Development Cycle Archive

Thread: Test Center Update Notes Mar 8, 2004

Rogue_5
Mon Mar 08, 2004 9:19 am
#1


Bestine Political Quest: Changed Victor Visalis's conversation to include a missing conversation line.
Corellian Corvette: Changed grammar error in Crowley's conversation.
Corellian Corvette: Fixed typo in Yondalla's conversation.
Corellian Corvette: Made a new model for Assault Trooper squad leader.
Corellian Corvette: Changed the description of an intel document for the Corellian Corvette.
Corellian Corvette: Made it so that players on Rebel or Imperial Missions are set to Overt when they're on the corvette, and so that they go back to being covert when they leave.
Corellian Corvette: Updated corvette to make the NPC's tougher and to put the prisoners into the correct cells.
Corellian Corvette: Fixed a problem with a computer script not giving players a code.
Corellian Corvette: Fixed power plants on the corvette loot drop.
Corellian Corvette: Fixed lots of typos in the conversation text.
Corellian Corvette: Fixed the faction reward when rescuing prisoners on the corvettes. It now gives it only once and to everyone in the group.
Misc: Klaatu was being named "Klaatu (Klaatu)" but is now only named "Klaatu"


As always, please post any problems you find with these itemsin this thread. Please post all other publish 7 issues in the appropriate publish 7 In Testing thread.



Thanks,



Grant "Rogue_5" McDaniel
SOE Producer, Star Wars Galaxies
erikAceman
Mon Mar 08, 2004 9:32 am
#2

Are you even going to bother with exsisting bugs anymore?


->Faction pets won't attack TEf'ed players, test recreatable
->Shifting base vunerability times





-Imperial Col Er'ik Striker-
-Guild Leader IEBO-
-Imperial from launch-
-http://www.iebo.net-

Arg0nus
Mon Mar 08, 2004 9:37 am
#3






"Please note this is an In Test only thread. Please do not respond to it if your answer does not relate to the issue as it stands on the Test Center galaxy. Off topic or unconstructive posts will be removed without warning."





Like all the complaints about the crafting changes that no one wants?


Delete this post....I don't care...Still won't change the fact that we didn't want the changes.



Bored of the Grinding. Taking a break for an unspecified period of time.
StaxRipa
Mon Mar 08, 2004 9:49 am
#4

Hot fix the BH droid and Jedi missions what are you waiting for?



-------------------------------------------------------------------------------------------------------


Banned from shops. Banned from tents. Banned from citys. Some Docs wont buff me.

Best Bounty Hunter:
- StaxRipa (69.2%)
justenthegray
Mon Mar 08, 2004 9:50 am
#5

What galaxy is on Test Center 2 right now? I can not find anywhere on the site that this information is kept updated? I had heard it was Gorath, but if it is, I can not find a way to log in.


Did Test Center 2 go away, or is there somewhere to see this information, along with log in info, if it is non-standard.


-Othim
Arasett
Mon Mar 08, 2004 9:58 am
#6

Rogue_5,


In Regards to Marauder Armor for Wookiees,


1. Some Wookiees on TC have stated that they cannot wear the armor?


2. Is Marauder Armor on TC now going to be available in Publish 7?


3. Is this just a test to see how wookiees and armor work, or is Marauder armor being considered as an actually solution to the problem?


Thanks,


-Arasett
Jenden
Mon Mar 08, 2004 10:00 am
#7

This isn't listed on the update notes for this patch but it just started with it. It seems some things were changed with droid armor giving them lower resists (12% for one level 3 module, 20% for two level 3 modules) the first time the droid is created from the deed, then after it has been stored and called back out the resists go up to 40% resists (for both one and two level 3 modules). If you guys are doing something to droid armor some info would be good so we know what are bugs and what is intended.



Jenden Morn - Master of Droids- Tarquinas
Droid Engineer Blue Glowy
Owner, Operator, and Founder of DarkStar Inc.
Groupy of the best band in the galaxy, Solar Flair
3D art of Jenden by Saeelwenea

Arg0nus
Mon Mar 08, 2004 10:05 am
#8






justenthegray wrote:

What galaxy is on Test Center 2 right now? I can not find anywhere on the site that this information is kept updated? I had heard it was Gorath, but if it is, I can not find a way to log in.


Did Test Center 2 go away, or is there somewhere to see this information, along with log in info, if it is non-standard.


-Othim






Was posted a long time ago that TC2 is inhouse only.



