Dancer Archive

Thread: Who Buffs Whom?

PoetDancer
Tue Jul 20, 2004 8:52 pm
#1





We say that we buff, but I am confused. Because I do not know how you can buff anyone. For that matter, I don't know how I can buff anyone. Because no matter how much we try and kid ourselves that we somehow give buffs, we can give NOTHING if the other player does not /watch us. NOT A THING.


So what do we really "do" that is so valuable, dancers? We simply do an authorization. An /invite or a /setperform. A silly thing that causes all sorts of headache in all manner of ways. And to prove how silly it is, we have master level characters parked in cantinas 24/7 who think nothing of this authorization. Indeed, I was never empowered by getting the command to /setperform and group buff. I was nerfed. Because I can only buff a maximum of 20 players at one time instead of 50. Moreover, I got after the latest buffing rules a new sort of request that I never heard before. The four word statement that strikes fear into the heart of even the most hardened dancer:


"Can u buff me?"


And this is rather silly, no? Because I cannot buff them. THEY MUST BUFF THEMSELVES BY /WATCHING ME. What they want is the /invite or the /setperform. But it is still up to them to /watch. And the reason why many live players hate buffing these days, or see it as work rather than fun is because we have to somehow take responsibility for something that was never our responsibility, and never can be. Instead of just going to any cantina and enjoying the experience for what it was with whomever was there, players now had to somehow "convince" an entertainer to simply do a formality. To turn a half of an experience into a full experience....whatever that means. And its true. All the convincing they need do is a few credits. Maybe a lot of credits. But what was never clear to me is why pay me anything at all if they are not amused? And moreover, what sort of incentive do I or any other dancer have to be amusing if we are paid before we even get a chance to amuse them at all?


Because they don't pay you for you to /setperform on them to gain amusement. They pay you to /setperform on them to GET IT RIGHT. And to tell you the truth, dancers,I resented the fact that it was upon me to take responsibility for something that is beyond my control. And I don't think there is one dancer out there that hasn't had a buff go bad because of something they had no control over happening, like the player not /watching when they were supposed to, or walking away before the buff is fully applied. But from their perspecive, and even from ours, it became our fault by default. Because the buffing authorization gave everyone the notion that we were the givers, and if what we gave was not good, it was because we never took the time to coach them through it, or we did not do the things we needed on our end. And it caused resentment, mistrust, and animosity. And for what? Just a mere few keystrokes to make our performance somehow "more valuable" that it would be if we did not?


I resent the fact that SOE saw fit to load up this class with so many complexities that I never even had to worry about when I started about a year ago. Because I never went into this thing to sell buffs. How can I when there is so much that I cannot control in the buffing process? I went into this thing to be entertaining, and I can more than compete on that level with a bot. What I can't compete with is to sell authorizations. Because bots can give away more authorizations than I can.


Becauseone of the reasons buffbots are so convenient is that they do away with the formality of the authorization and just drone away, letting the patrons /watch them and buff themselves. But with us, there is always confusion. Confusion as to what our role in this exchange really is, and confusion as to how valuable an authorization really is. How much this thing we really "give" is really worth.


But the mere example of buffbots shows us that /setperform and /invite are worthless. In fact, /setperform and /invite are actually live entertainer nerfs. Because it limits our ability to be amusing due to the fact that we have to spend most of the time reassuring the patron that they will get their buff if they follow our instructions. It forces us into trying to "get it right" as opposed to letting the patron him or herself to get it right by simply /watching.


The combat players always say that buffs are scarce. And I used to think this was hogwash until I started thinking about it. BUT THEY ARE RIGHT. Buffs are more scarce under the current buffing system. And they are scarce because there is a whole other layer of complexity on top of the old system. Players now not only have to go to the cantina. Players must now seek a dancer that will authorize them. The problem is, authorizing someone puts them in a de-facto position of culpability if something goes wrong in the ankward and unwieldy system.


So I say eliminate /setperform and the group buff. Make it so all a patron need do is /watch. Our plight will not get any worse, and it may in fact get better. Let's take away the thing that makes buffbots beneficent, take away their need to spam instructions while we are at it, and make it so players tip us because they want to, not because they feel they have to.

