Dancer Archive

Thread: Is it the way I dress, what speiceies i am or what?

marksman2002
Sat Apr 03, 2004 5:32 pm
#1

Hers the problem im a 3-3-3-3 dancer when I am healing peoples mind I always never get a tip or a thank you or a goodbye and Iam not an afker, so I was wondering is it me cauz Im a zabrak o is it the way I dress?

I feel lonely with no tip goodbye or thnks



<><><><><><><><><><><><><><><><><><><><><><><><><><><><><
Stryider
Sat Apr 03, 2004 7:11 pm
#2

Well, to be honest, it could be either one of those, though i dont really see people rejecting dancers for their outfit or race. May i ask if you talk to the people that you are healing, or do you just say few words, and pretty much just dance there? Also, you may want to try a new outfit. All in all dont be discouraged, i think things will pick up for you



Fight for those who can or will not fight for themselves.
A house divided against itself can not stand!

Master Scout, Novi Ranger, Squad Leader 0-1-1-0, Carbineer 0-1-1-0
Newarr
Sat Apr 03, 2004 11:50 pm
#3

From my personal experience when dealing with the entertainers is thus


If your not chatty, or inviting in coversation then chances are your probably afk. No tip


Low title = slower BF/Healing rate look for someone sporting a high title to get me in get me out, and back in the game.


When I walk into a cantina I ask ok whos not afk.. and regardless of what level they are at I will watch/listen to them. I base my tip on amount of BF/wounds healed 1000 creds per 100 divided by number of entertainers no more then divideded by 2 as I can only watch/listen.


Chatting and being able to carry on a conversation will increase the chance of raising your tip, make my sitting there more enjoyable "less of a time sink" and heck I'll reward you.


My feeling towards your current situation is probably what I stated above, as a former master dancer, you have to socialize alot if you plan getting tips or even thank yous.Majority of players just have issues with understanding how needed you really are. And with all the Afkers refusal doesnt mean anything as they will just watch/listen to another.


I feel your pain, keep with it, once they fix the holo grinders things should return to normal
Kitachiira
Sun Apr 04, 2004 10:19 am
#4

I got a lot more tips once I became a master dancer. I don't think it's your species. You might want to get different clothes though. I don't know if you only have one outift or not but I have a a seperate backpack for dancing with all my clothes in it. What I wear depends on where I am (some planets respond to scimpier clothing, some clients I have respond to the classier dresses). Yes getting chatty is always good. I start up conversations that end up being a lot of fun. Even if they don't tip that time, they tip the next time or reccomend me to people who end up tipping me.


Good Luck!
DaBountyHuntah
Sun Apr 04, 2004 11:18 am
#5

I don't know. I don't get tips when i wear dresses and do boring dances, but when i wear...more revealing things and do hmm..."different" dances the tips roll in..
Atlantiss
Sun Apr 04, 2004 4:39 pm
#6

I'm just a cheeky cow on Infinity... I talk them and other people and then mention that 10k tips are really nice, 5 out of 10 will give me the 10k





ATLANTISS
ElderCreatureHandler
PsychopathicCommando

Xyrdre
Mon Apr 05, 2004 4:15 pm
#7


Okay... long post here, but I hope it actually helps out. If getting tips doesn't come easily or naturally, sometimes it can take a lot of work to make it work for you.


How to get tipscan bea tricky question... sometimes it seems that we could do a deep psychological study on why people tip/tip well, why some dancers get tipped more than others, and what goes in to those decisions on who gets tipped and how much. I've been trying to put a little thought into that as I help train some of the newer dancers in my entertainment guild.


First, species seems to only have a little to do with it. Twi'leks seem to have something of an advantage in the tipping scheme - the boys seem to love the Twi'leks - but that's not to say that other species don't get tips, because they do. I know several very successful Zabrak dancers - I don't think Zabraks have any inherent disadvantage. So I don't think species has much to do with not getting tips; just that a couple of the species may have a slight advantage in drawing them a little more often.


Clothing can definitely play a role. Definitely. But there really isn't any formula for this... it's not that there is a particular outfit to wear that pulls credits to your bank account. I think there are a couple things that go into your wardrobe choices - good fashion sense in general, and styles that are appropriate to your character and personality. And in any of these choices - dress to impress.


The first here is pretty obvious... if your outfit is really mismatched and just doesn't look good together, you'll attract the wrong kind of attention, which doesn't equal tips. Also, work pants and a simple shirt aren't a very glamorous combination, and if you look a bit boring out there on the floor, it can be easy for patrons to pass you over when deciding where to put that /tip. With that in mind, matching your wardrobe to your personality seems to really help, as does picking the right outfits for your species and height/weight build to make you look good and stand out from the crowd. Remember - there's a little friendly competition out there for tips, and what you wear can help you to stand out from the rest of the crowd. Find a style combination that works with your personality - if you're bubbly and friendly, maybe a more casual, but stylish, ensemble is appropriate. If you're doing the formal/highly respectable thing, more formal attire is probably the way to go. Showing a little skinif you're femalecan work wonders... but in my experience, more tips go to the tasteful dancers in the long run. A little skin can be racy and a bit titilating... too much tends to put a lot of people off. This last point can be debated ad infinitum... this is just my personal experience.


