Dancer Archive
Thread: Post-Holocron Cantinas
- Silence
- Agreement, followed by an afk tag
- "That's silly, I'll just come back to see myself in a small afkgroup and with no healing xp. I'd rather stand here."
- More Silence
- Silence
- Agreement, followed by an afk tag
- "That's silly, I'll just come back to see myself in a small afkgroup and with no healing xp. I'd rather stand here."
- More Silence
DragonFire7 wrote:
this is because u can still unlock between 9-10
Go into the cantinas and /examine your entertainers. A good majority are actually just starting the character, as made obvious by the lack of badges and blank bios. Even these new, starry-eyed players have succumbed to the afk disease. I hope to see the entertainers addressed soon. We have not had our grievances considered since the game was launched. It's time for the developers to enter dialogue with the only social professions available in an MMORPG.
AnakinSWG wrote:
Today I typed /disband.
The demise of the holocron has not brought about the much-anticipated decline in afk entertainment.
Yeah babe..I know. Ending the hologrind wouldn't stop the problem because hologrinding is not the cause of the problem. Check out the date on my post in this thread..
http://forums.station.sony.com/swg/board/message?board.id=dancer&message.id=2184#M2184
but don't necropost it! I know how bad you are about that! (btw..I'veglanced atthe post history of the player who posted above me in that thread..I could be wrong..but it appears that the name is just an odd coincidence and it's not the badge-wearing buffbot).
The cause of the problem is boredom. Even those who want to play a dancer or choose a more social playstyle are often bored with our professions (evidenced by one player who often posts in anti-afk threads but just mastered dance on a new server while frequently afk).
I don't think myself better than others because I don't play afk. I'm just less bored, more easily amused, not in as big a hurry. And I'd hate to come back to the keyboard to find Eshie flourishing out of control against a wall or spamming away with a broken macro.
Ok..thinking about it now..it's not just boredom (not in as big a hurry..that got me thinking). It's this weird rush to be master as if there is some pot of gold at the end of it. The boredom just comes along the way. I guess what we need to look at isn't how to break the boredom of the grind but how to make dancing at any level more rewarding so fewer will feel the need to grind to master as quickly as possible.
You know I've had some great times dancing with you while you've leveled up on Chilastra and running into Zephyl that day was a real treat! But as stated..I'm easily amused. What can we do to make it more fun to grow a dancer?