Dancer Archive

Thread: You people need to learn how to dance

Guler
Tue Sep 02, 2003 8:47 pm
#1

i heard it to many time that there are to few flourishsthe reason why you think that is you are limating yourself to one dance try useing the /changedance command you can just run though diffrent styles and do flourishs out of any of them that suit your style

Jarek_Dera
Tue Sep 02, 2003 9:45 pm
#2

You people need to use proper grammar and puncutation.
Aetia
Tue Sep 02, 2003 10:58 pm
#3

Yes, that works fine for comparable dances, for instance Lyrical and Lyrical2. But if you just run through your choices mixing them up to create a dance, one will look rather silly switching from Formal to Poplock. As Master dancer I switch through exotic2, 3, and 4 quite often while I am dancing to put together a more interesting show. Those at lower levels do not have a lot of choice in dances that work well together.





Aetia


Master Dancer


Flurry




Aetia
Master Dancer / Master Sharpshooter
Nemesis
Server - Flurry
Beery
Tue Sep 02, 2003 11:45 pm
#4

"i heard it to many time that there are to few flourishsthe reason why you think that is you are limating yourself to one dance try useing the /changedance command you can just run though diffrent styles and do flourishs out of any of them that suit your style"


This is a perfect example of how the dancing profession is misunderstood. You seem to be suggesting that dancers should give customers a slower heal. Perhaps you don't realise it, but there is usually only one (sometimes 2, and at Master level, 3) dance(s) that give the fastest heals for each level. As a Master Dancer, if I dance Popular2 (my favourite dance) the customers will heal at a much slower rate than if I dance Exotic3. If we dancersrun through different dance styles, we may put on a more interesting visual show, but we will be failing to give the customers ourbest service. I sincerely doubt that my customers would want that.


People need to understand that we dancers are not there simply to put on an interesting show. We have a job to do, and some of us do it extremely well (not that anyone seems to ever notice or care). It's a great pity that the vast majority of customers have no idea, not even a clue, of who is giving them the best service, or even how to get the fastest heal from the entertainers. This ignorance of how entertaining worksis, in my opinion,a big reason why dancers are regarded so poorly by the rest of the SWG community. People simply do not understand the profession. Theydismiss it as a pure irrelevance, and they revile dancers for being (to paraphrase some of the criticsin these forums)little more thanbeggars who are too lazy to go out and get a real job.




--------------------------------------------------------------------------------------

Since June 2004, running one of the game's first completely nonviolent characters. Testing the limits of non-combat MMORPG play and trying to have fun into the bargain (although the developers make it difficult).

Combat is no longer compulsory.
Tiaga
Wed Sep 03, 2003 2:53 am
#5

Yeah... I'm going to have to go ahead and disagree with you there Beery.. YOu see.. Wound healing and Fatigue healing are two completely different trees than knowledge. This would seem to indicate that the dance performed does not matter for healing, it only matters for how much xp you get. A master dancer skillfully doing basic will still heal better than an apprentice entertainer doing formal.



Inside my heart is breaking, my make-up may be flaking
But my smile still stays on
My soul is painted like the wings of butterflies
Fairytales of yesterday will grow but never die
I can fly - my friends
SWG Entertainer.com Fashions by TK

Tiaga
Wed Sep 03, 2003 2:54 am
#6

Oh and on the topic of the thread.. Very few dances can be combined. Basic/rhythmic/popular can be, the exotics can be, formal/lyrical can be. Thats about it. Footloose can't even be combined with itself. (Ick) Poplock is too different of a style from anything else.



Inside my heart is breaking, my make-up may be flaking
But my smile still stays on
My soul is painted like the wings of butterflies
Fairytales of yesterday will grow but never die
I can fly - my friends
SWG Entertainer.com Fashions by TK

bociodid
Wed Sep 03, 2003 4:14 am
#7

--cut--


People need to understand that we dancers are not there simply to put on an interesting show. We have a job to do, and some of us do it extremely well (not that anyone seems to ever notice or care). It's a great pity that the vast majority of customers have no idea, not even a clue, of who is giving them the best service, or even how to get the fastest heal from the entertainers.


-------------


Exactly! I am so glad to see someone else with the same feelings as I. Not so long ago I presented a response very like this -- and someone told me I was taking the game to seriously I generally don't care though if a customer has no clue about the healing unless I'm ungrouped and I watch them give everyone a tip -- hehe, I don't mind for my sake to share the tip, I just don't want some poor guy/girl to give out more money than need be!


But with the interesting show, sure I play around with the exotics, doing the changedances -- I get so bored with them that whenever I can I don't do them. The dance literally ((late nights)) puts me to sleep sometimes, unless I'm doing it for a customer! Another thing I tend to do to jazz up any of my dances is to use the light shows. They may eat up your action a bit, but customers normally really appreciate it ((unless it's super late nights and it blinds them :smileyvery-happy)


Anyway, like I've said a million times, I just have fun with what I do -- and all my customers seem to enjoy it! I do shout outs sometimes for dance requests -- that way if I have a customer that is looking for more than a healing dance, I know, and I can change it up --


well have fun out there!


--this lil fish--


--boci odid--

Kuildeous
Wed Sep 03, 2003 7:17 am
#8






Beery wrote:

People need to understand that we dancers are not there simply to put on an interesting show. We have a job to do, and some of us do it extremely well (not that anyone seems to ever notice or care).




We're not there simply to put on an interesting show? That's what I'm there for. The healing is what brings people in the first place. I've noticed that some people stay in the cantina even when I'm no longer getting Ent Heal xp.


