Dancer Archive
Thread: Either SAVE Dancing or lets go kill things.
Irina, your solution is really close to one that I constantly preach (much to everyone's chagrin
) over and over.
Panthu, I know you mentioned that the Devs were against my solution before, but is there any hope of presenting it again? Once again, it's like this:
Macroing by itself isn't the problem. Having macros are very useful. Being AFK isn't the problem. It's the combination of the two that causes problems. Not only are entertainer buffbots created by this, but so are doc buffbots, AFK macro looters and AFK Combat XP Grinders.
The solution is simple, right along the lines of what Irina said. Lock the idle time that causes a player to go AFK, say 10 minutes. Also, make it so the player can't turn this feature off. Then, once the player is flagged AFK by the system, simply dump all macros that player currenty has running. That's it! Entertainers stop gaining XP since they need to flourish. Buffbot stop buffing, since they need to /join a group. Macro looters stop looting. Macro XP grinders stop fighting.
I'm sorry, but I have yet to see how this is a bad thing. SOE's response will probably be that people will then start to use 3rd party macros. However, if they're not at the the keyboard and doing something over and over, don't you think it would be easier to catch them and ENFORCE THE SOE POLICY AGAINST THIS??
Anyway Panthu, if you could push this on them again. I really feel like this is a good solution. If they still don't like it, an explanation of why might help us help them by better defining this solution.
Thanks again
- Targeted healing controlled by the entertainer.
- A dance system where player skill is used to generate greater or lesser healing effect and performance.
- An engaging solo player content system with scaled rewards based on dancer skill level and player ability.
- Attractive rewards for excelling at the profession.
For the longest time I been trying to figure out how someone could write a macro in order to avoid gaining the AFK flag. I was seriously looking for a way bust my solution. I have yet to find a way in game to do it with the existing macro system, so I'm still looking. If you say there is one then I'll take your word for it. Definitely, this is one thing that should be also removed from the AFK process if it's possible.
The point about 3rd party macro apps is valid as well. But wouldn't it be easier to catch these people if the in game macro system didn't allow for unattended macroing? If you see someone doing a repetative action over and over, someone who doesn't respond to your tells, wouldn't that be someone using a 3rd party macro since that's the only option? If so, he/she is bannable.
Also, I agree that we need more content. Better rewards and dynamic content would be great. I don't see how this would help the buffbot situation however. It would certainly attract more active live entertainers to our professions, but the buffbots would still be around. In fact, if the content isn't implemented properly, they may find a way to take advantage of these new rewards because of a macro.
As for adding an active healing component, although I see the mechanical need for it, I believe it defeats the 'spirit' of entertaining. Dancers don't need to be asked permission in order to entertain someone. It's hard to stop someone from watching you.
I've got to say though that I've just noticed that this seems to be the only thing that my anti-buffbot solution won't cure. A dancer that is dancing but doesn't flourish still heals BF and mind wounds. I'm at a loss for any other solution other than the one that you suggested.
I'm liking this discussion so far! Let's keep it up!! ![]()
Ravanne_Esi wrote:
Right now we had JustG bending over backwards to do something for the BH RIGHT NOW! The BH have suffered a minor setback with this patch and are getting IMMEDIATE attention but our professsion has been broken and unfinished since day one and we are IGNORED! I am so angry right now I don't have words to express it.
Please don't direct your anger at Bounty Hunters. My alt is a BH in training, and the profession has been broken for a long time. There are lots of reasons I could list but suffice to say, for a long time now the profession that takes more skill points than any other to master (BH) has also had the lowest defenses and offense of any elite combat profession. So the fact that they're eliminating the master scout requirement and 3/4 of the scout trees is a very good thing and long overdue. In addition, it's apparently not a huge code change since they can get it to testing this week, and they were going to do it in the CB anyway.
More than that though, I cannot begrudge any profession dev attention. If we fall into the trap of saying "why did they help BHs while we continue to suffer," then we're just like the smugglers or pistoleers or squad leaders or pikemenwho said "why did they help IDs while we continue to suffer?" The fact is, LOTS of professions need revamps and dev attention, I just want to get us on the list as one of them. As far as I know, there is no entertainer revamp of any kind in the works, yet.Yes we will get some new content in the Hutt Casino post-JTL, but that is not a revamp.
I understand your anger, but please reconsider. The reason they did this thing for BH's now is that publish 9 was about to be the nail in the coffin for the profession. The devs have said that BH's are the mechanism for controlling the Jedi population, but for months they've been unable to effectively do that. And with publish 9, because of a developer oversight, their Jedi missions were reduced dramatically in both cash and xp payout. They really deserved something, and I'm glad they got it.
We of course deserve something too, and we're going to have to fight for it, from all appearances. But criticizing other professions or begrudging them any dev attention is not the way to get what we need. We really, really need to get behind this idea of not putting ourselves before any other profession, because we all get upset when other professions do it to us. If the devs do spend some time fixing our bugs and working on our needs at some point, lots of combat types will certainly point at us and say "Why should they get the attention when my profession needs it more?" I want to be able to say "we never begrudged bounty hunters or smugglers or anyone else who got development time, please don't do it to us."
Groovymarlin wrote:
Please don't direct your anger at Bounty Hunters.
I know that the Bounty Hunters are not our enemy, but it seems the DEVs are. I have no anger towards the BH but a great deal reserved for the DEVs. The DEVs are the ones causing the problems not the Bounty Hunters or any of the other professions. My complaint is that the DEVS who have never come and told us that they understand we have a problem and are working on a solution are more than willing to do whatever it takes to placate an agriefed profession as long as it's not an entertainer. BH, Smuggler, SL, etc. all deserve attention but damn it so do we!
Message Edited by Ravanne_Esi on 06-30-2004 03:53 PM