
Helpful Guidelines:
3. Please post Bugs, Gameplay Problems, Exploits, and stuff that's Broken.
4. Please do not repeat bugs reports that have already been logged here. This thread is checked every day, so if its in this thread, the team has seen it.
SomeTips that are really helpful:
1. If something is gone, please log where the item used to be (Planet, Location X,Y)
2. If you find an NPC that doesn’t work, please provide a Name, Planet, Location X,Y
Message Edited by Thunderheart on 03-01-2004 01:08 PM
Oh yeah, all the layers made pre-patch still have and are still showing all the normal stats. This only affects post patch stuff.
Morik
I was on my swoop almost into Mos Entha and was ejected from my speeder and incapped, I was not in combat and only 2 gorgs are within 75 of where I am. The incap timer is stuck at zero, healing by another character do not help. All stats are 1/1 except for health and action which are -100/1
I am perma incap'd on the desert floor, logging has not helped. I was able to logon to another toon on TC but going back to my Doctor toon he remains on the ground incap'd.
This happened when the day turned to instant night (a bug), I was fully buffed to all 9 stats (doc buffs/dancer/musician buff) no spice.
Took Alot
Incap'd Master Doctor/Master Pistoleer on tc1
A workaround for the generate vehicle bug: Get into combat. It resets the timer. Worked for me on endor just fine. Couldn't generate my bike for 40mins in town or out. I got into a quick combat and stepped into town..poof! Instant spederbike![]()
Morik
- City : Update timer dosent show up anymore when using the terminal in the city hall.
- Dots : Dmg done by Dots takes away exp from the total the mob should grant.
- Dots : Healtshot 1 & 2, do an absurd ammount of initial dmg, making every other special move pointless.
vehicle bug workaround :
leave the town by feed
Timer will be reseted too.
I just found a new bug :
You can not experimentBER anymore using solar generator deed. I always got BER 8, but I was able to experiment the storage size. I am not sure, but I think, I can experiment the manufactoring mechanism. No experiment there anymore. I used very good resources, a 14.40 structure crafting tool and a 31.96 crafting station.
The Corvette:
The map is higly confusing since it shows all 3 levels at once. It wasnt too bad with the Geo caves, but people were getting lost left and right.
Please put a warning on the escape pods. We accidently activated them twice last night. When one of the players disbanded and had to go. She hit the escape pods and pulled us all out. A message like when you go into the corvette would be nice. There really needs to be a way for one person to exit if they have to leave due to real life.
The Super Battle Droids are awesome and deadly. It took 3 high level TKMs and a high level polearm person to take one down. This will definetly be a 20 group place. It also needed multiple Drs, as deaths were occuring everywhere. We pretty well wiped out the med supplies of our 2 Master Drs with us.
The ticket person was handing out infinite tickets last night to the people who handed in the dossier. I think one person got 20 tickets because he thought we all needed one.
The bookcases were unsearchable by half the party last night. All they got was the examine option. This caused some grief because we all thought everyone had to have the documents.
The access codes for the prisoners, officers quarters starboard, and officers quarters port did not work at all last night. The only access code that we could get working was the bridge code.
The new rebel flight suit was a very cool item. Nice job.