Talk to your patrons. When someone comes in, /greet them, welcome them by name, do something; it's the first thing that seperates the AFK from the live dancers, and believe me, it matters to a lot of the cantina patrons out there. That said, from the initial moment of contact you have to be a bit careful...


Learn to read your customers playing style. Some players come to the cantina for a break from being out in the wild hunting, and want some friendly conversation to take a break. Other players feel like they've been forced to the cantina to satisfy the BF game mechanic, and resent it a little (or a lot)... the last thing these people want is someone talking their ears off. Start slow... greet them, and maybe ask how life's treating them out there, or if business is going well... just one quick question. If you get a flat one word response ("fine."), chances are they're really not in the mood for you to fire off a tirade of chattiness - and tipping you would be the last thing on their minds. Just let them know you'll have them on their way in no time, and they like the sound of that. Ding! Tips. On the other hand, if the response to that first 'feeler' question is more openly inviting conversation, take the cue... as entertainers, our ability to converse intelligently on any subject is what makes us "marketable" for tips. Learn to feel what your customers want to talk about, and indulge them. Draw the line if they want to talk trash/sex, if you're not comfortable with that. Otherwise, remember that if you can figure out what someone else wants to talk about, and provide them a good friendly conversation on their subject of choice, you'll have made their stay in the cantina a lot of fun, and they'll almost always show appreciation for it. That, in my opinion, is the heart and soul of the entertainer professions, and why they work.


Hopefully, these thoughts will help put you on your way to making a living from dancing. There's a lot more that can go into a successful career, but starting off with these pointers just might make the difference you need to more enjoy the experience, and your patrons will likely appreciate it a bit more too.


Good luck!







Deila Karlossi , Blue Glowie of Dancers, and become more powerful than you could possibly imagine...
Panthu
Mon Apr 05, 2004 5:06 pm
#8






Xyrdre wrote:


...from the initial moment of contact you have to be a bit careful...


Learn to read your customers playing style. Some players come to the cantina for a break from being out in the wild hunting, and want some friendly conversation to take a break. Other players feel like they've been forced to the cantina to satisfy the BF game mechanic, and resent it a little (or a lot)... the last thing these people want is someone talking their ears off. Start slow... greet them, and maybe ask how life's treating them out there, or if business is going well... just one quick question. If you get a flat one word response ("fine."), chances are they're really not in the mood for you to fire off a tirade of chattiness - and tipping you would be the last thing on their minds. Just let them know you'll have them on their way in no time, and they like the sound of that. Ding! Tips. On the other hand, if the response to that first 'feeler' question is more openly inviting conversation, take the cue... as entertainers, our ability to converse intelligently on any subject is what makes us "marketable" for tips. Learn to feel what your customers want to talk about, and indulge them. Draw the line if they want to talk trash/sex, if you're not comfortable with that. Otherwise, remember that if you can figure out what someone else wants to talk about, and provide them a good friendly conversation on their subject of choice, you'll have made their stay in the cantina a lot of fun, and they'll almost always show appreciation for it.


This is dead on D, and so much better than the usual "greet/chat" advise we tend to get and give. Reading the patron is the most important thing if you are trying to make tips (which all of you should be, hehe). Finding the customer's comfort level of interaction is really key. Well said!





P A N T H U Y GlitterUsagi
M i n d B o d y S p i r i t
Dancer ImageDesigner Doc

Kreistor
Tue Apr 06, 2004 6:31 am
#9






Xyrdre wrote:


Okay... long post here, but I hope it actually helps out. If getting tips doesn't come easily or naturally, sometimes it can take a lot of work to make it work for you.


How to get tipscan bea tricky question... sometimes it seems that we could do a deep psychological study on why people tip/tip well, why some dancers get tipped more than others, and what goes in to those decisions on who gets tipped and how much. I've been trying to put a little thought into that as I help train some of the newer dancers in my entertainment guild.


First, species seems to only have a little to do with it. Twi'leks seem to have something of an advantage in the tipping scheme - the boys seem to love the Twi'leks - but that's not to say that other species don't get tips, because they do. I know several very successful Zabrak dancers - I don't think Zabraks have any inherent disadvantage. So I don't think species has much to do with not getting tips; just that a couple of the species may have a slight advantage in drawing them a little more often.


Clothing can definitely play a role. Definitely. But there really isn't any formula for this... it's not that there is a particular outfit to wear that pulls credits to your bank account. I think there are a couple things that go into your wardrobe choices - good fashion sense in general, and styles that are appropriate to your character and personality. And in any of these choices - dress to impress.


