Dancer Archive
Thread: Please please bring back battle fatigue
Message Edited by 5kruffy on 09-04-2005 04:13 AM
Message Edited by 5kruffy on 09-04-2005 05:09 AM
Message Edited by 5kruffy on 09-04-2005 04:11 AM
Message Edited by 5kruffy on 09-04-2005 05:09 AM
BF was more than just a time to hang in a cantina to be social. It was also a very important part of PVP. Back in the day of TKM/BHs, one of the ways to beat them was to fight till their BF climbed so high that their healing was effected. Once that happened then it was basically lights out for the BH.
It was also important in base raids. There were several times that we needed my musician in the base to heal CMs who were healing other's minds and needed to lower his/her mind wounds and BF to keep them in the fight. I still dont understand why BF was removed from the game. It was what made SWG unique in the realm of MMORPGs.
DoddsySnach wrote:
good cause, wrong forum
Well, you could argue that... But the fact is that asking entertainers whether BF should be reinstated is like asking someone if lava is hot... There's not a lot of point - they probably (although I can't say that for certain) agree.
The real test of what the community thinks (and as jedi, we all have an alt that isn't a jedi) is asking *them* whether they feel that it would be a good thing or whether they think it would be a monumental pain in the neck and are glad to see it gone.
As it's something that should be asked of all combat professions, and I didn't think it would be helpful to cross-post the same message to all the combat forums, I thought I'd ask the jedi community for their views 'cos frankly there's nowhere else to ask.
p.s. Glad that you think it's a good cause ![]()
/Sign.
Not that it will do much good. The developers wanted it gone. I still to this day don't understand the reason. It seems that combat types missed it more than many of we entertainers.
Battle Fatigue served many, many functions besides just "giving us something to do." I made a post about Battle Fatigue's role in the game. Here's the link:
http://forums.station.sony.com/swg/board/message?board.id=generalgame&message.id=28917#M28917
Pappi wrote:
petitions are bad, mmkay
![]()
I know.... It was more a plea for discussion....
Message Edited by 5kruffy on 09-04-2005 04:12 AM
Message Edited by 5kruffy on 09-04-2005 04:14 AM
Pappi wrote:
discussions are great, petitions are not
So what do you think? BF good or BF bad? And more to the point, why did they ditch it in the first place?
PoetDancer wrote:
/Sign.
Not that it will do much good. The developers wanted it gone. I still to this day don't understand the reason. It seems that combat types missed it more than many of we entertainers.
Battle Fatigue served many, many functions besides just "giving us something to do." I made a post about Battle Fatigue's role in the game. Here's the link:
http://forums.station.sony.com/swg/board/message?board.id=generalgame&message.id=28917#M28917
Wow - a far more substantial andfar better arguedpost than mine, 6 pages of replies and still not a red name in sight
Esharra wrote:
The reason I have been given is that BF does not fit in with their plan.
Yes dear. Its what's called the "carrot and stick" approach.
The powergamers get the carrot of having no BF to stop their perpetual unattended looting of the game, and three professions that have no game but clicking "/inspire" on them.
What entertainers, most players, and others get is whacked over the head with JFreedman's stick. With no self-buffing, no rotational mechanic, no realism, and no game but clicking on the stupid "/inspire" command.![]()
Message Edited by PoetDancer on 09-03-2005 10:42 PM