Message Edited by PoetDancer on 07-20-2004 10:57 PM



Madame Sirii Ajaan
August 2003-September 15, 2005
"There is a difference between being /watched and being WATCHED."
WhiteHindu
Tue Jul 20, 2004 10:23 pm
#2

What a paradox, were you incredibly drunk when you wrote this?





~~☼~~☼~~☼~~☼~~☼~~☼~~☼~~
HK-CDXX ☼ Obsolete Droid Spice Fence
~~now complete with pessimist chip~~
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EsistDarkSky
Tue Jul 20, 2004 10:32 pm
#3

Heh. It's no suprise that I have an incredibly short attention span... But I actually read that.

I only give patronage to ATK Dancers/Musicians.. I chat with them as they do it, offer then buffs if I'm on my Doc... And I always try to tip lucratively. What people don't really realize that not everyone in the game is out to be an uber l33t n00bz0r pwner. I'm here because I enjoy being with other people. That's what the Entertainer professions are all about. Even though I'm not an ent anymore... I gotta say, I feel for ya.

Sorry to hear that happened to ya Sirii. It's sad that you have to put up with this crap.

Amida_Enterprises
Wed Jul 21, 2004 3:54 am
#4

I think it's up to the individual artists to make dang sure they earn their money..


I get tips in advance, sure, but I can say in all honesty that when they walk away, they will be entertained ànd buffed

I talk, kid around, dance my best, and get to know the patron a bit.. if the customer decides to get into PvP while being buffed or do any other number of things which prevents the buff from taking effect, hey, that's their choice.


I will néver accept responsibilitys for another person's actions, if I'd do that I'd grow depressive mighty quick and that's just not worth it! All an entertainer can do is her/his best , don't settle for anything less and be glad to be tipped at all..



- Leasa Ace - Farstar - deceased

(don't know why I can still post either )
Goldy_Lhim
Wed Jul 21, 2004 4:07 am
#5






Amida_Enterprises wrote:


I will néver accept responsibilitys for another person's actions, if I'd do that I'd grow depressive mighty quick and that's just not worth it! All an entertainer can do is her/his best , don't settle for anything less and be glad to be tipped at all..





/agree Amida


/setperform isn't a burden. Customer's watch but then we have to flourish our little hearts out to buff. They can watch anytime, I decide if they get a buff or not. I'm sorry but I will never ever agree with this line of thinking poet. I buff them. I control who gets buffs and who doesn't. Payment is usually required for said buff. Most folks are really ok with that. I don't think just anyone that walks up and /watches me deserves a buff. Its bad enough he can syphon healing off me but I've really grown past that because I have the buff.


If you really really don't like it, you have the choice to just not buff. Don't participate, tell them you don't approve of it and entertain how you want to. I really don't think most dancers share your point of view on the buffing process being a burden that we cannot control. I will agree that I wish it was more stable buffing one person to the next - but I really wish a lot of things for the dancer profession.


I still think a little GUI interface for buffs is the best solution. Make it a clickable act rather than a macro-able act. But I'm just sounding like a broken record now.




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PoetDancer
Wed Jul 21, 2004 5:52 am
#6

No, I really don't like it Goldy. Unfortunately, I'm stuck with it. It is part of the profession, and as such, part of the things I have to do to be an effective dancer. I just wish there was some way where I did not have to constantly type in /setperform or group in order to make sure that someone who is /watching me can get a buff off of me. Because if such an option were available, I'd use it in a heartbeat. I truly, truly have no problem with allowing any person who visits my cantina to get a buff off of me without my consent. In fact, it frees up my concern about giving the consent, and allows me to be lighthearted and amusing.


Because the truth of the matter is that I want players to tip me because I am a good dancer, NOT because I merely give them some authorization to get game mechanics off of me. The only way that can happen is if the authorization thing is not an issue with me.





