Development Cycle Archive
Thread: Publish 7 Update Notes
I see by thunderheart saying the HAR would be "enhanced" this patch, he really just meant that the mods would finally be fixed, but it would still bea useless diet flamethrower with ap0. Every other acid weapon in the game has an ap rating greater than 0, except the HEAVY acid rifle. Sure that makes sense. Silly commando community taking devs at face value.
Other than that though, most of these changes look like they rock. May sound dumb, but I'm really looking forward to the vertical axis for houses, lol. That, and we finally get to ride banthas
. Now when is gtef being removed?
Atteke wrote:
"Removed the requirement for camps to call a pet (faction, creature, droid), mount or vehicle. There is a 30 second delay after calling your pet, mount or vehicle before it will appear. Combat during that 30 seconds will stop the call from completing" - Patch 7 Notes
I thought you guys said you weren't going to have the 30 second delay anymore.
If you are in a camp there is no delay.
* Master Artisans can create permanent vehicle alteration kits to change the look of a vehicle without fading
nice, can't wait
Here's a bug already since it wasn't listed in the patch notes:
When you clone, your stomach contents for food/drink are not cleared. Thus if you die just after eating or drinking something, you apparenlty keep that in your stomach after re-cloning.