Dancer Archive
Thread: Why in tarnation would a dance increase resource quality???
Dancing and music doesn't increase the quality of the resources. That indeed would be silly, since resources don't have eyes, or ears.![]()
But what dancing and music does do, apparently, is affect the individual who is using the resources...quite possibly in a better manner than normally.
Message Edited by PoetDancer on 08-25-2005 07:43 PM
Esharra wrote:
Why is it that I can get a Nalargon in my backpack?
Is that a sliterhorn in your pocket or are you happy to see me?
Esharra wrote:
Why is it that I can get a Nalargon in my backpack?
and a house worth of furniture
PoetDancer wrote:
Dancing and music doesn't increase the quality of the resources. That indeed would be silly, since resources don't have eyes, or ears.
But what dancing and music does do, apparently, is affect the individual who is using the resources...quite possibly in a better manner than normally.
Message Edited by PoetDancer on 08-25-2005 07:43 PM
Nevertheless what these new buffs will do is increase how the resources stats are for a short period of time... if all these buffs did was increase the experimentation and/or assembly of the crafter then you wouldnt see an uproar since most crafters have already caped the assembly and experimentation and woudnt mind the extra help in that.
Our problem is that people can use subquality resources that will get boosted to higher quality and sometimes same quality as our already top qulaity capped resources. Its like saying an AFK dancer can do just the same as an ATK dancer... the person who is at the computer and actually does the job best should get rewarded for it.
Landlubber wrote:
Esharra wrote:
Why is it that I can get a Nalargon in my backpack?
Mine actually fits into my wallet. I just have to press a button at the side and it folds down really small. That's Bothan miniaturization technology for you, which - like so many things Bothanese - is of course far superior to what the rest of the galaxy can manage![]()
That's nothing, Tia packs pikets, rancors, narglatches, razor cats, sludge panthers and flits into her pocket all the time.
And cute little Sibie lugs huge quantities of ore, metals, minerals and a crafting station in her backpack as well as in her pockets.
Caer only has to struggle with the odd smuggly resource, dancer props and a few changes of clothes in her hotpants and light bustier.
droidekasnightmare wrote:
Landlubber wrote:
Esharra wrote:
Why is it that I can get a Nalargon in my backpack?
Mine actually fits into my wallet. I just have to press a button at the side and it folds down really small. That's Bothan miniaturization technology for you, which - like so many things Bothanese - is of course far superior to what the rest of the galaxy can manage![]()
That's nothing, Tia packs pikets, rancors, narglatches, razor cats, sludge panthers and flits into her pocket all the time.
What pockets?? Her hawtpants have pockets?? ![]()
Hmm, I'll have to look at her even more closely next time I guess ![]()
Gothywench wrote:
Esharra wrote:
Why is it that I can get a Nalargon in my backpack?
Is that a sliterhorn in your pocket or are you happy to see me?
A little bit from column A, a little bit from column B... ![]()
![]()
Zandergeef wrote:
PoetDancer wrote:
Dancing and music doesn't increase the quality of the resources. That indeed would be silly, since resources don't have eyes, or ears.
But what dancing and music does do, apparently, is affect the individual who is using the resources...quite possibly in a better manner than normally.
Message Edited by PoetDancer on 08-25-2005 07:43 PM
Nevertheless what these new buffs will do is increase how the resources stats are for a short period of time... if all these buffs did was increase the experimentation and/or assembly of the crafter then you wouldnt see an uproar since most crafters have already caped the assembly and experimentation and woudnt mind the extra help in that.
Our problem is that people can use subquality resources that will get boosted to higher quality and sometimes same quality as our already top qulaity capped resources. Its like saying an AFK dancer can do just the same as an ATK dancer... the person who is at the computer and actually does the job best should get rewarded for it.
Just to point out stuff cos I feel like it... AFK dancers can and _do_ do the same things as an ATK dancer.
Oh don't be silly dear.
You all could care less aboutwhether or notthe entertainers who give you goodies are ATK, or AFK. If the community did, then we wouldn't have a problem with AFK.
So why should I care about whether the resources are hoarded, or not?
droidekasnightmare wrote:
Zandergeef wrote:
PoetDancer wrote:
Dancing and music doesn't increase the quality of the resources. That indeed would be silly, since resources don't have eyes, or ears.
But what dancing and music does do, apparently, is affect the individual who is using the resources...quite possibly in a better manner than normally.
Message Edited by PoetDancer on 08-25-2005 07:43 PM
Nevertheless what these new buffs will do is increase how the resources stats are for a short period of time... if all these buffs did was increase the experimentation and/or assembly of the crafter then you wouldnt see an uproar since most crafters have already caped the assembly and experimentation and woudnt mind the extra help in that.
Our problem is that people can use subquality resources that will get boosted to higher quality and sometimes same quality as our already top qulaity capped resources. Its like saying an AFK dancer can do just the same as an ATK dancer... the person who is at the computer and actually does the job best should get rewarded for it.
Just to point out stuff cos I feel like it... AFK dancers can and _do_ do the same things as an ATK dancer.(and we hatesss them for it, yess we do, precious, we hateses the nassty AFK-ers)
Trying to put our problem in a context that entertainers can understand.