Madame Sirii Ajaan
August 2003-September 15, 2005
"There is a difference between being /watched and being WATCHED."
Drygo
Wed Jul 21, 2004 6:32 am
#7






PoetDancer wrote:

No, I really don't like it Goldy. Unfortunately, I'm stuck with it. It is part of the profession, and as such, part of the things I have to do to be an effective dancer. I just wish there was some way where I did not have to constantly type in /setperform or group in order to make sure that someone who is /watching me can get a buff off of me. Because if such an option were available, I'd use it in a heartbeat. I truly, truly have no problem with allowing any person who visits my cantina to get a buff off of me without my consent. In fact, it frees up my concern about giving the consent, and allows me to be lighthearted and amusing.








See, I do have a problem with that. What you're proposing here, while it does take away any responsibility from us, it also means that we have no control whatsoever to make an income. This is not at all going to help us. Nobody's going to pay us for this. It's going to work just the same as healing. People will come in, watch, and leave, and give no payment. I'm not here to be used. I'm here to make a living. And, /setperform and the /group'ing gives us some degree of control over our financial well being.


I understand that you don't care about any of that. To that I would say, don't participate in it. Go dance, go entertain, don't buff if you don't want to. You can absolutely achieve your goals without participating in the buffing process. But, please, do NOT advocate taking awaywhat littletools to make us viable economically.There are a lot of reasons I dance. One of which is toentertain. But, I want this profession to be just like every other profession in that we havea meansof control to make money.


Now, Ihave read many, many of your posts. And, I suspect your response to me about what I said would be something along the lines of "entertain, interact" and you will get tips! WhatI would say to that is that I think it's great that you are one of the very few entertainers who are able to do thatand make tons of credits. I really do. But, the fact of the matter is, you are one of maybe5% of entertainersout there who are able to do this. Isuspect the percentage is even lower (perhaps 1%). And, under yourvision of dancer we are still relying on the goodness of others in order to make a living. We have no "needed" service in the galaxy. Ibelieve that wedeserve and should have a "needed" service as part of our profession. That service is buffing. Don't advocate taking that away from me. I don't want to be "used" as a buffer without my consent. I don't want to be a buffbot. I want to be looked upon as someone providing a valuable service, and get paid for it--just like every other profession.





- I support hawtpants
Reachwind
Wed Jul 21, 2004 7:36 am
#8

You just don't get it do you? Passive healing and buffing have destroyed the profession and you want to make it even easier? Amazing.
Ikewe
Wed Jul 21, 2004 1:49 pm
#9

I'm sorry the buff process causes you such distress. I've not had that experience, in fact I enjoy the interaction. Sure I've had instances where we had to try again for some odd and usually unknown reason but I buff people fairly regularly and have only encountered 2 people who were rude about it. Usually we just joke about the dark jedi forces preventing the mind buff... But believe me players aren't just tipping because they are getting a mind buff. If you are entertaining while operating those stressful game mechanics, the players will recognize and reward you accordingly. (otherwise they wouldn't leave buffbots without tipping)


Ikewe, Master Dancer on Shadowfire



Ikewe, Master Dancer, Shadowfire
When you wish upon a falling star, your dreams can come true. Unless it's really a meteorite hurtling to the Earth which will destroy all life. Then you're pretty much hosed no matter what you wish for. Unless it's death by meteor.


PoetDancer
Wed Jul 21, 2004 7:24 pm
#10



What don't I get, Reachwind? Passive healing and buffing went on before, it is going on now, and I think it is going to continue...with or without more steps todiscourage it. One thing I know for certain is that we had it a lot better before the current buffing rules, and we had more fun as well. If it doesn't change, I'lllive with the current system. Yes, I buff, and I'll buff under the current rules as long as the current rules remain in effect. Sometimes I enjoy it. Often times, I get a lot of apprehention that I have to "break through" in order to get these characters to lighten up and put their trust in my instructions. And to tell you the truth, I have oftentimes discovered that my patrons are more apprehensive about the process that I am. Not because I am a bad buffer, but because they simply do not know what this whole experience is worth, and are at a loss as to how to accomodate a live buffer while he or she does the work. Getting a /setperform is kind of like getting a followspot to shine on an audience member at a play. It gives the impression that the audience member is supposed to do "something" for the production staff, but what? Moreover, I think this current system limits my potential in the following ways:


