Dancer Archive
Thread: Please please bring back battle fatigue
Esharra wrote:
Battle fatigue is not coming back. I've made it abundantly clear to the devs over the past couple of months that many entertainers would like BF reinstated. But the answer is, "No.". The reason I have been given is that BF does not fit in with their plan.
Good to see that they are as communicative with our noble leader as they are with us... Of course it would be nice if they could impart at least a hint or two as to the shape of their 'plan'. As it stands it seems their plan is either (a) to merge the mechanics of all of their concerns into one large homogonistic behemoth of tedium or (b) they have no plan, and it was merely a short sighted attempt at preventing people who complained of not being able to play on underpopulated servers from leaving.
Who knows... Maybe a redname will cast some light, but if they don't (and from you're saying they won't) at least they can't stop us talking about it
... Well unless they delete the thread ![]()
Message Edited by 5kruffy on 09-04-2005 05:02 AM
Weren't "Force Healers" also charged with healing BF?
Did they not get beaten on with "JFreedman's stick" in the "carrot and stick approach?"
If so, then I think it is a jedi issue too.![]()
i say bring back BF
As a Master Healer I would love for Battle Fatigue to come back... only IF:
1)They increased the amount of Battle Fatigue gained during a fight.
I really do believe that the devs didn't remove BF to make the combatants' life easier. we've made a really big deal out of afk people, and BF was something that can be healed while afk. it would've been great if they can make healing an active process instead of passive, but I doubt that would go well with the combatants
I also don't think it will ever come back, because the current devs do not understand why it was put into the game in the first place by the (now gone) original designers.
C
Meliann wrote:
I just want to know why they took BF away in the first place. What good did it do? The only difference I noticed is that the cantinasare always empty because combat players don't really have a reason to come to the cantinas anymore. It's not like they really use the new inspiration buffs...
I think alot of grinders pick up the 10% combat bonus buff from some AFK bot in the mining outpost. But if you're not grinding experience or faction, you have no need for the buff.
Yep my thoughts almost exactly. They didn't remove BF to fix AFK play otherwise they would not have replaced it with AFK general buffs. I honestly don't think this development team has a plan. All the promised road maps and plan documents they offered after the big conference last year disappeared and instead we got EQ2 level functionality forced onto the SWG skill tree approach. Square peg meet round hole. The current development team simply reacts to the loudest complaints while skinning EQ dungeons in Star Wars and selling it as new content.
Metricula wrote:
If they really had a problem with BF being something htat could be done AFK, they would have made all buffs active instead of leaving the general combat buff--the most common one from my experience--passive. I see it all as placating combat people. They don't want the combat people to have to complain about fining entertainers. But, just to make sure they still had to find and utilize convenient AFK bots, they removed self buffing.
Message Edited by GarVa on 09-09-2005 11:41 AM