Dancer Archive
Thread: Why is it important to force people to come to the Cantina?
Message Edited by lycanthropy on 09-30-2004 04:55 PM
Utess wrote:
The truth is most of us will go to where the players are. Thats why hotels are never used. Cantinas just became the choice location for cities. If players no longer have to go to Cantinas then eventually no one will ever use them at all except for rare special events.
Some might not mind that. Myself, having seen and remembering what Cantinas once were like in this game, I would hate to lose them entirely.
I agree with you, Tess. I don't want to see the Cantinas become obsolete. As I mentioned in my post above, I don't want to see the Cantinas become devoid of life like the med centers. I still want people to come to the Cantinas. But, what I'm trying to say is, is it necessary that we make every single function of ours have to take place in a Cantina? Can't there be some sort of middle ground that still keeps the vibrancy of the Cantinas in tact without forcing everybody to come for every single game function. After all, we *can* buff in houses and in camps, and that hasn't stopped people from coming to Cantinas. I do not agree with making every single game function viable outside of the Cantinas.
In fact, one could even say, if we made videos able to heal (which I'm not sure I like, but let's say they can for this example), can't there be some sort of "compromise" that still means people have to go to a Cantina to use them?
Not saying this is how it should be done, just wondering why it's absolutely necessary to make people seek out a live entertainer for a buff, for example, when there are things that can still be done to benefit all involved and still line our pockets and still keep the Cantinas vibrant.
Plus there are theatres, hotels, and entertainer guildhalls. Not to mention randomly attacking a faction base with a performance. "Yes, we're that troupe the Imperial Entertainers Guild promised to send you. What, you didn't get the memo?"
It's a good question, and I want to think about it a bit more before I answer. Off the top of my head, I think that if there was no BF, and nobody came into the cantinas unless they wanted to, I'd still be an entertainer.
J.
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Message Edited by Oqua on 09-30-2004 05:22 PM
Message Edited by Electro on 09-30-2004 07:30 PM
Oqua wrote:
just wondering why it's absolutely necessary to make people seek out a live entertainer for a buff,
I am not making any assumptions.
I am going by what you all are saying. If someone needs buff/heals (an entertainers viable job), they don't have to seek out a liveentertainer.
Thats basically what you are advocating as an alternative or compromise.
I thought that is what we were fighting for though...having to seek out a live entertainer for these jobs as opposed to going to a bot/zombie?
Hmm. Well, I'll be honest with you. That's not really what I was fighting for. I was fighting for making real entertainers, the ones who want to actually *play* their chosen profession economically viable and part of the interdependence in the universe of SWG. And, that's not mutually exclusive to having to have people watch me live.
I am just trying to understand what we are advocating then if its not this...I don't like to make assumptions...I don't like not knowing the facts about things...why I keep asking and asking (so not trying to argue with you, as I know you love the entertainer professions dearly).
If you can help me understand how we can foster the growing entertainer community (which is something we should be doing, especially in light of the possibility of ridding the galaxy of bots/zombies) with these holo things and/or the broadcast idea...how we can not make it seem like another "replacement for a live entertainer"...
Then I wish to listen and learn...and help advocate something that will save a profession I love.
But if its something just placed there as placation for the masses who are just looking for their "quick fix" and not caring one iota for a profession they are aiding in destroying....then I don't know if I (andother entertainers)will be able to find common ground or agreement in said proposals.
Trust me, it's not all about placation. Because, for example, one of my reasonings for liking the idea of a holovid was so that I could spend more time socializing, teaching and actually "performing" (sync dances, etc.) with other live entertainers. I find that sometimes buffing gets in the way of this. As I said, I remember exactly what it was like before buffbots appeared. I remember spending most of my time buffing, and not having enough time to do the other things that I liked about dancing. I don't really consider it placating to try to find ways to help the combat community get its buffs if it means that live dancers are economically viable, while freeing up time that we might otherwise be buffing to actually perform and socialize.
In other words...holovideos would allow me to do both...that is, once again be economically viable and part of the interdependence, while at the same time giving me more live time to socialize, teach, and perform. It's a win win situation, in my book. Because, in a world without buffbots, if things stay as they are, if I want to be economically viable, I don't have as much time to socialize and perform. Holovids would *expand* my choices of gameplay, and allow me to do more things that I want to do in game, while being able to eek out a living using my dancing skills all at the same time.
Also? An added bonus?A holovideo would presumably allow me to buff myself, which I consider to be the #2 dancer issue, right behind buffbots.
This has nothing to do with anyone watching me or me not wanting to craft (I craft extensively already, so its not a big deal to me...and I really don't give a hoot if I am dancing for my own pleasure or for a throng of people).
This again has to do with wanting to save our profession...both with up and coming performers as well as with our respect and viability in the SWG community.
Message Edited by Drygo on 09-30-2004 08:57 PM