The first here is pretty obvious... if your outfit is really mismatched and just doesn't look good together, you'll attract the wrong kind of attention, which doesn't equal tips. Also, work pants and a simple shirt aren't a very glamorous combination, and if you look a bit boring out there on the floor, it can be easy for patrons to pass you over when deciding where to put that /tip. With that in mind, matching your wardrobe to your personality seems to really help, as does picking the right outfits for your species and height/weight build to make you look good and stand out from the crowd. Remember - there's a little friendly competition out there for tips, and what you wear can help you to stand out from the rest of the crowd. Find a style combination that works with your personality - if you're bubbly and friendly, maybe a more casual, but stylish, ensemble is appropriate. If you're doing the formal/highly respectable thing, more formal attire is probably the way to go. Showing a little skinif you're femalecan work wonders... but in my experience, more tips go to the tasteful dancers in the long run. A little skin can be racy and a bit titilating... too much tends to put a lot of people off. This last point can be debated ad infinitum... this is just my personal experience.


Talk to your patrons. When someone comes in, /greet them, welcome them by name, do something; it's the first thing that seperates the AFK from the live dancers, and believe me, it matters to a lot of the cantina patrons out there. That said, from the initial moment of contact you have to be a bit careful...


Learn to read your customers playing style. Some players come to the cantina for a break from being out in the wild hunting, and want some friendly conversation to take a break. Other players feel like they've been forced to the cantina to satisfy the BF game mechanic, and resent it a little (or a lot)... the last thing these people want is someone talking their ears off. Start slow... greet them, and maybe ask how life's treating them out there, or if business is going well... just one quick question. If you get a flat one word response ("fine."), chances are they're really not in the mood for you to fire off a tirade of chattiness - and tipping you would be the last thing on their minds. Just let them know you'll have them on their way in no time, and they like the sound of that. Ding! Tips. On the other hand, if the response to that first 'feeler' question is more openly inviting conversation, take the cue... as entertainers, our ability to converse intelligently on any subject is what makes us "marketable" for tips. Learn to feel what your customers want to talk about, and indulge them. Draw the line if they want to talk trash/sex, if you're not comfortable with that. Otherwise, remember that if you can figure out what someone else wants to talk about, and provide them a good friendly conversation on their subject of choice, you'll have made their stay in the cantina a lot of fun, and they'll almost always show appreciation for it. That, in my opinion, is the heart and soul of the entertainer professions, and why they work.


Hopefully, these thoughts will help put you on your way to making a living from dancing. There's a lot more that can go into a successful career, but starting off with these pointers just might make the difference you need to more enjoy the experience, and your patrons will likely appreciate it a bit more too.


Good luck!








Perfect Deila! I don't think I could've said it any better.


Especially the part about feel out what THEY want to talk about. I think this is key throughout your advice. If they want to talk about nothing, then don't. If they want to talk about how great they are, ask them why that is. If they want to talk about you, well be careful





Ub-ick Esava
----------
Bria - Working towards Master Dancer one fall at a time

Lowca - Master Dancer Extraordinaire
*CENSORS* Cantina, Honor's Keep, Corellia,
Panthu
Tue Apr 06, 2004 11:13 pm
#10






Kreistor wrote:

If they want to talk about you, well be careful



hehe, yep!





P A N T H U Y GlitterUsagi
M i n d B o d y S p i r i t
Dancer ImageDesigner Doc

Xyrdre
Wed Apr 07, 2004 2:47 pm
#11



Panthu wrote:


Kreistor wrote:

If they want to talk about you, well be careful


hehe, yep!





Hehehe... I'll third that motion...





Deila Karlossi , Blue Glowie of Dancers, and become more powerful than you could possibly imagine...
Marrow1
Mon Apr 26, 2004 9:43 am
#12





Here are a few more thoughts from the customer side.


1. When you greet someone don't use a macro %NT. It may save you a few key strokes but when I see my last name I know that I was macro'ed and assume the person just does not care to really say hello. IMO your better off taking the time to really say hello than to simply "/target Hello, %NT, come on in and watch the show". It's ok but when someone says "/t Marrow Hi Marrow, how can I help you?" I think wow this persons getting a nice tip if they can help me. As a doc in constant tell hell I know this can be a pain. Try copying your measage and then just editing it with the persons name.


2. If you find someone that is chatty suggest that they add you to their friends list. Most people like going back to the same person or a few people. They like to get to know their dancer and like the idea of helping that person out. You may even get invited outside the cantina to do a gig (buffs before battles or the corvette, for example) which pay very well.


3. If your trying to lvl then let your patron know. There is nothing wrong with asking for help. Don't beg of course but a simple "would you mind watching me, I could really use the exp" goes a long way. How can a guy resist a girl in need? (a bit sexist comment but you get the idea).


4. Look up from your keyboard. I know there is a lot of spam out there but try to filter through it. Many players will yell "anyone need xp?" or "Anyone mind buffing" so something to that effect. At that point its first come first serve. If you have you head down at your chat box then you have just missed a customer.


Last but not least is .....


5. Have fun. Have fun. Have fun. You will always get more tips.




__________[Marrow]__________
____[*aka Fringing, Babwe, Hurtz *]____

__/\_/\___/\_____[last of the known Doctor Correspondents]/\___/\_/\__
Diamanjin
Mon May 03, 2004 10:04 am
#13

Great information that needs to be read.


/bump





Omiko

Master Dancer (September 2003 - Now Retired)
Master Pistoleer (Retired)
Page 1 of 3
Previous Next