Development Cycle Archive

Thread: IT 7-5: Junk Dealer Revamp

Thunderheart
Fri Feb 27, 2004 7:56 pm
#1



Continuing the loot system changes will include the rebirth of the Junk Dealer. As part of this change, Junk Dealers will have more robust conversations, be willing to buy all different types of NPC loot drops and become a new source of income for players. Player will now be able to go adventuring, collect the various loot drops from NPC’s, adventures and dungeons and take it to a Junk Dealer to sell. Junk Dealers won’t buy just any junk either. Different dealers will specialize in different kinds of junk, so players will have to explore and find out which dealer deals in which kind of junk. Be sure to talk to the various Junk Dealers to find out which junk they like the most!fficeffice" />



How did the new Junk Dealer system work for you?




Kurt "Thunderheart" Stangl
Community Relations Manager
Seomon
Fri Feb 27, 2004 11:26 pm
#2

Can you please tell us which Junk Dealers do what? There's a lot of freaking Junk Dealers out there, and I don't have the money on TC to go to all of them to test this.



§eomon/§eo §nowlock

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Feisen
Sat Feb 28, 2004 6:39 am
#3

This change does not seem to be active yet. I spoke to all the junk dealers on Tatooine and each had the same conversation and offered to buy the same items.


When initiating conversation, if you had nothing they wanted to buy, the only indication of this was that your conversation option was limited to "I am sorry but I don't think I have anything you would want." There was no option to ask the npc what items they were interested in and no indication from the npc speech that they might be interested in a certain types of items.


Items I carried that I thought might be potential sellers:

[list]a striped fish (fileted)

crispic (player made)

mangy vest (new character clothing)

a photograph

a broken decryptor

a loudspeaker

rebel orders (1/3)

infiltrator leggings (loot drop)

corrupt datadisk

soft undershirt (player made - artisan level clothing)

fitted grip (player made)

various player made tools and survey devices

dagger (loot drop)

metal staff (loot drop)[/list]


All junk dealers offered to buy only:

[list]photographic image (25)

broken decryptor (43)

loudspeaker (38)

message fragment (36)

corrupt datadisk (25)[/list]


Feisen



Lotus Industries
Tian Tian, Merchant | Song Wavestrider, Chef
Lotus Grill
, -4555 6860, Brethren City, Dantooine: 12-Point Food & Spirits
Lotus Industries, -6090 -3410, Tyrena, Corellia: Pre-Nerf Weapons and Loot


Gray03
Sat Feb 28, 2004 8:00 am
#4

Same experience here with the junk dealer in Dearic/Talus. She offered NO conversational indication of what she might buy. Eventually I found a broken meson telescope or something that she offered to buy for 39cr.


As it stands, this is a worthless mechanic.


They need to :


A) Say what they are looking for in coversation


B) PAY MORE


and C) PAY MORE - absolutely NO ONE is going to care about a 39cr rare drop loot item.
ReptileSpit
Sat Feb 28, 2004 8:28 am
#5






nolan007 wrote:


FINALLY FINALLY FINALLY!


The cries of the players have been heard... a revamp ofJunk Dealers!







LOL! I had the exact same thought.


Seriously....unless the junk dealers are gonna offer 10,000 credits per item this is gonna be a complete waste of time for the majority of players.


Only way anyone will be even the slightest bit interested in this concept is that instead of credits, you can trade in specific junk items for rare/unique schematics or other unique items, perhaps house decorations. C'mon, there are 100s of furniture items in NPC buildings that players can't obtain.....just let us trade some junk for some of those maybe.


SulBandera
Sat Feb 28, 2004 11:43 am
#6

Guys, THIS IS A TESTCENTER BUG THREAD.


TAKE YOUR WHINING ABOUT ISSUES ON LIVE BACK TO THE LIVE BOARDS, PLEASE.



No revamp, other than an updated interface, is apparent with Junk dealers. I tried every junk dealer on Tatooine and they all offered to buy the same items for the same amounts and none over 103 credits (and that an assembled disk of message fragments that I gave to the Imp recruiter for a little over a thousand credits.)