Bored of the Grinding. Taking a break for an unspecified period of time.
Apolo13
Mon Mar 08, 2004 10:57 am
#9

must be a bug cause theres still no schematic for a new AP1 stun carabin
justenthegray
Mon Mar 08, 2004 11:09 am
#10

Not sure what is meant by a long time ago. The devs had for(I believe) Publish six, for the first time opened up TC2 as a replicated galaxy. In the first example of this, Bria was thegalaxy that was replicated with the changes that were live in TC1, and you could play your Bria character on TC2 with those changes. The post you are referring to that said TC2 was in-house only, was before this.


Was this program discontinued? If not where do I get additional information on it?


-Othim
Intrepid1888
Mon Mar 08, 2004 11:24 am
#11

[[[[[ Hot fix the BH droid and Jedi missions what are you waiting for? ]]]]]



They're waiting for another month of subscription charges to roll in, because they know that:

(a) those who are grinding Jedi will quit as soon as they get whacked by bounty hunters 2 or 3 times...

(b) the bounty hunters will be ticked-off when no one is left to hunt down...

Yes, Jedi will be very rare. I wonder if the active Jedi population post-publish 7 will exceed that of the SOE bean counters.
ArmandThrann
Mon Mar 08, 2004 11:35 am
#12

so, is the bag/vendor nerf still going in? oh, wait, nevermind, you guys never reply to these development forums. It's post it and forget it.


Well if thats the case:


I hade this krayt dragon in a full nelson and was pokin him in the eveyball with a holocron edge when a nightsister cam along and told me how to exploit the geonosian cave. So as we were running from the mad cheatsister <who was selling a looted schematic a week before the dungeon even opened> we notice she wasnt being nerfed! Instad the cheat free craftsman and merchants who have no use except cheap buildings and 5 vendors werew getting slapped around. And then all of a sudden i could only sell 18 sets of armor on a vendor and my next door neighbor wookie was wearing some kind of girlie looted armor that mad him look silly. So i slapped him and it fell apart like the garbage it was. I offered him a set of composite armor but alas, he couldn't take it because it was in a backapck and i couldnt trade it to him. so the 300,000 registered users paying 14.99 a month giving a total of 53,964,000 dollars a year to have their speeders dissapear found a droid that was painted...no...wait...its a city decoration. Oh well, guess i'll master TKA as a human and go solo a krayt then slap some unbuffed defenseless wookies around while cheating my tail off, who cares, only us suckers handing over 179.88 a year to play read this anyway. And since im a master artisan master merchant master weaponsmith i guess it makes sense to crical fail achance cube, god knows they must be hard to make. Maybe ill justready a book and play a game where people actully listen to the players, like World of warcraft. I hear thats supposed to be fun. They dont have anything in common with the people who make this do they???



My little rant.


All in all, keep up the good work devs, And try reading the forums every now and then, all the exploiters from the pre-release geo lab were selling stuff on the trade forums before the release, but i guess if you'd stop making new stuff thats broken already and fix the old stuff thats broken, you might have noticed this. But i could be wrong. I am afterall stupid enough to keep paying for this game. Thanks for no response to the 8 pages of comments on the last test center update. Look foward to never hearing a thing from ya.



Kurt, please, pretty please, with sugar on top, work on hitting that reply button a little more, you're our liasion, one reply every few days isnt so much to ask now is it?


sincerely,


One frustrated mofo






Eclipse Server
-=Xavieon=- Droid Engineer / Merchant / Artisan --->Xavieon's DroidWorks of Dantooine
-=Xenthil=- Pilot / Merchant / Deep Space Miner & Salvage Expert --->Xenthils Ship Salvage & Mining Company of Dantooine
Atiw
Mon Mar 08, 2004 2:07 pm
#13

Since the corvette is deemed a dungeon or cave, it is not possible to get doctor enhancements in the corvette.

The problem is that unlike other caves, you can not run outside to get a new buff if you lost yours for any reason.

The initial room where you load into the corvette should be designated a med center. (It looks like this was the intention, since there are wound packs all over the place).

You have to make sure that buffs can be applied in this room at least, since it is the only thing that corresponds to outside.

When you die, you clone into the initial room. This in itself is not much of a problem, except that you allways clone with wounds, since there is no cloning terminal on the corvette. I am guessing that this is intentional, but it is a problem, since it is impossible to heal any wounds on the corvette.



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