Dancer Archive
Thread: Dancer Buffs
Master Dancers can now double mind stats for 2 hours. I think it takes them 10 min of dancing or something.
How do you guys feel about this? Granted, more often than not we can usually more than double the H&A stats for longer than 2 hours, but the time/money sink we have to put in to craft those d-level buffs seems excessive.
We need resources from four planets and factory-made subs (not to mention the quality of the resources), dancers need....a cantina. I hate to sound all sour-grapes here and I know the whole entertainment field needs something like this, but it's disheartening to know that it's so "easy" for them to use these buffs
Flame on
You have got to be kidding right? These buffs are great for doctors, why complain about getting your mind doubled for 2 hours?
*backhands everyone who thinks this is a bad idea*
Who says master dancer will charge? they sure as hell didnt get into the proffession for the money.
Oh yes, if you haven't thought about this...
What is the easiest way to take down a buffed Master Doc in PvP ---- Eyeshot or any Mind shots...
Now that we can buff all 3 of the mid stats (using the Dancer Buff and spice), I will last alot longer in PvP. I willhave 2200 mind for 2 hours itlooks like now!
Isn't that a good thing? THis will give me much more time to knock those BH and riflemen down, before they get me![]()
i guess i said it wrong. I like the idea of the buffs but im just pissed cuz they didnt fix any doc things is all sry.
I'm not complaining about getting mind buffs, I'm complaining that it isn't the money/time sink for them that it is for us.
CKilla wrote:
Master Dancers can now double mind stats for 2 hours. I think it takes them 10 min of dancing or something.
How do you guys feel about this? Granted, more often than not we can usually more than double the H&A stats for longer than 2 hours, but the time/money sink we have to put in to craft those d-level buffs seems excessive.
I think 10 min is long time for any buff, but I guess it compensate for no resource need as you pointed out.
I wish there was some "resource cost" way to shorted this, like maybe artisan can create smokebomb and stuff with number of charges which dancer can use in their special technique skill which shorten the time by 30sec per use or something. Right now dacer's special effect don't require anything.
I like dancer getting buffs, 10 min thing I accept it for now in lieu of resource.
Well the problem with the 10 minute thing is it's basically only useful for a MD to use when buffing his party...it's going to wear off before you get far out of town
My largest problem is like you said, the lack of resource requirement and lack of a time sink.
CKilla wrote:
Well the problem with the 10 minute thing is it's basically only useful for a MD to use when buffing his party...it's going to wear off before you get far out of town
My largest problem is like you said, the lack of resource requirement and lack of a time sink.
It is my understanding that the buff takes 10 minutes to apply, but LASTS for 2 hours. Isn't this correct?
It is my understanding that the buff takes 10 minutes to apply, but LASTS for 2 hours. Isn't this correct?
yeah, sorry misread what I was quoting. I know I'll spend that 10 minutes crafting meds for whatever trip I'm going on that requires me to get mind buffs for ![]()
How long does it take us to buff our 6 stats? (admit I've never really timed it)
Can dancers buff more than one at a time?