1) The current system limits how many people we can buff at one time. Because right now, I can only buff twenty people (19 in a group, and 1 with /setperform). What if 25 people walk in? Or 50? There are some on these boards who do not think our class should act like waitstaff, but isn't this what this system promotes? "I have an open space at dancer #3! I have a space opening at dancer #1 in 3 minutes!" I see this as a limitation on my effectiveness. I want to be able to buff like I am able to heal BF and mind wounds: to as many people as are at the cantina. I cannot do this under the current system.


2) The current system tears groups apart. Because in order to groupbuff, we may need to /disband. I'd rather keep the groups intact.


3) The current system makes one visual performance have unequal value. Because I create combinations. But why is it a beautiful orchestration is to one player who sees it merely a BF healer, while another player seeing the same dance gets an enhancement? Shouldn't a dance be a dance? Why does the same dance count for one thing, but not another? Simply because of some silly authorization? Seems unrealistic to me.


4) There are plenty of safeguards a dancer may give to prevent unauthorized use, like /deny, or simply walking away from the venue. Maybe to find another venue with players that will appreciate the your presence. But with /setperform and the /join buff in effect, players feel shorted if they simply leave with their BF metres zeroed out. I would argue that the culture of the servers does not tip BF healing as much as they used to because leaving a cantina with "only" one's BF metre leveled out to zero is not the best one may hope for. Now, if characters do not leave with a buff, they feel as if someone should have tried harder to give them the buff. But what is it really that we are supposed to give other than an authorization that makes us do things we might not otherwise do? Like /disband from our entertainer groups? Or /setperform on an exclusive one and thereby deny all of the others? Why should we have to make these decisions at all when all it would take is to allow /setperform on an unlimited number of patrons? Why is it that I cannot give the patrons all I have to give them in terms of the game mechanics without making decisions that are really not all that fun for me, AND the patrons that have to wait it out until I can "get to them?"


But all of these things does not equal this last point on why the current buffing rules are detrimental to my success...


5) The current system gives buffbots a viable thing to "give." And what do they give? Simply an authorization. A macroed /join command. Something that they give freely to whoever wants it for the purposes of making the same boring performance count for more than ours in terms of what it gives. And they become a "self-serve" station in the process. A place where combat characters can do their part and get what they want their cantina service to give them. Which in many ways was always their responsibility anyway. Because we have always had unattended entertainers. But only after the current buffing rules were implemented did they become "buffbots." And why are they buffbots now? Because they do not place /join or /setperform in as high of esteem as we do here. They simply dispense with the formality that we cling so hard to. In many ways, they also give peace of mind to the audience. And I'm not saying that this is right or wrong, but its something I have never allowed myself to consider until now. Because they are never confused as to what the expectation may be on the other end with a buffbot.


But buffbots are boring. This I know for a fact. But players really are not in a position to care about the boring nature of the bot when they have more pressing issues, like where they can go to get a full cantina experience. I want to give them the full cantina experience. But if I just go around typing /join or /setperforming out of the blue, they are thinking to themselves, "why is she doing this? Is there some alterior motive? Does she want to do this so I can watch only to have her stop when it is only 24% and 30 minutes to hurt me? Then I'll be screwed, because this buffing thing cannot be undone once I start /watching. So I'd better play it safe, and go to the buffbot so I can take control of my own buff" I want to make these players as comfortable with me as they are with bots. Unfortunately, that cannot happen as long as the buffing process is a virtual "tap dance" between two players that may not have any reason to trust eachother. I also want to take the tools buffbots use to manipulate the playerbase away from them. Like a macroed /join list, or even a macroed /invite command. Take the only limited resource away from the bot so they cannot give it away freely anymore. Then, the bot isn't doing anything all that special, and it will be exposed for how boring and worthless it really is. Which will give live players the chance to go to the cantina and give something that is really valuable. Something that is best enjoyed when the current pressing issues of the moment do not loom as large in a player's mind. An immersive, live performance from somebody that makes it his or her business to be creative, fun, and amusing.