While the healing is not to be downplayed, a lot of people won't mind if healing takes a little longer (and a dancer with fatigue healing skills can burn through BF like mad).


Although I don't see where Exotic3 heals wounds faster than Basic. Is this actually true?


And yes, some dances don't flow well with each other. The solution is to not do them. I wouldn't mind seeing some animation where two dances can flow. Go from formal to poplock? *shudder* Finish the graceful move, bring the dancer to a full posture, and then start poplock.




RIP: Tasha Jalul - Radiant
Love Star Wars, but the few role-players I could find on the servers were outnumbered by powergamers who wanted only l337 l00t and mad skillz. I can't justify paying $15 a month to play a game by myself.
Still cares enough to interject an opinion, though.
Beery
Wed Sep 03, 2003 7:30 am
#9

"Wound healing and Fatigue healing are two completely different trees than knowledge. This would seem to indicate that the dance performed does not matter for healing"


I've noticed a drop-off in healing points when I perform lower-end dances. Maybe you're right andit was just co-incidence. I'll have to test this out.




--------------------------------------------------------------------------------------

Since June 2004, running one of the game's first completely nonviolent characters. Testing the limits of non-combat MMORPG play and trying to have fun into the bargain (although the developers make it difficult).

Combat is no longer compulsory.
Beery
Wed Sep 03, 2003 7:40 am
#10

"We're not there simply to put on an interesting show? That's what I'm there for. The healing is what brings people in the first place. I've noticed that some people stay in the cantina even when I'm no longer getting Ent Heal xp."


Erm... you seem to be approaching this as if I said that an interesting show was not important at all. That's not what I said. I said that we're not there SIMPLY to put on an interesting show. I think you're creating a straw man in this case.


"While the healing is not to be downplayed, a lot of people won't mind if healing takes a little longer (and a dancer with fatigue healing skills can burn through BF like mad)."


But some people want their healing to go as fast as possible, and sincehealing is our job in the game, we have a primaryresponsibility to do that job if we takeit seriously. How many people would be happy to watch us if we did NOT heal? Some folks might come into the cantinas, but most would be out fighting or shooting wildlife. That's the difference.




--------------------------------------------------------------------------------------

Since June 2004, running one of the game's first completely nonviolent characters. Testing the limits of non-combat MMORPG play and trying to have fun into the bargain (although the developers make it difficult).

Combat is no longer compulsory.
Sinda
Wed Sep 03, 2003 7:56 am
#11



Beery wrote:
Erm... you seem to be approaching this as if I said that an interesting show was not important at all. That's not what I said. I said that we're not there SIMPLY to put on an interesting show. I think you're creating a straw man in this case.






I don't think it was a strawman as much as the perception you gave, Beery. It's ok, I do it all the time - it's a limitation of this medium. We can't write a 40-page opus to make ourselves crystal clear all the time.

However, I'm going to take a small exception to your point. If I still danced in cantinas, I wouldn't disagree much (with the caveat that Tiaga is right, the dance itself isn't as important as your healing skill). But, you see, I don't dance in cantinas anymore. I don't dance to heal anybody unless my group is on a hunt and has high mind wounds. Then I might Exotic for a few minutes in camp, but that's it.

If and when I dance, I dance for pay, and that means for entertainment. I use special effects liberally (providing I have a good doctor buff), even though they don't add a thing to healing, because I'm there for the visual entertainment. It's what I'm being paid for.

I'd dare say most of the Master Dancers I know are doing the same thing. After Master, there hasn't been any reason to subject ourselves to the sophomoric ambience of the cantina. My time is better spent working on my combat skills and hiring out my dancing skills for parties and weddings. I've put a stop to the demands that I "take it off" at shuttle ports or mission terminals by not wearing my Master Dancer title. I'm a Novice Teras Kasi to anyone who sees me, and that's just fine with me. They can get their healing and give their paltry crumbs of a tip to someone else.



Sinda Blackstar
Master Dancer/Teras Kasi Novice
"Looking at what parts of your game players tend to automate is a good way to determine which parts of the game are tedious and/or not fun." - Raph Koster
Beery
Wed Sep 03, 2003 8:01 am
#12

"Wound healing and Fatigue healing are two completely different trees than knowledge. This would seem to indicate that the dance performed does not matter for healing"


I just did a test. A customer came into the cantina and I started to dance exotic3. I received 19 entertainment healing points on my first flourish. I changed to basic2, on mynext flourish I received 5 healing points. I changed back to exotic3 and my next flourish brought 14 points of entertainment healing. This indicates that the complexity of the dance DOES indeedmatter for speed of healing. While it is not conclusive proof that the customer is healed faster with the higher dances, itdoes seem to me to bepersuasive evidence that this is the case.




--------------------------------------------------------------------------------------

Since June 2004, running one of the game's first completely nonviolent characters. Testing the limits of non-combat MMORPG play and trying to have fun into the bargain (although the developers make it difficult).

Combat is no longer compulsory.
Beery
Wed Sep 03, 2003 8:06 am
#13

"I'd dare say most of the Master Dancers I know are doing the same thing. After Master, there hasn't been any reason to subject ourselves to the sophomoric ambience of the cantina."


I'm a master dancer, and I've never yet danced in the field for pay. I still dance in the cantina where more people can benefit more often from my skills. And as you can see from my previous post, itdoes seem that the dance we're performingis indeedas important as our healing skill.




--------------------------------------------------------------------------------------

Since June 2004, running one of the game's first completely nonviolent characters. Testing the limits of non-combat MMORPG play and trying to have fun into the bargain (although the developers make it difficult).

Combat is no longer compulsory.
Page 1 of 4
Previous Next