TestCenter.Rosaline - Imperial Combat Medic
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~ Founder of the Test Center Shakespearean Society ~
in Dragon's Call, Tatooine.


Utess
Sat Feb 28, 2004 3:58 pm
#7

This is actually a very very old request that is finally getting implemented. The ability to be able to hand over*any* of the wide variety of items that are looted for some credit reimbursement, and to have junk dealers that were actually worth using, is something that has been requested since Beta 3 of SWG. While this issue has been over shadowed by other things in the last few months, it is still a request that has been around for a long long time.


I have a few junk pieces in my bank on test, when I get the chance to play later today I'll see if I can find a dealer that will except them and see what I get for it



________________________________

'Tess

- Utess Pero: Master Entertainer, Master Dancer, Master Musician, ID
- Andria Pasretti: Master Artisan, Master Merchant, Teras Kasi Master
- Tatiyana Karkuf: Master Medic, Master Combat Medic, Master Doctor
Yogol
Sun Feb 29, 2004 8:24 am
#8

For experienced players like us, junk dealers don't matter.

But if it's fixed right, it can be a good source of income for the first 10,000 credits for newbies.



000000000000
000000000000Yogol Elder Jedi.
000000000000
000000000000Yoggie Trader on Corellia -320 -5500.
000000000000
000000000000Yogu Wannebe Medic.
000000000000

Cookie Cruncher.
Aerius
Mon Mar 01, 2004 5:18 am
#9

Not much to say other than to increase payout. Even to a newbie playing 50 credits is nothing.






Aerius - DS
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Clest
Mon Mar 01, 2004 5:56 am
#10






ReptileSpit wrote:

Only way anyone will be even the slightest bit interested in this concept is that instead of credits, you can trade in specific junk items for rare/unique schematics or other unique items, perhaps house decorations. C'mon, there are 100s of furniture items in NPC buildings that players can't obtain.....just let us trade some junk for some of those maybe.




Great idea!






Clest Al'Tere
Darth73Infamous
Tue Mar 02, 2004 7:57 pm
#11

Should I be saving up my Broken junk for publish 7 or not? Just wonderin'




Juelz
60 Tauren Warrior
Master Bounty Hunter - Master Rifleman - Master Pilot

ElanMak
Wed Mar 03, 2004 12:31 pm
#12

I must say this change is pretty worthless. Since there is too much money in the game, it would be better to change junk dealers to be vendors as well as buyers. So, players wouldbe able to buy various items from junk dealers, probably something like subcomponents used in crafting, maybe light sources, etc. All lower quality than crafter-made, but still useful.


I know this is a testing center thread, but my point is that this change should not go live because a better solution can be found for revamping the junk dealers.





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Former Mayor of Artisan Arches and Master Weaponsmith. Recently joined AoF and moved to Edoras. * Tempest Server *
Feisen
Wed Mar 03, 2004 7:36 pm
#13


I spoke to three junk dealers in Mos Entha after today's patch. Two of the three were the standard junk dealer, with the exact same speech as before patch. The third told me he was interested in buying clothes, jewelry, and such and indeed he offered to buy:


  • black sun medallion

  • mangy vest (part of new char equipment)

  • engraved ink pen

  • a used ticket

  • infiltrator leggings (loot drop)

He did not offer to buy a player made shirt I had in inventory.


Bug: I noticed today that if I had all my saleable items in an equipped backpack in inventory (one level down), the dialogue choice offered to me was only: "I am sorry, but I don't think I have anything you would want."


If I moved even one saleable item into the top level of inventory, then I would get the dialogue choice: "I have some things you might be interested in," AND the npc would list all purchasableitems on me, whether they were inmy top level inventoryor my equipped backpack.


Oh-kari (Test Center)Skystone, Tatooine




Lotus Industries
Tian Tian, Merchant | Song Wavestrider, Chef
Lotus Grill
, -4555 6860, Brethren City, Dantooine: 12-Point Food & Spirits
Lotus Industries, -6090 -3410, Tyrena, Corellia: Pre-Nerf Weapons and Loot


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