Dancer Archive
Thread: Why is it important to force people to come to the Cantina?
Message Edited by Oqua on 09-30-2004 09:03 PM
/agree
lycanthropy wrote:
cause if all we did was dance in the streets, and in the woods it would seem sorta odd, and i might feel like a homeless street performer.
Oqua wrote:
Hmmm...
I was going to type out this (i.e. a different one then the one below)response but I don't think you will understand...and I won't agree with you.
When you start out a post by saying "why does a person have to seek out a live entertainer for our services" I think that just about says it all for me. I mean that doesn't sound like someone "playing" their character...and no, I am not needing tons of adulation from a crowd. What I do want is the respect that other professions with a service have. That doesn't have a ding dong thing to do with makingpeople watch me I don't think.
You're right. I don't understand. Not sure why someone making a holo recording is not playing a character, nor am I sure why someone buying a holo recording and watching one is not playing a character.
You haven't answered any of the questions I had concerning your proposals. I know it frees up time for you, but why isn't it okay for you to have that time and still be viable? Why is it that we are the only professions that have to look for a way to fill in the demand when we don't jump on cue?
It is okay for me to have that time and be viable. Why isn't it okay for me to want to use some free time to make a holo recording, maximize my slow time and put some vids on the bazaar so that later on while I'm out playing in a band, I can have people pick up my vids on the bazaar and I can make some extra cash? I could still choose to buff live if I wanted to. This is just giving me extra options of what to do with my time. Why is this not viable to you? Why do you think this is me trying to jump through hoops for someone else? Why can't you accept the fact that this is how I would like to play and that I see this as me being able to make different choices of how I spend my time? Why do I *have* to do it live? Why is my choice to make a vid to put on the bazaar to make some money while I'm out doing other things less of a valid choice than someone who only wants to do it live? This is about me making money selling buffs by having something out on a vendor while I'm out doing something else. (Just like a crafter might do). This isn't about placating anybody else. This is about me wanting to be out performing while making money for myself. The added bonus is this is also a "win" for the combat player. Should I spite my nose just to cut off my face? I know not everyone likes the idea of holovids. But, I do. I like it a lot for a number of reasons, the least of which is to accomodate someone else who has little or no respect for me or my profession. Credits is credits. This is just another option for me to make some while I'm off doing other things. And, I *like* that option. It has absolutely nothing to do with placating anything except my own wallet. I look at this as me gaining benefits, me gaining new content to play with, me getting extra money that I might not otherwise get because I'd rather be performing at a certain time.
This is about becoming economically interdependent within the universe of SWG. That's all. We have the buffs, that's our money maker. It doesn't have to detract from performing, socializing, etc. And, if it were up to me and I were designing it, I would make it non afk'able. We would have to play the game to make these videos. We'd be recording (not crafting.). And, we'd sell them.
Look. I'm out performing one night. Someone asks for a buff. I say no. That's my right, that's completely valid. But, do I get money for it? No. Earlier that day however, I made a holovid, I put it on the bazaar. I refer this customer to the bazaar or my vendor. They go buy it. I make money. No placating, just me earning a wage.
And yes, I think its just semantics that you don't call it placating. If there were not an outcry for this by the spoiled combat classes, would there even be this discussion? I dont' think so...so I can only call a spade a spade.
Perhaps. But, I kinda think people had the idea of making holo videos before buffbots existed, as added entertainer content. I have no proof of that, and it's entirely possible that the idea wouldn't have generated this much discussion right now if it weren't for buffbots. But, I'm pretty sure, someone, somewhere along the line, pre-buffbot (or in a world without buffbots) has thought of this idea before. I don't claim to have come up with it.
What about healing xp? How is that going to get to up and comers if no one is coming to where they are? Why do I need to bother with that if I can just grab my vid, you get your money, and I am off to kill uber things?
Well...for one thing, I'm not too keen on vids for healing. I think people should go to the Cantina's for healing. I'm more into this idea for buffing.
Again, not being argumentative, just trying to see it from all angles...and I don't see this really "fixing" anything that I was worried about with buffbots and zombies being prevalent.
Heh...and I do see it as fixing things. Not only fixing but adding content, allowing us to buff ourselves, giving us more options and choices to make money. And, all of that...yes, giving the combat players greater access to buffs. But, hey, that's just an added bonus to all the the personal bonusses that *I* would be getting. And, like I said, I'm not going to cut off my nose to spite my face. I'm not going to say that I'm going to prevent myself from getting extra cash just because the nasty little combat player is going to get an added benefit.
Message Edited by Oqua on 09-30-2004 09:03 PM
And, I know, I know...we keep talking about holovids. But, please keep in mind (all the rest of you responding), that it doesn't *have* to be holovids. My whole point to this thread is that I never understood why people felt it so completely necessary to force people into coming into the Cantinas. There are other options, and there's a middle ground, that could actually *benefit* us.
Because really...be honest...we all have not wanted to buff at one time or another. Having options of "creating" buffs, in some form or another, which allow us to make money through selling on vendors (or storing them up, and applying a buff in 1 second via a command--someone else's idea in another thread), frees up *our* time to perform and socialize, while allowing us to still be part of the economy and interdependence.
Some people just want to get rid of buffs altogether. And, yes, that would certainly free up my time to perform and socialize. But, the point here...the point I have always had even though I never really made it clear because it was overshadowed with the whole buffbot thing...but, the point is, and I've said it many times before, I just want *something* that allows me to be part of the economy and interdependence. It never mattered to me what it was. It never had to be buffs or anything remotely related to buffs. But, I wanted something, and this is something. And, it matters not to me whether or not anyone is there live watching me in order to get the benefit of whatever skill I have. I love entertaining and performing, and there are plenty of venues in which to do so. But, I have to be part of the economic interdependence for this game to work for me. And, it doesn't matter a hoot to me whether or not I do it live, as long as it's not afk'able...if that makes any sense whatsoever.
There are people and venues that want to see us perform live. And, *those* are the people I want to perform live for.
Message Edited by Drygo on 09-30-2004 11:59 PM
Though slightly off topic, I would like to add that I consider some guild halls as very well alive place for dancers.
You can do heal wounds, damage, battle fatigue and buffs just like in a cantina. You additionally dance in the entrance, so that friends passing by can sit out in the sun and craft, chat or whatever, while you are dancing. Our guild hall has the advantage that their are mission terminals right in front of it, so when Janta hunters come and pick missions on this terminal (there or others in the city) they would see me and have a talk, tell me 'bout their hunts and so on...
Message Edited by Oqua on 10-01-2004 08:07 AM
Message Edited by Oqua on 10-01-2004 08:10 AM
Message Edited by Tandava on 10-01-2004 10:43 AM
Message Edited by Oqua on 10-01-2004 08:57 AM
Frankly, if we get too spread out we'll be even harder to find... and God knows, the combat community has moaned and groaned about the lack of entertainers as it is.