Buffbots have flourished (no pun intended) in this current safeguarded system. And the reason they do is because the current buffing system plays right in their hands. They can time the /flourishes to an exacting science so as to buff as many people as possible. They can issue commands via spatial or /groupchat with uncanny precision and clarity at the exact moment a patron should /watch, /stopwatch, and /disband. They automatically give an authorization to have a /watch give everything they have to give. And they cut through the complexity so that patrons do not have to worry about getting the things they want from their cantina stay. They do this and get big, BIG credits from players who are appreciative--not because any effort was made on their behalf--but that there is something out there that reaffirms that /watch still gets you the things one goes to the cantinato get. But they are BORING. I cannot help but think that players would like what we have better. But how can they enjoy what we have to offer them if they are worried about other things other than enjoying our performance?


And I am not saying this is right that this is happening, but it is something that we are suffering under currently. Should I not buff at all? That's like a Master Armoursmith not making composite armour because he doesn't like the looks. I'll deal with the current system. But I cannot help but think that my effort to do the things I do would be a lot more effective if I was not limited in the ways the current buffing system limits me.


Message Edited by PoetDancer on 07-21-200409:44 PM

Message Edited by PoetDancer on 07-21-2004 09:45 PM



Madame Sirii Ajaan
August 2003-September 15, 2005
"There is a difference between being /watched and being WATCHED."
Drygo
Wed Jul 21, 2004 8:42 pm
#11

Ok, I understand your point...I think. But, let me ask you this, do you think that if people got buffs simply by watching someone, would we be in a better off position financially? and why?


Never mind the fact that I know you generally don't care about financial matters if it's not directly related to the actual entertaining. But, do you honestly think that in a world where everyone got a free passive buff that we would be more respected or be better off financially?


To me, it just means that this makes the buffbots job easier, relinquishes every form of control we have, and feels to me like I would become a self service pump with no control. I think I've used /denyservice once, and it was a very extreme circumstance. I certainly don't want the onus put on me to have to /denyservice every single person that comes into the Cantina and doesn't pay me. And have to redo the /denyservice every single day for every single person because it appears as if it doesn't remember previous /denyservices. I also don't want yet another reason to feel like I have to leave because I'm not getting paid for my services. I already have plenty of reasons I leave (afk spam, buffbots, etc.)


I understand that not having to type /setperf or go through the process of /joining and /disbanding gives you time to manually flourish and chat with people. But, I think the benefits of having this control far outweigh the encumbrances placed upon us by having to type /setperf. In fact, I actually find it kind of thrilling when I have a busy night and am /telling /setperfing and /inviting away. I think it's kinda fun to do this and buff at the same time, but I realize that most people don't get a thrill out of that like I do.


It's true that a patron has to actively participate in the buffing process. But, I have never once felt like I was merely giving an authorization for the buff. I always felt like having to type /setperf or /group someone was "applying" the buff. Obviously, there is no canon for this, but when I buff I usually do exotic4 and flourish 1, there's a lot of repetition to it. It's not like I particularly think it looks wonderful. Nor do I think it looks horrible. But, I like to pretend in my own little cheesy head that this twirling around motion is a mystical force buff application. (Yeah, I said it was cheesy, let me have my fun. lol)


But, this is the thing. I've said it many times before. I want to have a viable, sure fire needed way of economic viability for this profession (and every profession). Right now it's buffs. It doesn't have to be buffs. If the devs could think of something better...whether it's crafting holo vids or whatever the case and they remove buffs, that's fine with me. But, I want something that gives us a needed or wanted place in the galaxy. And, I'm not too keen on relinquishing control of that in the form of an all encompassing passive buff system that is equivalent to the healing system which is economically mediocre, at best. Nor do I like the idea of people just coming in and silently using me as a buffbot. For, I have seen the player community, and there's no way you can realistically convince me thatit won't happen.


