Dancer Archive

Thread: Combat Additions Mezzes

Panthu
Wed Jan 28, 2004 12:01 am
#1

I know there were questions about combat content being added for us in one of the lists for the devs, either beefier defs, or dodges because we are "agile from dancing" (both of which I'd love to see)... but was a mezz ever mentioned? What was the general feeling on it if so?


A holo musician mentioned it for songs in their forum, and I think it would make a lot of sense for dancers. I think mesmerising dances are in the stories already (aren't they?) so a short term mezz for battle would make some sense... even if it was only done like the TK war cry that makes mobs miss a turn instead of a traditional game mezz, it would still be really nice and give us something to do on hired hunting trips between camps. Yes?




P A N T H U Y GlitterUsagi
M i n d B o d y S p i r i t
Dancer ImageDesigner Doc

Cielago
Wed Jan 28, 2004 12:52 am
#2

the mesmerize thing was suggested a long time ago and the answer was : this is not EverQuest, Dancers aren't Bards.



Captain Cielago
_______________________________
"Hope clouds judgement"
"Each experience carries its own lesson"
Frank Herbert's Dune.



NeoTheHutt
Wed Jan 28, 2004 7:15 am
#3

ok....you are A DANCER


you are NOT a RIFLEMAN, BOUNTY HUNTER, BRAWLER, OR CREATURE HANDLER


you are NOT MEANT TO FIGHT


and i am about to be ONE STARED by the DANCERS who KNOW im RIGHT








Honorary Bria'n,
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YoursTruly
Wed Jan 28, 2004 8:53 am
#4


((No, Neo, I am chiming in to agree with you. I am a master dancer and entertainer, and I still have points left to work on learning pistols. I firmly agree that if an entertainer wants combat functions, they should learn combat skills.))



Rikasee - Rodian master dancer
Groovymarlin
Wed Jan 28, 2004 9:05 am
#5

Panthu, if you would search through this forum you would see at least one thread regarding "combat additions" for dancers (or something like that). The overwhelming response from the dancing community on this board was a resounding, "NO." We are not bards, we do not want to be bards, we have a function and it is not combat.


A lot of entertainers in general, and dancers in particular, enjoy the fact that it's possible to practice a profession in SWG that does not require combat.





La'lepa Ofo

Master Dancer :: Master Swordswoman :: Force Sensitive
AFKing is not entertaining - support real entertainers

Aetia
Wed Jan 28, 2004 9:06 am
#6

But I AM a master dancer and a master rifleman!



Aetia
Master Dancer / Master Sharpshooter
Nemesis
Server - Flurry
Groovymarlin
Wed Jan 28, 2004 9:08 am
#7






Aetia wrote:

But I AM a master dancer and a master rifleman!






Exactly! If you want combat, you do your rifle thing. If you want to entertain/heal, you dance. Am I right?



La'lepa Ofo

Master Dancer :: Master Swordswoman :: Force Sensitive
AFKing is not entertaining - support real entertainers

Aetia
Wed Jan 28, 2004 9:15 am
#8

Pretty much, but I was really surprised the first time I went on a raid to a near by rebel city with my guild. I figured I would be in combat the entire time after buffing at the start. Wrong, I ended up dancing in a camp set up out of firing range healing mind wounds from diseases on medics, doctors, combat medics and other combat classes. So as a dancer, you can have a role in combat without having any combat skills. Its usually pvp combat though.


As most timeswhen hunting PvE with a group, we all take a break during which I dance, healing any mind wounds and rebuffing. When camp is disbanded, I grab my rifle and fight along side everyone else.





Aetia
Master Dancer / Master Sharpshooter
Nemesis
Server - Flurry
Janq
Wed Jan 28, 2004 9:39 am
#9

And turn the already unbalancedPvP into DAOC...?


That means the following; The one who lands mezz first wins! Unless those commandos got lvl 5 determintaion. And Combat Medics got Mezz heal and...


No, just a stupid idea imo
Panthu
Wed Jan 28, 2004 10:40 am
#10




I do remember threads talking about combat options, and I know there was some support for them. I don't have to search to find the "we aren't bards" comments, I have read plenty of them in the months that I have been playing a dancer and reading this board. I think there is a huge difference in between the opinions of regular posters here and those of the normal Dancer in game often... and I think this threadmight show that very well.