I like entertaining and I get paid for entertaining. I'm one of the lucky ones, either because I've been playing so long and I've found a place in the "in crowd" and I've made contacts or whatever. But, I get paid for true entertaining. To expect that of people who are new, or have only been here a short time, even 6 months or under is unrealistic. Not everybody can be in a band or wants to be in a band. That is just another option, just like buffing is. But, it's up to the entertainers to decide how they want to play their character and achieve economic viability. Removing the controls that we have with buffing is definitely not the answer, not at this moment when it's just too easy already to use dancers, musicians and bots for free.


There are some great people out there who support live entertainers and give decent tips. But, they are few and far between. And, while it totally makes my day every time one of them comes in and appreciates me and tips me, I can't imagine myself staying in the Cantinas due to the sheer multitudes of people that would come in and use me...wham bam, not even a thank you ma'am. I'd go in those Cantinas even less than I do now. Rather, I want to be able to return to the Cantinas, be wanted, needed, and paid appropriately. And, we can only do this by having controls and being better than the bots.



- I support hawtpants
PoetDancer
Wed Jul 21, 2004 10:52 pm
#12




I actually think we would, Drygo. Because it will no longer be the /setperform or /invite you, I, or the buffbot will be tipped for. It will be our verypresence that will be compensated. A presence that only becomes more useful as more people come into contact with it. And this is valuable in ways that gofar beyond the game mechanics. Because if a player no longer has to grudgingly tip a player toencourage an authorization, they will willingly tip a player to encourage other things. Things such as making the time go by in an amusing way. Or because the player wants a good reputation amongst the cantina staff. Or because a player wants to make sure the dancer thinks highly of their guild. Or because the player wants to find out who has been visiting the cantina lately. Or to keep the dancers from spreading around the fact that he was in the cantina. Or to assure that the dancer "takes a powder" when a certain group of base raiders come by. Or because the player wants a special dance in their honour. In short, since the effort to /setperform or /invite will no longer be the thing that is rewarded, they will reward effort of some other sort. ACTIVE effort in areas that are in short supply of active effort. The very effort that we can do by virtue of the fact that we are at the tools of play.


And I think that the only reason that players do not think of these things as valuable now is because they are too concerned with making sure their basic needs and wants are taken care of. It would be quite silly for a person to be concerned about a televison when they are constantly struggling for food. And the reason as I see it why there are so many complaints that entertainment is not convinient for players is that buffs are too straightjacketed by the current rules. It does not increase the amount of buffs on the servers at any given time, it LIMITS the amount of buffs that can be given at any given time. And it limits them because a dancer can only buff twenty at any one time. And this limitation doesn't hurt entertainers that have no concept of time (buffbots) it hurts those entertainers who want to make the best use of their time (entertainer players).


Because if any entertainer player thinks that at this juncture in time that /invite and /setperform are the things that make them economically viable and respectable, then why are buffbot ownerslaughing all the way to the bank by flagrantly disregarding the value in these things? Its because they know that they can buff up to 7491 players in a 23 hour span using a 3.5 minute buff macro for 19 players at a time under the current rules. With those kind of numbers, who cares if 99% of them do not tip?


...And therefore, Drygo, why should we have to accept caps on our service potential just to create a niche market for buffbots? Why can't we argue to SOE that if a buffbot is able to buff 7491 players in a day, we should have thepotential to buff 7491 in a day's active play, be it 437 over 3.5 hours, or all 7491 in 3.5 minutes? With those kind of numbers, I'd be so busy trying to amuse them all, that I'd be sure to miss a few. Then again, if I had a cantina full of 7491 players all /watching me at a given time, I'd be so thrilled at the experience I wouldn't care if I got tipped from them all.

Message Edited by PoetDancer on 07-22-2004 11:23 AM



Madame Sirii Ajaan
August 2003-September 15, 2005
"There is a difference between being /watched and being WATCHED."
Reachwind
Wed Jul 21, 2004 11:36 pm
#13

You want proof your way doesn't work Poet? Look at the last year plus of playing. There is your proof. It started as a gradual decline in beta and became a flood over time as more and more real entertainers were driven away from the profession by people insisting that it wasn't broken and adding a new flourish or cantina art would make all the bad feelings go away.
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