I've been in plenty of mixed ent groups, holo/RP/full time/part time, where the topic came up (not by me, I'm usually just doing crazy emotes and talking about people's clothes or chatting with patrons... but I listen to the real conversations). Every time I was ever in a group talking about it, the overall feeling was that it made sense due to a dancer's physical conditioning that they would have a bit of an edge, that the def bonuses were good, but should start lower than master, and that as long as dancers weren't given the same abilities as someone who had trained a combat line, most people would be fine with it.


I've never given my opinions on this in game, I'd rather do it here where there is some small chance of it being heard... but if it's going to get me a bunch of "go do a search" or "go play EQ" comments I won't bring it up again and my sympathy to those that do.


I don't understand the old lady fear of adding new content... are you scared they are going to take away our chat functions?




P A N T H U Y GlitterUsagi
M i n d B o d y S p i r i t
Dancer ImageDesigner Doc

YoursTruly
Wed Jan 28, 2004 11:43 am
#11


((We do have an edge, in our profession - we are better dancers. You are welcome to mention new ideas. This one has just been mentioned several times before, and most dancers don't want combat bonuses. We want more entertainer content, not to be railroaded into the "you must kill things" mentality that is most of the gameplay.


I do some combat. I am a novice pistoleer, too. It isn't a fear of new things, it is not liking things that don't belong. Dancing is not a combat profession, and we don't want it to be. We want non-combat bonuses to being a dancer, like new missions and dances.


Dancers are graceful - but the profession by itself doesn't grant any hardening to actual combat at all. Most non-combat dancers would probably freeze up when shot at, and then their grace doesn't do a lot of good.


Why does everything have to come down to combat?))



Rikasee - Rodian master dancer
Chessack
Wed Jan 28, 2004 12:04 pm
#12

Dance skills should give you the ability to dance. Period. Carbine skill should give you the ability to use carbines. Period.

I don't think a TKA, because he is agile and lithe and acrobatic and "dances the dance of combat" should get Ent Healing skills because of his TKA stuff, do you? But if not, how can you argue the reverse (that we should get TKA bonuses because of healing skill)?

The whole beauty of this game is that you can have multiple skills in many professions. You can master THREE of them. Dance is only one. If you want to be good at combat, you could also be a fighter of any sort you wish. There's no reason to give dancers combat skills, any more than they should give fighters scout skills or scouts tailor skills. There are more than enough skill points to do 3 different things. You want a dancer/fighter? Very easy to do. Spend the skill pts on both.

C



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Dejah Thoris
Dancer, Musician, Image Designer
Kor Spera, Corellia, Naritus
Panthu
Wed Jan 28, 2004 12:26 pm
#13



YoursTruly, I have been dancing just as long as you I think and if your account date is right, I have been reading this board a whole month longer than you. You are a sweetheart to reply to me even though it isn't a popular topic and thanks.


I think the reason everything comes back to combat is just because the majority of the game's content is combat based. I would never imagine suggesting that we push for combat content over real Dancer content, but I am not opposed to having a little inclusion in the combat side of things. I think it might help our status as seen by the larger classes which are combat based... but it might totally backfire and cause more resentment... or it might make purely social Dancers feel uncomfortable and like they were expected to be in combat. So I don't know that it's a wonderful idea, I'm just ready for more ways to play a dancer and this is one option. I think it warrents more discussion than "we aren't bards" but I'm not wanting to cram my ideas down others throats.


I am worried about the ent missions, they are a much greater concern to me. Will they be fun? Something more than "go dance here", which is really just a delivery mish with a very light spin? How much money will they offer as compared to combat mishes? If we do get craftable items, will they be included? Like "Madame de Larenz needs 100 pink ribbons for her troupe tonight in Mos Vegas. She will pay you for your time and provide resources." Or "there is a new company starting in Theed.Auditions will include atryout 3 minute routine you must master and a 2 min routine you have prepared." That would be fun! That would be dancerish! ... but I don't see anyone talking about those things either (maybe after our new questions are answered we will) and I personaly don't understand how a mezz or something like it would make these things not possible, just like my +7 defs don't make me feel like I need to rush into battle as a tank now, lol.






P A N T H U Y GlitterUsagi
M i n d B o d y S p i r i t
Dancer ImageDesigner Doc

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